Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ArchibaldEagle
Arachne
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 13L
1,779 Elo+
Party 2
Terra
Terra
Bone74Cannon
Terra
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,740 Elo+
Party 1
Xbalanque
Xbalanque
Its Praze
Xbalanque
Level 15
God Stats
3W - 3L
1,761 SR
Queue Stats
20W - 25L
1,785 Elo+
Party 1
Zhong Kui
Zhong Kui
cysticfever
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,890 Elo+
Party 2
Team Averages
Level 108
1,552 SR
1,739 Elo+

VS

Team Averages
Level 128
1,599 SR
1,506 Elo+
Tyr
Tyr
BrandisRazer
Tyr
Level 129
God Stats
8W - 17L
1,684 SR
Queue Stats
238W - 233L
1,554 Elo+
Party 3
Yemoja
Yemoja
C0deE
Yemoja
Level 158
God Stats
23W - 23L
1,511 SR
Queue Stats
218W - 196L
1,560 Elo+
Party 3
Xbalanque
Xbalanque
ElZorro4820
Xbalanque
Level 59
God Stats
6W - 4L
1,541 SR
Queue Stats
152W - 146L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
Viziblyhidden
Ratatoskr
Level 147
God Stats
2W - 1L
1,840 SR
Queue Stats
481W - 478L
1,437 Elo+
Solo
Poseidon
Poseidon
ch3lseaw0lfe
Poseidon
Level 145
God Stats
5W - 8L
1,419 SR
Queue Stats
374W - 349L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
3 / 3 / 2
9,408
588
14,287
13,976
10,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 3
9,143
571
8,528
11,515
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 0 / 7
8,169
511
6,952
13,404
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Xbalanque
Its Praze
Xbalanque
13
5 / 6 / 1
7,624
477
10,827
14,160
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
cysticfever
Zhong Kui
16
2 / 0 / 5
9,183
574
8,659
9,910
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 0
8,131
508
8,228
20,066
22,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
C0deE
Yemoja
12
1 / 4 / 3
7,579
474
6,302
13,711
9,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
ElZorro4820
Xbalanque
13
2 / 5 / 3
7,820
489
8,029
13,901
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Viziblyhidden
Ratatoskr
14
2 / 4 / 3
7,745
484
5,079
13,957
4,806
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Poseidon
ch3lseaw0lfe
Poseidon
16
1 / 1 / 0
9,051
566
9,672
5,444
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
18
Kills
9
9
Deaths
18
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
3
2
1.33
W
6
0
3
7.5
W
2
0
7
5.5
L
3
4
0
0.75
L
Yemoja
C0deE
Yemoja
1
4
3
0.63
L
Xbalanque
ElZorro4820
Xbalanque
2
5
3
0.7
W
Xbalanque
Its Praze
Xbalanque
5
6
1
0.92
L
Ratatoskr
Viziblyhidden
Ratatoskr
2
4
3
0.88
L
Poseidon
ch3lseaw0lfe
Poseidon
1
1
0
1
W
Zhong Kui
cysticfever
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,253
Damage
37,310
62,965
Taken
67,079
34,997
Mitigated
42,928
28,350
Healing
20,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
14,287
2,676
0
4,755
13,976
10,451
0
458
13,472
0
72,782
W
8,528
6,667
0
6,587
11,515
3,866
322
3,740
7,627
0
67,764
W
6,952
316
3,597
5,244
13,404
8,789
88
4,127
9,171
28,953
0
L
8,228
850
0
7,066
20,066
22,041
0
0
20,066
0
52,535
L
Yemoja
C0deE
Yemoja
6,302
997
3,496
3,636
13,711
9,735
0
3,806
9,875
30,330
1,097
L
Xbalanque
ElZorro4820
Xbalanque
8,029
3,974
0
3,093
13,901
4,776
675
4,267
9,586
0
50,570
W
Xbalanque
Its Praze
Xbalanque
10,827
6,732
0
2,593
14,160
4,979
135
3,585
10,545
0
44,760
L
Ratatoskr
Viziblyhidden
Ratatoskr
5,079
1,058
0
2,781
13,957
4,806
0
4,982
8,725
0
62,383
L
Poseidon
ch3lseaw0lfe
Poseidon
9,672
1,585
0
270
5,444
1,570
0
1,812
3,462
82,071
359
W
Zhong Kui
cysticfever
Zhong Kui
8,659
864
0
5,574
9,910
6,912
372
3,133
6,335
78,602
2,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
40,326
496
Minions Killed
489
0
Camps Cleared
0
1,694,318
Distance Traveled
1,601,812
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,408
588
121
8
0
336,903
0
W
Arachne
9,143
571
112
7
0
370,898
0
W
Terra
8,169
511
31
2
0
331,335
0
L
Tyr
8,131
508
81
5
0
333,878
0
L
Yemoja
7,579
474
34
2
0
283,536
4
L
Xbalanque
7,820
489
98
6
0
269,508
0
W
Xbalanque
7,624
477
68
4
0
321,712
0
L
Ratatoskr
7,745
484
103
6
0
374,025
0
L
Poseidon
9,051
566
173
11
0
340,865
5
W
Zhong Kui
9,183
574
164
10
0
333,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role