Player Matchup

Hercules
Hercules
Accxssorize
Hercules
Level 28
God Stats
3W - 1L
1,620 SR
Queue Stats
104W - 91L
1,459 Elo+
Party 1
Bacchus
Bacchus
Cappin51
Bacchus
Level 138
God Stats
4W - 6L
1,290 SR
Queue Stats
466W - 472L
1,447 Elo+
Solo
Medusa
Medusa
GlacierZero557
Medusa
Level 136
God Stats
5W - 1L
1,499 SR
Queue Stats
130W - 123L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
Guccibagmari
Gilgamesh
Level 159
God Stats
6W - 1L
1,585 SR
Queue Stats
236W - 235L
1,450 Elo+
Solo
Ne Zha
Ne Zha
OPumpKingO
Ne Zha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 144L
1,470 Elo+
Party 1
Team Averages
Level 117
1,499 SR
1,458 Elo+

VS

Team Averages
Level 95
1,393 SR
1,458 Elo+
Mulan
Mulan
BoydWonder27
Mulan
Level 109
God Stats
0W - 2L
1,304 SR
Queue Stats
41W - 46L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Heyobuddyolpal
Tsukuyomi
Level 84
God Stats
1W - 3L
1,269 SR
Queue Stats
76W - 84L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Tap17ee
Jormungandr
Level 200
God Stats
1W - 3L
1,664 SR
Queue Stats
49W - 59L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
Weeniedabeanie
Ne Zha
Level 38
God Stats
2W - 4L
1,428 SR
Queue Stats
156W - 156L
1,448 Elo+
Solo
Hades
Hades
funnymrrobot7
Hades
Level 45
God Stats
0W - 2L
1,298 SR
Queue Stats
36W - 31L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Accxssorize
Hercules
18
8 / 4 / 20
11,544
962
14,926
19,610
15,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Cappin51
Bacchus
17
5 / 2 / 24
11,281
940
13,234
14,597
20,776
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
13 / 6 / 15
11,902
992
17,068
14,010
5,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Guccibagmari
Gilgamesh
14
2 / 4 / 13
9,759
813
5,503
13,738
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
OPumpKingO
Ne Zha
16
7 / 4 / 17
10,657
888
10,368
12,377
7,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
8,656
721
5,344
9,950
11,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
Heyobuddyolpal
Tsukuyomi
16
7 / 7 / 6
10,000
833
14,125
13,799
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Tap17ee
Jormungandr
18
7 / 7 / 8
10,861
905
17,301
13,575
8,836
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 8 / 10
8,334
695
6,512
13,139
11,915
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 8 / 14
9,236
770
11,838
18,082
16,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
65
35
Kills
20
20
Deaths
35
89
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
Accxssorize
Hercules
8
4
20
4.5
L
4
5
7
1.5
W
Bacchus
Cappin51
Bacchus
5
2
24
8.5
W
13
6
15
3.42
W
Gilgamesh
Guccibagmari
Gilgamesh
2
4
13
2.13
L
Tsukuyomi
Heyobuddyolpal
Tsukuyomi
7
7
6
1.43
W
Ne Zha
OPumpKingO
Ne Zha
7
4
17
3.88
L
Jormungandr
Tap17ee
Jormungandr
7
7
8
1.57
L
2
8
10
0.88
L
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,099
Damage
55,120
74,332
Taken
68,545
58,439
Mitigated
53,840
19,791
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Accxssorize
Hercules
14,926
5,483
595
7,246
19,610
15,932
1,557
8,745
10,865
0
26,371
L
5,344
1,178
0
42
9,950
11,085
0
1,177
8,558
157
7,429
W
Bacchus
Cappin51
Bacchus
13,234
1,269
1,676
3,649
14,597
20,776
155
4,191
10,406
20,086
1,196
W
17,068
6,643
222
515
14,010
5,960
1,146
6,562
7,448
0
31,622
W
Gilgamesh
Guccibagmari
Gilgamesh
5,503
1,104
1,012
3,092
13,738
8,677
1,843
2,894
10,844
0
18,062
L
Tsukuyomi
Heyobuddyolpal
Tsukuyomi
14,125
2,875
23
1,871
13,799
5,900
0
2,410
11,022
0
27,254
W
Ne Zha
OPumpKingO
Ne Zha
10,368
2,144
286
1,498
12,377
7,094
2,849
5,664
6,713
0
25,852
L
Jormungandr
Tap17ee
Jormungandr
17,301
4,872
240
1,287
13,575
8,836
0
3,238
10,124
33,521
1,616
L
6,512
2,554
10
1,509
13,139
11,915
0
2,003
10,787
0
11,298
L
11,838
1,653
822
2,581
18,082
16,104
0
3,637
13,935
21,739
668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,143
Gold Earned
47,087
125
Minions Killed
99
0
Camps Cleared
0
1,139,589
Distance Traveled
946,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,544
962
28
2
0
220,100
0
L
Mulan
8,656
721
11
1
0
160,929
0
W
Bacchus
11,281
940
19
2
0
258,050
0
W
Medusa
11,902
992
31
3
0
221,040
0
W
Gilgamesh
9,759
813
27
2
0
199,338
0
L
Tsukuyomi
10,000
833
18
2
0
223,132
0
W
Ne Zha
10,657
888
20
2
0
241,061
0
L
Jormungandr
10,861
905
32
3
0
193,924
0
L
Ne Zha
8,334
695
7
1
0
165,174
0
L
Hades
9,236
770
31
3
0
202,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role