Player Matchup

Scylla
Scylla
 
Scylla
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
LambJacket
Chang'e
Level 120
God Stats
4W - 6L
1,381 SR
Queue Stats
287W - 289L
1,406 Elo+
Party 1
Fafnir
Fafnir
PizzaTime4526
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,510 Elo+
Party 1
Achilles
Achilles
itznoahadon
Achilles
Level 87
God Stats
3W - 0L
1,624 SR
Queue Stats
61W - 56L
1,460 Elo+
Solo
Team Averages
Level 108
1,501 SR
1,475 Elo+

VS

Team Averages
Level 142
1,475 SR
1,513 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ALazyCougar
Awilix
Level 146
God Stats
2W - 4L
1,433 SR
Queue Stats
81W - 90L
1,511 Elo+
Party 3
Guan Yu
Guan Yu
LeFauno
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,469 Elo+
Party 4
Tyr
Tyr
SIR P00PZ
Tyr
Level 153
God Stats
1W - 5L
1,505 SR
Queue Stats
150W - 142L
1,533 Elo+
Party 3
Sun Wukong
Sun Wukong
no7name7found
Sun Wukong
Level 158
God Stats
2W - 3L
1,435 SR
Queue Stats
85W - 93L
1,554 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
2 / 0 / 7
6,132
1,226
6,361
1,995
630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
 
Cu Chulainn
9
0 / 2 / 9
5,275
1,055
4,958
4,825
3,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
LambJacket
Chang'e
10
0 / 1 / 7
5,395
1,079
3,167
5,057
1,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 8
6,357
1,271
4,493
5,536
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
itznoahadon
Achilles
12
6 / 1 / 4
6,469
1,294
7,489
7,453
5,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
1 / 2 / 3
5,133
1,027
3,007
3,231
1,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
10
0 / 2 / 3
5,080
1,016
2,077
5,636
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Guan Yu
LeFauno
Guan Yu
8
2 / 3 / 0
5,337
1,067
2,851
8,243
4,157
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 1
5,146
1,029
5,871
6,404
5,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
no7name7found
Sun Wukong
10
0 / 2 / 4
5,076
1,015
4,071
5,899
4,591
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
10
Kills
4
4
Deaths
10
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
7
5.5
W
Cu Chulainn
 
Cu Chulainn
0
2
9
2.25
L
He Bo
 
He Bo
1
2
3
1.25
L
Awilix
0
2
3
0.75
W
Chang'e
LambJacket
Chang'e
0
1
7
3.5
L
Guan Yu
LeFauno
Guan Yu
2
3
0
0.67
W
2
0
8
6
L
1
1
1
1.5
W
Achilles
itznoahadon
Achilles
6
1
4
8
L
Sun Wukong
no7name7found
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,468
Damage
17,877
24,866
Taken
29,413
18,599
Mitigated
17,388
12,508
Healing
13,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,361
330
289
600
1,995
630
0
59
1,936
17,065
0
W
Cu Chulainn
 
Cu Chulainn
4,958
416
591
236
4,825
3,680
46
439
4,386
1,793
7,047
L
He Bo
 
He Bo
3,007
641
347
187
3,231
1,007
0
1,553
1,678
10,062
0
L
Awilix
2,077
336
382
527
5,636
2,334
0
3,602
2,034
0
5,722
W
Chang'e
LambJacket
Chang'e
3,167
67
4,632
2,576
5,057
1,599
78
521
4,536
8,820
461
L
Guan Yu
LeFauno
Guan Yu
2,851
0
5,659
2,554
8,243
4,157
0
4,523
3,720
0
4,577
W
4,493
474
0
1,441
5,536
6,782
0
1,016
4,520
7,173
430
L
5,871
354
853
1,958
6,404
5,299
0
2,269
4,135
0
9,261
W
Achilles
itznoahadon
Achilles
7,489
736
426
1,717
7,453
5,908
0
972
6,481
0
13,046
L
Sun Wukong
no7name7found
Sun Wukong
4,071
160
257
650
5,899
4,591
0
2,517
3,382
0
9,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
25,772
60
Minions Killed
41
0
Camps Cleared
0
576,205
Distance Traveled
547,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,132
1,226
19
4
0
126,661
0
W
Cu Chulainn
5,275
1,055
12
2
0
104,214
0
L
He Bo
5,133
1,027
13
3
0
63,207
0
L
Awilix
5,080
1,016
8
2
0
121,085
0
W
Chang'e
5,395
1,079
11
2
0
108,220
0
L
Guan Yu
5,337
1,067
2
0
0
118,381
0
W
Fafnir
6,357
1,271
4
1
0
113,053
0
L
Tyr
5,146
1,029
8
2
0
119,442
0
W
Achilles
6,469
1,294
14
3
0
124,057
0
L
Sun Wukong
5,076
1,015
10
2
0
125,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role