Player Matchup

Cabrakan
Cabrakan
LSmustang18
Cabrakan
Level 149
God Stats
5W - 0L
1,520 SR
Queue Stats
258W - 258L
1,515 Elo+
Party 1
Discordia
Discordia
Statiky Volt
Discordia
Level 119
God Stats
4W - 3L
1,644 SR
Queue Stats
86W - 82L
1,573 Elo+
Party 1
Chiron
Chiron
Swordsryce
Chiron
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,644 Elo+
Solo
Jormungandr
Jormungandr
darksull243
Jormungandr
Level 87
God Stats
7W - 2L
1,691 SR
Queue Stats
865W - 902L
1,413 Elo+
Solo
Tiamat
Tiamat
xexiR2
Tiamat
Level 145
God Stats
9W - 17L
1,328 SR
Queue Stats
845W - 873L
1,533 Elo+
Solo
Team Averages
Level 117
1,537 SR
1,536 Elo+

VS

Team Averages
Level 118
1,484 SR
1,520 Elo+
He Bo
He Bo
HalfTrakHero
He Bo
Level 158
God Stats
1W - 4L
1,466 SR
Queue Stats
241W - 243L
1,545 Elo+
Party 2
Odin
Odin
Shikhye
Odin
Level 159
God Stats
1W - 6L
1,304 SR
Queue Stats
329W - 326L
1,532 Elo+
Party 2
Cerberus
Cerberus
TilledTrain
Cerberus
Level 156
God Stats
8W - 6L
1,584 SR
Queue Stats
248W - 255L
1,538 Elo+
Party 2
Thoth
Thoth
fmlgs
Thoth
Level 54
God Stats
0W - 1L
1,566 SR
Queue Stats
11W - 9L
1,480 Elo+
Party 3
Kukulkan
Kukulkan
syoskii
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LSmustang18
Cabrakan
13
2 / 5 / 14
9,138
831
4,688
11,564
15,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
Statiky Volt
Discordia
15
1 / 2 / 18
9,412
856
10,961
7,969
4,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Swordsryce
Chiron
18
14 / 2 / 10
11,203
1,018
14,922
8,437
3,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
darksull243
Jormungandr
18
9 / 6 / 12
11,329
1,030
10,370
15,049
16,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
xexiR2
Tiamat
17
4 / 3 / 17
10,683
971
12,275
11,097
7,794
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,212
837
6,769
10,378
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
Shikhye
Odin
15
3 / 4 / 9
9,665
879
9,009
11,049
9,870
Cerberus
TilledTrain
Cerberus
15
2 / 7 / 9
8,810
801
5,660
14,540
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
fmlgs
Thoth
15
6 / 5 / 2
9,023
820
7,647
10,053
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
syoskii
Kukulkan
15
2 / 6 / 7
8,854
805
7,193
11,208
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
30
Kills
16
18
Deaths
30
71
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Cabrakan
LSmustang18
Cabrakan
2
5
14
1.8
L
Odin
Shikhye
Odin
3
4
9
1.88
W
Discordia
Statiky Volt
Discordia
1
2
18
5
W
Chiron
Swordsryce
Chiron
14
2
10
9.5
L
Cerberus
TilledTrain
Cerberus
2
7
9
0.93
W
Jormungandr
darksull243
Jormungandr
9
6
12
2.5
L
Thoth
fmlgs
Thoth
6
5
2
1.4
L
Kukulkan
syoskii
Kukulkan
2
6
7
0.92
W
Tiamat
xexiR2
Tiamat
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,216
Damage
36,278
54,116
Taken
57,228
47,577
Mitigated
36,220
13,595
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,769
143
283
415
10,378
3,720
0
7,902
2,308
11,122
0
W
Cabrakan
LSmustang18
Cabrakan
4,688
681
414
1,484
11,564
15,311
0
5,911
5,653
7,764
0
L
Odin
Shikhye
Odin
9,009
953
172
2,427
11,049
9,870
0
4,964
5,715
0
16,595
W
Discordia
Statiky Volt
Discordia
10,961
286
553
1,924
7,969
4,036
1,088
3,858
4,111
18,723
223
W
Chiron
Swordsryce
Chiron
14,922
6,645
1,010
2,396
8,437
3,548
1,941
4,448
3,989
0
29,082
L
Cerberus
TilledTrain
Cerberus
5,660
538
40
1,446
14,540
14,569
0
8,853
5,215
11,037
25
W
Jormungandr
darksull243
Jormungandr
10,370
1,240
755
985
15,049
16,888
484
6,503
8,546
25,380
0
L
Thoth
fmlgs
Thoth
7,647
443
1,132
2,874
10,053
3,960
0
7,430
2,271
24,108
0
L
Kukulkan
syoskii
Kukulkan
7,193
565
553
2,652
11,208
4,101
0
7,452
3,620
25,313
184
W
Tiamat
xexiR2
Tiamat
12,275
1,059
280
3,794
11,097
7,794
500
6,456
4,641
29,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,765
Gold Earned
45,564
154
Minions Killed
131
0
Camps Cleared
0
1,043,971
Distance Traveled
989,416
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,212
837
8
1
0
182,670
0
W
Cabrakan
9,138
831
8
1
0
209,127
0
L
Odin
9,665
879
18
2
0
219,516
0
W
Discordia
9,412
856
26
2
0
229,688
0
W
Chiron
11,203
1,018
36
3
0
198,652
0
L
Cerberus
8,810
801
16
1
0
198,217
0
W
Jormungandr
11,329
1,030
42
4
0
171,580
3
L
Thoth
9,023
820
40
4
0
191,326
0
L
Kukulkan
8,854
805
49
4
0
197,687
0
W
Tiamat
10,683
971
42
4
0
234,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role