Player Matchup

Chronos
Chronos
CozyKile
Chronos
Level 138
God Stats
19W - 8L
1,690 SR
Queue Stats
133W - 144L
1,515 Elo+
Party 2
Pele
Pele
ttvYoSabzi
Pele
Level 68
God Stats
20W - 21L
1,465 SR
Queue Stats
54W - 63L
1,467 Elo+
Party 2
Lancelot
Lancelot
whosAji
Lancelot
Level 153
God Stats
22W - 41L
1,365 SR
Queue Stats
496W - 537L
1,440 Elo+
Party 2
Team Averages
Level 120
1,507 SR
1,474 Elo+

VS

Team Averages
Level 123
1,447 SR
1,523 Elo+
Freya
Freya
Dpgraham0122
Freya
Level 129
God Stats
0W - 1L
1,263 SR
Queue Stats
116W - 136L
1,509 Elo+
Party 1
Hel
Hel
UnluckyPlayer777
Hel
Level 133
God Stats
3W - 7L
1,521 SR
Queue Stats
110W - 119L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
xFoxD
Guan Yu
Level 106
God Stats
17W - 15L
1,557 SR
Queue Stats
56W - 38L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CozyKile
Chronos
14
0 / 1 / 5
7,726
773
5,438
3,177
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 0
9,606
961
7,261
6,120
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
whosAji
Lancelot
14
0 / 0 / 6
7,846
785
4,999
9,733
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,875
688
5,729
7,561
3,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
0 / 2 / 1
7,834
783
6,654
8,327
3,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
xFoxD
Guan Yu
9
0 / 1 / 0
6,264
626
1,771
6,016
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
6
Kills
0
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chronos
CozyKile
Chronos
0
1
5
2.5
L
0
3
0
0
L
0
2
1
0.25
W
6
0
0
6
W
Lancelot
whosAji
Lancelot
0
0
6
3
L
Guan Yu
xFoxD
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,698
Damage
14,154
19,030
Taken
21,904
8,864
Mitigated
10,881
6,611
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CozyKile
Chronos
5,438
759
0
376
3,177
1,020
1,787
1,180
1,898
21,571
369
L
5,729
1,610
0
818
7,561
3,193
0
2,098
5,208
16,766
792
L
6,654
474
1,650
3,482
8,327
3,140
0
1,920
6,086
29,629
542
W
7,261
1,413
0
2,313
6,120
3,232
407
3,309
2,602
0
40,594
W
Lancelot
whosAji
Lancelot
4,999
704
0
3,922
9,733
4,612
320
6,980
2,171
0
21,784
L
Guan Yu
xFoxD
Guan Yu
1,771
289
60
1,934
6,016
4,548
0
721
5,156
0
12,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,178
Gold Earned
20,973
155
Minions Killed
119
0
Camps Cleared
0
581,109
Distance Traveled
454,966
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,726
773
48
5
0
175,782
2
L
Freya
6,875
688
34
3
0
150,420
0
L
Hel
7,834
783
71
7
0
148,124
0
W
Pele
9,606
961
69
7
0
194,661
0
W
Lancelot
7,846
785
38
4
0
210,666
5
L
Guan Yu
6,264
626
14
1
0
156,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role