Player Matchup

Ishtar
Ishtar
CallMeB0ssman
Ishtar
Level 84
God Stats
2W - 2L
1,586 SR
Queue Stats
303W - 298L
1,439 Elo+
Party 1
Anubis
Anubis
GDI Wizer
Anubis
Level 108
God Stats
74W - 48L
1,569 SR
Queue Stats
237W - 224L
1,487 Elo+
Solo
Loki
Loki
Sir_WALLACE20
Loki
Level 82
God Stats
6W - 4L
1,507 SR
Queue Stats
103W - 99L
1,345 Elo+
Solo
Janus
Janus
WatermelonChamoy
Janus
Level 122
God Stats
4W - 7L
1,505 SR
Queue Stats
709W - 688L
1,457 Elo+
Party 1
Achilles
Achilles
rockerx111
Achilles
Level 83
God Stats
22W - 33L
1,387 SR
Queue Stats
181W - 194L
1,354 Elo+
Party 1
Team Averages
Level 96
1,511 SR
1,416 Elo+

VS

Team Averages
Level 98
1,497 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Jojosiwaisgod420
Cernunnos
Level 81
God Stats
6W - 2L
1,584 SR
Queue Stats
49W - 37L
1,440 Elo+
Solo
Jormungandr
Jormungandr
gameguydave
Jormungandr
Level 68
God Stats
14W - 8L
1,529 SR
Queue Stats
155W - 163L
1,439 Elo+
Solo
Ravana
Ravana
trololol761
Ravana
Level 79
God Stats
6W - 7L
1,371 SR
Queue Stats
123W - 114L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
5,975
543
5,429
7,173
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
GDI Wizer
Anubis
10
2 / 6 / 0
6,176
561
5,583
8,614
3,069
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 0
5,611
510
2,317
7,604
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
5,064
460
164
4,372
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
rockerx111
Achilles
10
1 / 3 / 2
6,230
566
2,817
9,875
7,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 0 / 0
7,466
679
7,116
3,916
1,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
 
Osiris
12
2 / 3 / 3
6,836
621
4,903
8,429
3,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
11
0 / 2 / 2
5,775
525
5,745
5,550
1,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
gameguydave
Jormungandr
11
2 / 1 / 1
6,883
626
4,655
7,884
5,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
13
5 / 0 / 1
7,188
653
4,761
4,017
1,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
14
14
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
0
5
W
Osiris
 
Osiris
2
3
3
1.17
L
2
0
1
2.5
L
Anubis
GDI Wizer
Anubis
2
6
0
0.33
W
Cernunnos
0
2
2
0.5
L
1
2
0
0.5
L
0
3
0
0
W
Jormungandr
gameguydave
Jormungandr
2
1
1
2.5
L
Achilles
rockerx111
Achilles
1
3
2
0.67
W
Ravana
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,310
Damage
27,180
37,638
Taken
29,796
15,603
Mitigated
13,449
12,882
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,116
632
0
1,140
3,916
1,359
645
160
3,752
45,252
3,195
W
Osiris
 
Osiris
4,903
1,030
0
2,382
8,429
3,924
301
4,369
4,060
0
34,067
L
5,429
3,632
0
2,779
7,173
2,639
0
2,143
5,030
0
42,810
L
Anubis
GDI Wizer
Anubis
5,583
192
0
2,180
8,614
3,069
13
0
8,100
37,678
0
W
Cernunnos
5,745
2,554
0
1,751
5,550
1,582
592
0
5,550
0
34,519
L
2,317
491
0
3,269
7,604
1,843
0
2,631
4,907
0
32,553
L
164
0
0
1,100
4,372
926
0
3,320
1,052
24,285
385
W
Jormungandr
gameguydave
Jormungandr
4,655
1,097
70
2,953
7,884
5,336
24
0
7,884
35,670
0
L
Achilles
rockerx111
Achilles
2,817
1,060
251
3,303
9,875
7,126
0
3,442
6,433
0
18,679
W
Ravana
4,761
1,454
0
1,133
4,017
1,248
0
1,324
2,693
0
53,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,056
Gold Earned
34,148
287
Minions Killed
317
0
Camps Cleared
0
1,057,290
Distance Traveled
1,157,943
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,466
679
74
7
0
198,121
1
W
Osiris
6,836
621
58
5
0
229,708
0
L
Ishtar
5,975
543
78
7
0
212,951
0
L
Anubis
6,176
561
62
6
0
177,252
0
W
Cernunnos
5,775
525
52
5
0
232,759
0
L
Loki
5,611
510
63
6
0
258,654
0
L
Janus
5,064
460
56
5
0
154,739
1
W
Jormungandr
6,883
626
57
5
0
231,028
0
L
Achilles
6,230
566
28
3
0
253,694
1
W
Ravana
7,188
653
76
7
0
266,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role