Player Matchup

Ymir
Ymir
Gold IV
Fatboy9535
Ymir
Gold IV
Level 159
God Stats
2W - 2L
1,563 SR
Queue Stats
62W - 64L
1,342 MMR
Party 2
Susano
Susano
Platinum IV
FrontDaisy4
Susano
Platinum IV
Level 158
God Stats
12W - 14L
1,615 SR
Queue Stats
133W - 130L
1,723 MMR
Solo
Danzaburou
Danzaburou
Gold V
SlumpedPK
Danzaburou
Gold V
Level 151
God Stats
10W - 12L
1,527 SR
Queue Stats
60W - 63L
1,316 MMR
Party 2
Vamana
Vamana
Gold V
mgcd
Vamana
Gold V
Level 128
God Stats
1W - 2L
1,591 SR
Queue Stats
29W - 35L
1,314 MMR
Party 1
Scylla
Scylla
Bronze III
oYuqk
Scylla
Bronze III
Level 124
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 1L
1,600 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,600 SR
1,459 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,671 SR
1,446 MMR
Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
TheJoker1624
Nu Wa
Gold III
Level 216
God Stats
28W - 14L
1,660 SR
Queue Stats
328W - 344L
1,443 MMR
Solo
Chaac
Chaac
Gold I
ballinhaugland2
Chaac
Gold I
Level 107
God Stats
46W - 55L
1,571 SR
Queue Stats
389W - 395L
1,618 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
kyrpto
Zhong Kui
Gold IV
Level 117
God Stats
5W - 1L
1,967 SR
Queue Stats
242W - 243L
1,347 MMR
Solo
Bacchus
Bacchus
Gold III
pikachusfaded25
Bacchus
Gold III
Level 189
God Stats
4W - 2L
1,656 SR
Queue Stats
139W - 145L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 1
5,508
612
4,362
8,597
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
1
0 / 0 / 0
3,252
361
0
513
68
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
SlumpedPK
Danzaburou
9
1 / 2 / 3
5,154
573
6,030
6,067
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
mgcd
Vamana
9
1 / 4 / 0
5,237
582
4,089
9,487
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
oYuqk
Scylla
11
2 / 1 / 0
5,641
627
3,451
6,082
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
HeraAwilixArachneJanusAthena

VS

Bans
AresAchillesEsetCu ChulainnSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 2 / 3
5,396
600
4,351
7,704
2,509
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 0
6,063
674
4,396
3,810
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 3
6,317
702
6,440
9,127
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zhong Kui
kyrpto
Zhong Kui
11
3 / 3 / 4
5,983
665
5,437
7,198
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 1 / 1
5,153
573
3,080
5,762
5,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
8
Kills
10
10
Deaths
8
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
3
1.25
L
4
3
1
1.5
L
Susano
0
0
0
0
L
Danzaburou
SlumpedPK
Danzaburou
1
2
3
1.25
W
1
1
0
1
W
2
1
3
3.5
W
Zhong Kui
kyrpto
Zhong Kui
3
3
4
1.67
L
Vamana
mgcd
Vamana
1
4
0
0.25
L
Scylla
oYuqk
Scylla
2
1
0
2
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,932
Damage
23,704
30,746
Taken
33,601
15,465
Mitigated
19,184
7,593
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,351
1,905
0
2,686
7,704
2,509
0
2,593
5,111
0
28,349
L
4,362
966
0
1,635
8,597
5,360
0
3,547
4,941
11,896
0
L
Susano
0
0
0
0
513
68
0
393
0
0
0
L
Danzaburou
SlumpedPK
Danzaburou
6,030
1,358
0
1,142
6,067
1,767
0
3,417
2,570
0
32,579
W
4,396
479
0
1,160
3,810
845
316
2,088
1,528
40,661
0
W
6,440
720
0
2,860
9,127
5,995
168
743
7,926
0
39,512
W
Zhong Kui
kyrpto
Zhong Kui
5,437
836
0
2,800
7,198
4,357
658
1,214
5,873
31,748
0
L
Vamana
mgcd
Vamana
4,089
1,467
0
2,264
9,487
6,680
0
2,067
7,340
0
31,044
L
Scylla
oYuqk
Scylla
3,451
580
0
2,552
6,082
1,590
0
2,684
3,011
41,334
0
W
3,080
319
0
1,074
5,762
5,478
29
869
4,893
11,629
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,792
Gold Earned
28,912
212
Minions Killed
286
0
Camps Cleared
0
757,266
Distance Traveled
935,319
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,396
600
57
6
0
186,614
0
L
Ymir
5,508
612
10
1
0
215,244
2
L
Susano
3,252
361
0
0
0
11,008
0
L
Danzaburou
5,154
573
53
6
0
192,977
3
W
Nu Wa
6,063
674
86
10
0
179,909
0
W
Chaac
6,317
702
59
7
0
180,334
2
W
Zhong Kui
5,983
665
67
7
0
186,724
0
L
Vamana
5,237
582
62
7
0
160,168
0
L
Scylla
5,641
627
87
10
0
177,869
0
W
Bacchus
5,153
573
17
2
0
201,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role