Player Matchup

Agni
Agni
BlimpBeams
Agni
Level 99
God Stats
17W - 16L
1,562 SR
Queue Stats
716W - 691L
1,455 Elo+
Solo
Nox
Nox
EzioTheSneaky
Nox
Level 192
God Stats
8W - 5L
1,623 SR
Queue Stats
517W - 538L
1,501 Elo+
Party 2
Odin
Odin
NEWDEL
Odin
Level 150
God Stats
5W - 15L
1,269 SR
Queue Stats
673W - 695L
1,515 Elo+
Solo
Ah Puch
Ah Puch
SmokeyMo845
Ah Puch
Level 152
God Stats
7W - 3L
1,568 SR
Queue Stats
254W - 260L
1,484 Elo+
Party 2
Ix Chel
Ix Chel
TheLprchn
Ix Chel
Level 130
God Stats
2W - 2L
1,312 SR
Queue Stats
244W - 233L
1,493 Elo+
Party 2
Team Averages
Level 145
1,467 SR
1,489 Elo+

VS

Team Averages
Level 132
1,603 SR
1,470 Elo+
Chang'e
Chang'e
MiLLHouseRJ94
Chang'e
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 182L
1,500 Elo+
Solo
Hachiman
Hachiman
MoonMan424
Hachiman
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,338 Elo+
Solo
Skadi
Skadi
ValiktheDefiler
Skadi
Level 86
God Stats
4W - 2L
1,699 SR
Queue Stats
125W - 94L
1,532 Elo+
Party 1
Nox
Nox
getsent
Nox
Level 149
God Stats
14W - 11L
1,627 SR
Queue Stats
708W - 679L
1,457 Elo+
Party 1
Bacchus
Bacchus
sultanofswat
Bacchus
Level 142
God Stats
5W - 5L
1,690 SR
Queue Stats
438W - 364L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,923
686
10,661
7,758
2,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 10
9,454
727
8,949
10,079
9,698
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
NEWDEL
Odin
16
2 / 2 / 9
9,910
762
11,969
19,126
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
SmokeyMo845
Ah Puch
18
3 / 1 / 7
10,176
783
16,764
11,391
4,858
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
TheLprchn
Ix Chel
16
4 / 2 / 6
9,757
751
13,679
9,354
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
2 / 2 / 7
9,661
743
7,425
15,276
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MoonMan424
Hachiman
17
1 / 4 / 4
9,505
731
11,881
14,082
5,444
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 0 / 0
6,308
485
0
0
0
Nox
15
3 / 4 / 3
9,297
715
10,434
13,853
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
sultanofswat
Bacchus
16
3 / 2 / 5
8,966
690
12,369
23,921
24,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
12
Kills
9
12
Deaths
12
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
5
7
0.9
W
2
2
10
3.5
L
Chang'e
2
2
7
2.75
L
Hachiman
MoonMan424
Hachiman
1
4
4
0.75
W
Odin
NEWDEL
Odin
2
2
9
3.25
W
Ah Puch
SmokeyMo845
Ah Puch
3
1
7
6.5
W
Ix Chel
TheLprchn
Ix Chel
4
2
6
3.5
L
0
0
0
0
L
Nox
3
4
3
1.13
L
Bacchus
sultanofswat
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,022
Damage
42,109
57,708
Taken
67,132
36,791
Mitigated
46,974
25,487
Healing
34,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,661
673
836
382
7,758
2,817
840
3,541
4,133
25,696
0
W
8,949
688
142
2,088
10,079
9,698
545
5,016
4,819
15,967
1,552
L
Chang'e
7,425
960
12,557
9,221
15,276
12,079
0
9,922
5,354
18,726
0
L
Hachiman
MoonMan424
Hachiman
11,881
3,939
270
229
14,082
5,444
0
9,214
4,868
0
31,993
W
Odin
NEWDEL
Odin
11,969
2,073
615
5,909
19,126
15,837
381
10,558
8,172
0
19,537
W
Ah Puch
SmokeyMo845
Ah Puch
16,764
174
1,269
3,300
11,391
4,858
341
6,325
4,912
33,853
960
W
Ix Chel
TheLprchn
Ix Chel
13,679
2,417
6,894
4,052
9,354
3,581
126
3,808
5,444
28,366
665
L
0
0
0
0
0
0
0
0
0
0
0
L
Nox
10,434
1,508
519
560
13,853
4,791
0
10,148
3,705
25,125
0
L
Bacchus
sultanofswat
Bacchus
12,369
1,833
1,774
9,818
23,921
24,660
0
19,466
4,455
20,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
43,737
138
Minions Killed
159
0
Camps Cleared
0
1,181,875
Distance Traveled
860,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,923
686
18
1
0
205,196
0
W
Nox
9,454
727
20
2
0
230,236
0
L
Chang'e
9,661
743
38
3
0
227,680
0
L
Hachiman
9,505
731
55
4
0
194,691
0
W
Odin
9,910
762
15
1
0
238,612
0
W
Ah Puch
10,176
783
50
4
0
276,977
0
W
Ix Chel
9,757
751
35
3
0
230,854
0
L
Skadi
6,308
485
0
0
0
0
0
L
Nox
9,297
715
42
3
0
211,192
0
L
Bacchus
8,966
690
24
2
0
226,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role