Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Frosty_Divine
Baron Samedi
Level 130
God Stats
30W - 16L
1,579 SR
Queue Stats
225W - 232L
1,496 Elo+
Solo
Achilles
Achilles
IlDeathSkull
Achilles
Level 146
God Stats
4W - 3L
1,665 SR
Queue Stats
250W - 262L
1,500 Elo+
Party 1
Artemis
Artemis
VitaSnake
Artemis
Level 105
God Stats
2W - 1L
1,659 SR
Queue Stats
166W - 134L
1,460 Elo+
Party 3
Thanatos
Thanatos
youcantstopmelol
Thanatos
Level 17
God Stats
4W - 5L
1,364 SR
Queue Stats
31W - 27L
1,496 Elo+
Party 3
Team Averages
Level 102
1,553 SR
1,491 Elo+

VS

Team Averages
Level 119
1,611 SR
1,524 Elo+
Jormungandr
Jormungandr
Alexonism
Jormungandr
Level 171
God Stats
135W - 134L
1,569 SR
Queue Stats
709W - 655L
1,496 Elo+
Solo
Fenrir
Fenrir
IcontheAegis
Fenrir
Level 143
God Stats
3W - 2L
1,747 SR
Queue Stats
32W - 20L
1,583 Elo+
Party 2
Izanami
Izanami
Kripticninja318
Izanami
Level 107
God Stats
8W - 10L
1,500 SR
Queue Stats
112W - 88L
1,539 Elo+
Party 2
Anubis
Anubis
Krownn
Anubis
Level 105
God Stats
7W - 8L
1,521 SR
Queue Stats
49W - 49L
1,492 Elo+
Solo
Horus
Horus
LNTKingJuice
Horus
Level 67
God Stats
2W - 1L
1,717 SR
Queue Stats
21W - 16L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 2 / 5
6,387
581
4,442
12,958
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Frosty_Divine
Baron Samedi
12
3 / 2 / 2
6,544
595
4,142
6,335
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
IlDeathSkull
Achilles
12
1 / 2 / 2
6,904
628
4,723
8,248
5,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
VitaSnake
Artemis
10
1 / 4 / 3
5,499
500
5,388
9,535
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 3 / 4
7,170
652
5,600
8,686
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alexonism
Jormungandr
11
6 / 3 / 1
6,717
611
10,952
8,511
4,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
12
4 / 2 / 3
6,467
588
3,699
8,295
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 4
6,374
579
4,821
7,636
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Krownn
Anubis
9
1 / 3 / 2
5,305
482
1,954
4,930
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,531
503
4,536
9,343
5,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
13
13
Deaths
14
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
5
2.75
L
Jormungandr
Alexonism
Jormungandr
6
3
1
2.17
W
Baron Samedi
Frosty_Divine
Baron Samedi
3
2
2
2
L
Fenrir
4
2
3
2.75
W
Achilles
IlDeathSkull
Achilles
1
2
2
1
L
1
3
4
1
L
Anubis
Krownn
Anubis
1
3
2
0.67
L
1
3
1
0.5
W
Artemis
VitaSnake
Artemis
1
4
3
0.63
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,295
Damage
25,962
45,762
Taken
38,715
19,353
Mitigated
17,499
20,846
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,442
228
1,969
2,895
12,958
6,147
108
3,716
8,750
21,974
0
L
Jormungandr
Alexonism
Jormungandr
10,952
2,681
0
1,965
8,511
4,987
7
2,456
6,055
28,538
872
W
Baron Samedi
Frosty_Divine
Baron Samedi
4,142
279
1,009
1,962
6,335
3,292
107
2,012
4,166
37,893
1,694
L
Fenrir
3,699
911
0
1,396
8,295
3,350
0
766
7,462
0
39,172
W
Achilles
IlDeathSkull
Achilles
4,723
883
0
3,661
8,248
5,041
37
0
7,949
0
45,285
L
4,821
3,103
0
2,394
7,636
2,377
0
1,471
6,165
0
42,428
L
Anubis
Krownn
Anubis
1,954
0
0
270
4,930
1,656
0
2,614
2,316
24,543
0
L
4,536
1,738
0
1,995
9,343
5,129
0
1,243
7,563
0
32,461
W
Artemis
VitaSnake
Artemis
5,388
2,466
0
2,619
9,535
2,392
0
3,008
6,061
0
32,802
W
5,600
1,396
0
6,731
8,686
2,481
0
2,387
6,051
0
36,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
30,394
281
Minions Killed
286
0
Camps Cleared
0
1,069,883
Distance Traveled
1,006,540
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,387
581
26
2
0
224,649
0
L
Jormungandr
6,717
611
61
6
0
197,283
0
W
Baron Samedi
6,544
595
66
6
0
202,497
0
L
Fenrir
6,467
588
67
6
0
246,858
0
W
Achilles
6,904
628
80
7
0
198,362
0
L
Izanami
6,374
579
64
6
0
203,912
0
L
Anubis
5,305
482
43
4
0
156,894
1
L
Horus
5,531
503
51
5
0
201,593
0
W
Artemis
5,499
500
47
4
0
197,183
0
W
Thanatos
7,170
652
62
6
0
247,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role