Player Matchup

Fenrir
Fenrir
GeneralTuffles
Fenrir
Level 88
God Stats
1W - 1L
1,200 SR
Queue Stats
12W - 5L
1,693 Elo+
Party 2
Baron Samedi
Baron Samedi
HomesliceRiley
Baron Samedi
Level 68
God Stats
2W - 1L
1,578 SR
Queue Stats
12W - 4L
1,738 Elo+
Party 2
Bacchus
Bacchus
Mumb0Wumb0
Bacchus
Level 121
God Stats
1W - 0L
1,821 SR
Queue Stats
12W - 5L
1,693 Elo+
Party 2
Team Averages
Level 92
1,533 SR
1,708 Elo+

VS

Team Averages
Level 91
1,564 SR
1,550 Elo+
Kukulkan
Kukulkan
Flynndian
Kukulkan
Level 117
God Stats
17W - 12L
1,806 SR
Queue Stats
91W - 68L
1,592 Elo+
Party 1
Ymir
Ymir
Swansburg93
Ymir
Level 5
God Stats
20W - 11L
1,500 SR
Queue Stats
44W - 33L
1,421 Elo+
Party 1
Hachiman
Hachiman
Th3 Grindfather
Hachiman
Level 150
God Stats
7W - 12L
1,387 SR
Queue Stats
495W - 488L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 4
11,474
883
11,388
16,648
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
HomesliceRiley
Baron Samedi
17
1 / 3 / 5
10,502
808
11,277
10,150
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Mumb0Wumb0
Bacchus
17
3 / 2 / 6
10,268
790
11,027
12,648
15,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flynndian
Kukulkan
17
2 / 4 / 4
10,611
816
14,437
6,838
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 4
9,782
752
7,936
21,596
16,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hachiman
15
3 / 5 / 2
9,453
727
10,389
10,565
3,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
6
6
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Flynndian
Kukulkan
2
4
4
1
W
7
1
4
9
W
Baron Samedi
HomesliceRiley
Baron Samedi
1
3
5
1.17
W
Bacchus
Mumb0Wumb0
Bacchus
3
2
6
3
L
1
2
4
1.5
L
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,692
Damage
32,762
39,446
Taken
38,999
38,548
Mitigated
23,382
10,590
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Flynndian
Kukulkan
14,437
1,094
0
36
6,838
2,948
117
2,608
3,631
47,864
0
W
11,388
2,699
0
3,585
16,648
17,330
0
7,815
8,297
0
34,541
W
Baron Samedi
HomesliceRiley
Baron Samedi
11,277
379
2,114
2,881
10,150
5,440
0
7,270
2,420
50,742
591
W
Bacchus
Mumb0Wumb0
Bacchus
11,027
1,108
0
2,010
12,648
15,778
0
5,502
6,748
26,299
0
L
7,936
1,247
0
7,885
21,596
16,474
30
14,531
6,128
26,498
1,736
L
Hachiman
10,389
5,981
0
2,660
10,565
3,960
447
3,791
6,056
0
28,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
29,846
166
Minions Killed
143
0
Camps Cleared
0
779,624
Distance Traveled
677,883
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,611
816
91
7
0
241,574
3
W
Fenrir
11,474
883
47
4
0
271,405
6
W
Baron Samedi
10,502
808
87
7
0
234,540
0
W
Bacchus
10,268
790
32
2
0
273,679
0
L
Ymir
9,782
752
20
2
0
223,747
0
L
Hachiman
9,453
727
32
2
0
212,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role