Player Matchup

Kumbhakarna
Kumbhakarna
Aberdeen800
Kumbhakarna
Level 147
God Stats
5W - 1L
1,683 SR
Queue Stats
148W - 130L
1,469 Elo+
Solo
Kukulkan
Kukulkan
ButchersSon4298
Kukulkan
Level 158
God Stats
3W - 9L
1,445 SR
Queue Stats
224W - 228L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
PY3tti
Danzaburou
Level 159
God Stats
10W - 6L
1,490 SR
Queue Stats
286W - 283L
1,451 Elo+
Party 1
Amaterasu
Amaterasu
kunosii
Amaterasu
Level 51
God Stats
4W - 6L
1,451 SR
Queue Stats
32W - 38L
1,485 Elo+
Solo
Athena
Athena
tommysmokes
Athena
Level 161
God Stats
24W - 26L
1,532 SR
Queue Stats
182W - 190L
1,419 Elo+
Solo
Team Averages
Level 135
1,520 SR
1,462 Elo+

VS

Team Averages
Level 109
1,580 SR
1,563 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Bossco23
Izanami
Level 109
God Stats
0W - 2L
1,595 SR
Queue Stats
2W - 4L
1,738 Elo+
Party 2
Fenrir
Fenrir
DreadDreck
Fenrir
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,574 Elo+
Solo
Medusa
Medusa
ares_will09
Medusa
Level 108
God Stats
0W - 1L
1,766 SR
Queue Stats
154W - 147L
1,499 Elo+
Solo
Aphrodite
Aphrodite
psychicdous
Aphrodite
Level 98
God Stats
73W - 69L
1,541 SR
Queue Stats
227W - 216L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aberdeen800
Kumbhakarna
12
1 / 1 / 9
7,207
515
5,614
11,730
4,417
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
14
4 / 2 / 7
8,212
587
8,064
6,334
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PY3tti
Danzaburou
14
6 / 0 / 9
9,379
670
11,231
6,650
2,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
kunosii
Amaterasu
15
8 / 1 / 1
9,340
667
7,838
12,473
9,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
11
4 / 4 / 8
7,776
555
3,944
12,459
11,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 3 / 1
7,896
564
10,772
7,741
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Bossco23
Izanami
13
1 / 4 / 0
7,639
546
4,969
8,110
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
DreadDreck
Fenrir
13
2 / 5 / 2
7,092
507
4,500
12,743
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
10
1 / 8 / 0
6,382
456
4,801
14,630
5,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
psychicdous
Aphrodite
10
0 / 3 / 0
6,684
477
3,127
10,338
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
23
Kills
8
8
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
3
1
1.5
W
Kumbhakarna
Aberdeen800
Kumbhakarna
1
1
9
5.5
L
Izanami
Bossco23
Izanami
1
4
0
0.25
W
Kukulkan
4
2
7
3.75
L
Fenrir
DreadDreck
Fenrir
2
5
2
0.6
W
Danzaburou
PY3tti
Danzaburou
6
0
9
10.5
L
Medusa
1
8
0
0.13
W
Amaterasu
kunosii
Amaterasu
8
1
1
8.5
L
Aphrodite
psychicdous
Aphrodite
0
3
0
0
W
Athena
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,691
Damage
28,169
49,646
Taken
53,562
29,791
Mitigated
22,960
14,205
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,772
1,467
0
719
7,741
2,676
0
3,331
4,410
47,551
4,295
W
Kumbhakarna
Aberdeen800
Kumbhakarna
5,614
418
0
1,634
11,730
4,417
0
2,867
8,693
42,334
2,241
L
Izanami
Bossco23
Izanami
4,969
4,156
0
1,847
8,110
2,309
627
287
7,823
0
54,588
W
Kukulkan
8,064
704
0
376
6,334
2,200
0
3,327
2,703
64,206
0
L
Fenrir
DreadDreck
Fenrir
4,500
1,221
0
1,433
12,743
5,288
0
5,459
7,284
0
48,822
W
Danzaburou
PY3tti
Danzaburou
11,231
4,307
0
3,628
6,650
2,129
138
1,237
5,413
0
63,856
L
Medusa
4,801
1,726
163
1,024
14,630
5,108
0
4,053
10,577
0
35,176
W
Amaterasu
kunosii
Amaterasu
7,838
3,284
0
7,261
12,473
9,718
1,654
613
11,820
0
60,546
L
Aphrodite
psychicdous
Aphrodite
3,127
241
3,102
5,211
10,338
7,579
0
3,935
6,403
20,424
0
W
Athena
3,944
1,292
0
1,306
12,459
11,327
457
3,225
8,954
20,494
2,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,914
Gold Earned
35,693
402
Minions Killed
400
0
Camps Cleared
0
1,431,642
Distance Traveled
1,304,843
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,896
564
108
8
0
270,731
2
W
Kumbhakarna
7,207
515
75
5
0
299,300
0
L
Izanami
7,639
546
102
7
0
241,904
0
W
Kukulkan
8,212
587
117
8
0
275,499
2
L
Fenrir
7,092
507
92
7
0
301,239
0
W
Danzaburou
9,379
670
91
7
0
272,933
0
L
Medusa
6,382
456
65
5
0
254,940
5
W
Amaterasu
9,340
667
95
7
0
288,845
0
L
Aphrodite
6,684
477
33
2
0
236,029
0
W
Athena
7,776
555
24
2
0
295,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role