Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
FabiO_Verri
Bastet
Level 164
God Stats
21W - 12L
1,685 SR
Queue Stats
288W - 314L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Ra__naldinho
Nu Wa
Level 160
God Stats
6W - 2L
1,664 SR
Queue Stats
208W - 218L
1,545 Elo+
Party 1
Geb
Geb
Seeevilguanyu
Geb
Level 164
God Stats
4W - 4L
1,451 SR
Queue Stats
489W - 471L
1,512 Elo+
Party 1
Ullr
Ullr
iKØda
Ullr
Level 152
God Stats
1W - 1L
1,506 SR
Queue Stats
15W - 13L
1,531 Elo+
Solo
Team Averages
Level 160
1,561 SR
1,514 Elo+

VS

Team Averages
Level 158
1,507 SR
1,512 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
BadDragonXL
Maui
Level 217
God Stats
0W - 2L
1,467 SR
Queue Stats
157W - 107L
1,576 Elo+
Party 2
Ullr
Ullr
GLUBER8602
Ullr
Level 159
God Stats
10W - 12L
1,560 SR
Queue Stats
558W - 545L
1,529 Elo+
Solo
Chiron
Chiron
Totii18
Chiron
Level 143
God Stats
25W - 28L
1,509 SR
Queue Stats
337W - 355L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 0
5,125
569
5,505
6,130
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
9
0 / 0 / 2
4,670
519
1,639
5,214
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
1 / 2 / 3
5,065
563
2,874
3,868
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 1
4,695
522
2,822
7,076
3,076
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
iKØda
Ullr
11
3 / 0 / 1
5,851
650
5,516
5,313
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 0
5,695
633
3,546
8,613
5,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
 
Eset
10
1 / 1 / 2
5,233
581
4,782
4,218
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 1
4,803
534
3,295
6,715
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
1,666
185
0
302
74
Chiron
Totii18
Chiron
8
1 / 2 / 0
4,612
512
2,850
5,013
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
1
0
1
L
Tyr
 
Tyr
1
1
0
1
L
Eset
 
Eset
1
1
2
2
L
1
1
1
1.5
W
Bastet
0
0
2
1
L
0
0
0
0
W
1
2
3
1.25
W
0
1
1
0.5
L
Chiron
Totii18
Chiron
1
2
0
0.5
W
Ullr
iKØda
Ullr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,356
Damage
14,473
27,601
Taken
24,861
9,084
Mitigated
11,939
14,670
Healing
9,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
5,505
1,021
9
2,952
6,130
1,712
0
198
5,932
33,222
887
L
Tyr
 
Tyr
3,546
344
0
4,475
8,613
5,790
0
5,382
3,231
656
38,218
L
Eset
 
Eset
4,782
480
0
2,011
4,218
1,262
0
1,771
2,447
38,929
921
L
3,295
1,333
0
1,602
6,715
3,497
0
2,427
4,288
16,543
0
W
Bastet
1,639
527
0
3,713
5,214
1,338
0
1,481
3,733
0
31,395
L
0
0
0
0
302
74
0
302
0
0
0
W
2,874
670
0
561
3,868
1,066
0
1,970
1,898
34,749
0
W
2,822
521
1,104
2,143
7,076
3,076
0
2,503
4,573
10,628
863
L
Chiron
Totii18
Chiron
2,850
1,046
312
1,050
5,013
1,316
0
982
4,031
0
25,287
W
Ullr
iKØda
Ullr
5,516
2,876
0
4,188
5,313
1,892
0
1,935
3,378
0
45,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
22,009
283
Minions Killed
245
0
Camps Cleared
0
916,982
Distance Traveled
738,797
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,125
569
67
7
0
175,144
0
L
Tyr
5,695
633
76
8
0
197,826
0
L
Eset
5,233
581
88
10
0
192,478
0
L
Maui
4,803
534
22
2
0
184,260
2
W
Bastet
4,670
519
63
7
0
225,338
0
L
Ullr
1,666
185
0
0
0
0
0
W
Nu Wa
5,065
563
63
7
0
169,580
0
W
Geb
4,695
522
10
1
0
188,750
1
L
Chiron
4,612
512
59
7
0
164,233
4
W
Ullr
5,851
650
80
9
0
158,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role