Player Matchup

Shiva
Shiva
Abe_Lincolnn
Shiva
Level 198
God Stats
8W - 4L
1,728 SR
Queue Stats
657W - 682L
1,499 Elo+
Party 1
Freya
Freya
CorP-se
Freya
Level 158
God Stats
6W - 6L
1,500 SR
Queue Stats
508W - 509L
1,487 Elo+
Party 1
Achilles
Achilles
Cowboy_fan24
Achilles
Level 141
God Stats
12W - 7L
1,605 SR
Queue Stats
378W - 381L
1,453 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ILikeMike6284
Ah Muzen Cab
Level 115
God Stats
4W - 6L
1,411 SR
Queue Stats
312W - 313L
1,529 Elo+
Solo
Merlin
Merlin
Swiftly
Merlin
Level 108
God Stats
1W - 2L
1,194 SR
Queue Stats
75W - 82L
1,501 Elo+
Solo
Team Averages
Level 144
1,488 SR
1,494 Elo+

VS

Team Averages
Level 136
1,496 SR
1,489 Elo+
Awilix
Awilix
Hey GG Fam
Awilix
Level 171
God Stats
6W - 7L
1,543 SR
Queue Stats
230W - 236L
1,440 Elo+
Party 2
Achilles
Achilles
JinDanSaint
Achilles
Level 159
God Stats
11W - 7L
1,557 SR
Queue Stats
185W - 180L
1,504 Elo+
Party 2
Loki
Loki
Pepperoni2321
Loki
Level 26
God Stats
3W - 5L
1,552 SR
Queue Stats
93W - 99L
1,574 Elo+
Solo
Kali
Kali
PrimalLotus
Kali
Level 149
God Stats
0W - 2L
1,280 SR
Queue Stats
106W - 108L
1,497 Elo+
Solo
Charybdis
Charybdis
ReignBeauty
Charybdis
Level 174
God Stats
5W - 13L
1,548 SR
Queue Stats
237W - 237L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 17
10,176
925
15,589
14,171
13,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
CorP-se
Freya
15
4 / 3 / 12
8,734
794
7,030
8,358
3,084
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Cowboy_fan24
Achilles
17
9 / 3 / 15
10,315
938
11,012
17,517
25,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Muzen Cab
ILikeMike6284
Ah Muzen Cab
15
4 / 3 / 14
9,019
820
9,769
10,349
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Swiftly
Merlin
16
2 / 3 / 15
9,138
831
7,778
6,721
2,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hey GG Fam
Awilix
15
5 / 6 / 6
8,352
759
9,775
9,962
3,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Achilles
JinDanSaint
Achilles
15
4 / 6 / 7
8,460
769
7,375
12,541
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

14
1 / 5 / 11
8,108
737
9,513
8,813
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 5
7,861
715
7,683
13,070
6,410
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
ReignBeauty
Charybdis
16
4 / 4 / 8
8,757
796
7,463
11,350
4,280
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
27
Kills
15
15
Deaths
27
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
3
17
5.5
W
Freya
CorP-se
Freya
4
3
12
3.33
W
Achilles
Cowboy_fan24
Achilles
9
3
15
5.5
L
Awilix
Hey GG Fam
Awilix
5
6
6
1.33
W
Ah Muzen Cab
ILikeMike6284
Ah Muzen Cab
4
3
14
3.67
L
Achilles
JinDanSaint
Achilles
4
6
7
1.25
L
1
5
11
1.3
L
1
6
5
0.58
L
Charybdis
ReignBeauty
Charybdis
4
4
8
2
W
Merlin
Swiftly
Merlin
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,178
Damage
41,809
57,116
Taken
55,736
47,755
Mitigated
30,538
12,705
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,589
1,571
948
1,279
14,171
13,191
391
228
13,869
404
22,218
W
Freya
CorP-se
Freya
7,030
2,370
120
1,275
8,358
3,084
36
108
8,250
14,264
796
W
Achilles
Cowboy_fan24
Achilles
11,012
1,649
978
4,273
17,517
25,859
618
385
16,515
2,066
11,935
L
Awilix
Hey GG Fam
Awilix
9,775
2,735
83
326
9,962
3,875
0
2,796
6,965
0
15,032
W
Ah Muzen Cab
ILikeMike6284
Ah Muzen Cab
9,769
2,934
1,039
1,019
10,349
3,544
885
126
10,114
0
28,609
L
Achilles
JinDanSaint
Achilles
7,375
759
216
1,106
12,541
12,608
0
3,561
8,481
1,574
9,121
L
9,513
1,112
0
250
8,813
3,365
0
1,869
6,862
0
22,416
L
7,683
1,822
1,230
4,307
13,070
6,410
0
5,069
7,798
0
12,991
L
Charybdis
ReignBeauty
Charybdis
7,463
1,944
167
3,838
11,350
4,280
0
2,534
8,688
0
25,042
W
Merlin
Swiftly
Merlin
7,778
204
532
1,242
6,721
2,077
826
54
6,667
22,752
725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,382
Gold Earned
41,538
126
Minions Killed
115
0
Camps Cleared
0
1,029,955
Distance Traveled
976,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,176
925
20
2
0
240,172
0
W
Freya
8,734
794
30
3
0
166,641
0
W
Achilles
10,315
938
10
1
0
209,802
0
L
Awilix
8,352
759
19
2
0
197,318
0
W
Ah Muzen Cab
9,019
820
28
3
0
221,082
0
L
Achilles
8,460
769
8
1
0
194,146
0
L
Loki
8,108
737
17
2
0
199,343
0
L
Kali
7,861
715
26
2
0
192,528
0
L
Charybdis
8,757
796
45
4
0
193,581
0
W
Merlin
9,138
831
38
3
0
192,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role