Player Matchup

Anhur
Anhur
 
Anhur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ABagofdix
Apollo
Level 29
God Stats
2W - 1L
1,483 SR
Queue Stats
85W - 91L
1,437 Elo+
Party 2
Cabrakan
Cabrakan
Jabooty86
Cabrakan
Level 29
God Stats
2W - 0L
1,673 SR
Queue Stats
98W - 94L
1,440 Elo+
Party 2
Freya
Freya
Whatscarcknyo
Freya
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 130L
1,407 Elo+
Party 2
Atlas
Atlas
legolas3869
Atlas
Level 140
God Stats
5W - 2L
1,675 SR
Queue Stats
186W - 144L
1,540 Elo+
Solo
Team Averages
Level 75
1,566 SR
1,465 Elo+

VS

Team Averages
Level 120
1,685 SR
1,487 Elo+
He Bo
He Bo
Buddha_santos8
He Bo
Level 116
God Stats
4W - 2L
1,951 SR
Queue Stats
104W - 99L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
DeViLiSh_RaW
Kukulkan
Level 157
God Stats
0W - 1L
1,808 SR
Queue Stats
114W - 129L
1,489 Elo+
Party 1
Poseidon
Poseidon
Mitzuki-se97
Poseidon
Level 109
God Stats
1W - 2L
1,505 SR
Queue Stats
160W - 161L
1,507 Elo+
Solo
Nut
Nut
SpankerYmir
Nut
Level 43
God Stats
2W - 5L
1,537 SR
Queue Stats
107W - 118L
1,491 Elo+
Solo
Nu Wa
Nu Wa
XTheLastDemonX
Nu Wa
Level 174
God Stats
0W - 4L
1,625 SR
Queue Stats
128W - 151L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
9 / 2 / 4
8,250
1,375
8,978
6,341
2,051
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Apollo
ABagofdix
Apollo
11
3 / 1 / 7
6,846
1,141
1,068
3,819
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Jabooty86
Cabrakan
10
0 / 2 / 9
6,483
1,081
1,527
6,218
5,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 10
6,610
1,102
1,820
4,494
1,414
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 1 / 12
7,736
1,289
4,135
7,454
6,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,796
966
2,308
4,550
512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DeViLiSh_RaW
Kukulkan
11
0 / 3 / 2
6,098
1,016
6,290
4,135
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Mitzuki-se97
Poseidon
10
0 / 3 / 1
5,858
976
2,379
2,890
455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 1 / 0
4,842
807
201
1,003
222
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
4 / 5 / 1
6,557
1,093
6,820
5,919
997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
16
Kills
4
7
Deaths
16
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
2
4
5.5
W
Apollo
ABagofdix
Apollo
3
1
7
6.5
L
0
4
1
0.13
L
Kukulkan
DeViLiSh_RaW
Kukulkan
0
3
2
0.33
W
Cabrakan
Jabooty86
Cabrakan
0
2
9
2.25
L
Poseidon
Mitzuki-se97
Poseidon
0
3
1
0.17
L
0
1
0
0
W
2
1
10
7
L
4
5
1
0.9
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,528
Damage
17,998
28,326
Taken
18,497
16,398
Mitigated
3,391
9,343
Healing
1,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,978
3,576
0
1,661
6,341
2,051
2,130
4,359
1,982
0
30,100
W
Apollo
ABagofdix
Apollo
1,068
577
0
623
3,819
1,274
830
2,508
1,311
0
8,399
L
2,308
0
0
180
4,550
512
0
707
3,843
4,610
69
L
Kukulkan
DeViLiSh_RaW
Kukulkan
6,290
221
0
241
4,135
1,205
0
2,303
1,832
19,897
468
W
Cabrakan
Jabooty86
Cabrakan
1,527
60
0
342
6,218
5,491
288
3,510
2,708
2,092
231
L
Poseidon
Mitzuki-se97
Poseidon
2,379
109
0
0
2,890
455
0
1,294
1,596
9,229
0
L
201
84
0
0
1,003
222
0
457
546
0
527
W
1,820
548
1,943
1,742
4,494
1,414
649
2,793
1,701
7,382
250
L
6,820
1,965
404
688
5,919
997
0
2,183
3,736
9,636
0
W
4,135
1,163
992
2,040
7,454
6,168
0
4,321
3,133
12,233
1,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
29,151
100
Minions Killed
59
0
Camps Cleared
0
581,926
Distance Traveled
412,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,250
1,375
41
7
0
99,458
0
W
Apollo
6,846
1,141
25
4
0
119,492
0
L
He Bo
5,796
966
7
1
0
96,852
0
L
Kukulkan
6,098
1,016
29
5
0
100,351
0
W
Cabrakan
6,483
1,081
1
0
0
113,983
0
L
Poseidon
5,858
976
14
2
0
64,821
0
L
Nut
4,842
807
0
0
0
34,528
0
W
Freya
6,610
1,102
18
3
0
123,556
0
L
Nu Wa
6,557
1,093
9
2
0
116,357
0
W
Atlas
7,736
1,289
15
3
0
125,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role