Player Matchup

Merlin
Merlin
 
Merlin
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blasiito
Scylla
Level 146
God Stats
7W - 2L
1,466 SR
Queue Stats
171W - 137L
1,541 Elo+
Party 1
Hachiman
Hachiman
ComeGatos
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,494 Elo+
Party 1
Thoth
Thoth
Guiidoo
Thoth
Level 144
God Stats
1W - 1L
1,321 SR
Queue Stats
110W - 95L
1,509 Elo+
Party 1
Maui
Maui
industrialarmy
Maui
Level 129
God Stats
5W - 1L
1,633 SR
Queue Stats
98W - 81L
1,516 Elo+
Party 1
Team Averages
Level 123
1,484 SR
1,512 Elo+

VS

Team Averages
Level 139
1,500 SR
1,518 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Scield
Mercury
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,612 Elo+
Party 2
Ullr
Ullr
z ZARAKI z
Ullr
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 210L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 8
9,895
990
9,464
7,254
2,574
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
Blasiito
Scylla
15
3 / 0 / 11
8,579
858
5,608
4,172
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ComeGatos
Hachiman
12
1 / 4 / 12
7,565
757
4,658
7,396
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Guiidoo
Thoth
12
3 / 3 / 9
7,983
798
4,734
5,922
3,990
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 1 / 15
8,615
862
4,564
6,494
6,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 2 / 3
7,929
793
3,036
5,644
1,985
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
 
Mulan
13
2 / 5 / 5
7,233
723
5,990
9,582
8,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
 
Susano
12
1 / 3 / 5
6,879
688
6,596
6,297
4,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Scield
Mercury
13
4 / 4 / 3
7,777
778
6,300
7,286
2,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 2 / 4
7,030
703
5,869
5,634
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
16
Kills
9
9
Deaths
16
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
8
12
L
Anhur
 
Anhur
2
2
3
1.75
L
Mulan
 
Mulan
2
5
5
0.9
L
Susano
 
Susano
1
3
5
1.17
W
Scylla
Blasiito
Scylla
3
0
11
8.5
W
Hachiman
ComeGatos
Hachiman
1
4
12
1.75
W
Thoth
Guiidoo
Thoth
3
3
9
2.5
L
Mercury
Scield
Mercury
4
4
3
1.38
W
1
1
15
8.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
27,791
31,238
Taken
34,443
17,846
Mitigated
19,543
10,672
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,464
469
328
1,574
7,254
2,574
490
0
7,254
24,556
801
L
Anhur
 
Anhur
3,036
737
967
1,387
5,644
1,985
0
5,161
483
0
15,316
L
Mulan
 
Mulan
5,990
106
44
778
9,582
8,619
0
4,500
5,082
0
12,205
L
Susano
 
Susano
6,596
336
271
397
6,297
4,413
0
3,933
2,364
0
10,723
W
Scylla
Blasiito
Scylla
5,608
472
2,914
2,231
4,172
1,526
496
0
4,172
19,956
28
W
Hachiman
ComeGatos
Hachiman
4,658
2,587
474
256
7,396
2,777
0
0
7,396
0
8,409
W
Thoth
Guiidoo
Thoth
4,734
130
0
860
5,922
3,990
0
0
5,922
13,970
0
L
Mercury
Scield
Mercury
6,300
1,234
885
1,198
7,286
2,376
0
5,547
1,739
0
11,757
W
4,564
548
1,070
965
6,494
6,979
0
0
6,494
8,580
373
L
5,869
229
338
693
5,634
2,150
0
4,699
935
0
18,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
36,848
118
Minions Killed
91
0
Camps Cleared
0
933,168
Distance Traveled
911,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,895
990
32
3
0
193,913
0
L
Anhur
7,929
793
38
4
0
170,152
0
L
Mulan
7,233
723
8
1
0
151,405
0
L
Susano
6,879
688
7
1
0
190,083
0
W
Scylla
8,579
858
45
5
0
192,531
0
W
Hachiman
7,565
757
15
2
0
170,994
0
W
Thoth
7,983
798
19
2
0
176,134
0
L
Mercury
7,777
778
10
1
0
219,029
0
W
Maui
8,615
862
7
1
0
199,596
0
L
Ullr
7,030
703
28
3
0
180,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role