Player Matchup

Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold V
MurokayBR
Agni
Gold V
Level 175
God Stats
25W - 26L
1,505 SR
Queue Stats
172W - 166L
1,419 MMR
Party 1
Bakasura
Bakasura
Gold IV
PrimodoPlay
Bakasura
Gold IV
Level 198
God Stats
7W - 6L
1,517 SR
Queue Stats
842W - 818L
1,240 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 185
1,507 SR
1,387 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,447 SR
861 MMR
Artemis
Artemis
Bronze I
BigBlue__10
Artemis
Bronze I
Level 84
God Stats
9W - 14L
1,564 SR
Queue Stats
18W - 48L
840 MMR
Solo
Hel
Hel
Silver IV
Godaddy229
Hel
Silver IV
Level 104
God Stats
0W - 3L
1,350 SR
Queue Stats
23W - 38L
767 MMR
Solo
Discordia
Discordia
Silver II
WACKYzacky9
Discordia
Silver II
Level 142
God Stats
86W - 109L
1,427 SR
Queue Stats
416W - 477L
977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
1 / 0 / 5
8,910
810
7,328
14,015
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
16
5 / 2 / 1
9,285
844
8,920
5,515
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
PrimodoPlay
Bakasura
14
1 / 0 / 1
8,302
755
4,304
8,982
7,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
BacchusCthulhuNe ZhaAchillesMedusa

VS

Bans
Nu WaKumbhakarnaAthenaKuzenboJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigBlue__10
Artemis
13
0 / 2 / 1
7,760
705
7,821
9,004
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 2
7,875
716
3,199
8,957
6,224
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
WACKYzacky9
Discordia
14
2 / 1 / 0
8,612
783
9,962
5,288
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
2
2
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
5
3.5
L
Artemis
BigBlue__10
Artemis
0
2
1
0.25
L
0
4
2
0.25
W
Agni
5
2
1
2.75
W
Bakasura
PrimodoPlay
Bakasura
1
0
1
1.5
L
Discordia
WACKYzacky9
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,552
Damage
20,982
28,512
Taken
23,249
22,931
Mitigated
10,991
11,363
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
7,328
807
0
6,366
14,015
13,782
0
5,637
8,348
2,789
25,060
L
Artemis
BigBlue__10
Artemis
7,821
2,050
0
0
9,004
3,080
52
4,277
4,086
0
26,346
L
3,199
329
3,209
3,898
8,957
6,224
0
3,940
4,599
14,661
0
W
Agni
8,920
286
0
1,577
5,515
1,286
0
3,310
2,197
22,762
807
W
Bakasura
PrimodoPlay
Bakasura
4,304
2,534
0
3,420
8,982
7,863
36
4,309
4,648
373
26,538
L
Discordia
WACKYzacky9
Discordia
9,962
534
0
505
5,288
1,687
0
2,641
2,571
37,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,497
Gold Earned
24,247
145
Minions Killed
126
0
Camps Cleared
0
671,991
Distance Traveled
608,592
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,910
810
41
4
0
216,251
0
L
Artemis
7,760
705
40
4
0
199,719
2
L
Hel
7,875
716
32
3
0
192,946
1
W
Agni
9,285
844
41
4
0
212,211
0
W
Bakasura
8,302
755
63
6
0
243,529
2
L
Discordia
8,612
783
54
5
0
215,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role