Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Edwin Dklaas
Arachne
Level 158
God Stats
11W - 5L
1,679 SR
Queue Stats
67W - 70L
1,517 Elo+
Party 1
Artemis
Artemis
HappyLittleTr33
Artemis
Level 157
God Stats
5W - 3L
1,965 SR
Queue Stats
208W - 213L
1,541 Elo+
Solo
Chaac
Chaac
Jacerys
Chaac
Level 128
God Stats
1W - 0L
1,963 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Maman Brigitte
Maman Brigitte
TsD Hera
Maman Brigitte
Level 197
God Stats
4W - 5L
1,474 SR
Queue Stats
83W - 89L
1,516 Elo+
Party 1
Team Averages
Level 146
1,716 SR
1,505 Elo+

VS

Team Averages
Level 129
1,516 SR
1,527 Elo+
Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Bopatch2
Ao Kuang
Level 127
God Stats
112W - 108L
1,520 SR
Queue Stats
154W - 162L
1,479 Elo+
Solo
Hera
Hera
J4YDizzl3
Hera
Level 159
God Stats
7W - 4L
1,612 SR
Queue Stats
186W - 202L
1,517 Elo+
Solo
Chaac
Chaac
Pondito79
Chaac
Level 117
God Stats
0W - 1L
1,304 SR
Queue Stats
31W - 21L
1,604 Elo+
Solo
Charybdis
Charybdis
RJmeheh
Charybdis
Level 88
God Stats
2W - 2L
1,642 SR
Queue Stats
98W - 87L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 0 / 2
5,307
1,061
1,185
1,016
343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Edwin Dklaas
Arachne
10
4 / 1 / 1
5,581
1,116
3,328
2,582
1,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 2
5,031
1,006
2,543
3,179
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Chaac
Jacerys
Chaac
10
1 / 1 / 1
5,120
1,024
4,356
5,939
4,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Maman Brigitte
TsD Hera
Maman Brigitte
10
2 / 1 / 1
5,120
1,024
2,387
3,824
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 0 / 0
4,278
856
220
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ao Kuang
Bopatch2
Ao Kuang
10
2 / 3 / 2
5,336
1,067
3,354
5,476
1,663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
9
0 / 3 / 2
4,987
997
2,360
3,231
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Pondito79
Chaac
10
0 / 1 / 1
4,920
984
2,661
4,610
2,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
RJmeheh
Charybdis
10
2 / 1 / 0
5,330
1,066
2,887
4,403
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
2
2
L
Atlas
 
Atlas
0
0
0
0
L
Ao Kuang
Bopatch2
Ao Kuang
2
3
2
1
W
Arachne
Edwin Dklaas
Arachne
4
1
1
4.5
W
0
1
2
1
L
Hera
0
3
2
0.33
W
Chaac
Jacerys
Chaac
1
1
1
1.5
L
Chaac
Pondito79
Chaac
0
1
1
0.5
L
Charybdis
RJmeheh
Charybdis
2
1
0
2
W
Maman Brigitte
TsD Hera
Maman Brigitte
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,799
Damage
11,482
16,540
Taken
17,720
8,173
Mitigated
6,125
3,924
Healing
4,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,185
60
0
186
1,016
343
0
259
757
13,065
0
L
Atlas
 
Atlas
220
30
0
0
0
0
0
0
0
425
0
L
Ao Kuang
Bopatch2
Ao Kuang
3,354
610
0
1,400
5,476
1,663
0
1,435
3,964
6,262
0
W
Arachne
Edwin Dklaas
Arachne
3,328
2,672
0
912
2,582
1,058
14
1,538
1,044
0
6,691
W
2,543
461
0
0
3,179
952
0
768
2,411
33
13,770
L
Hera
2,360
525
0
328
3,231
649
0
662
2,508
13,310
0
W
Chaac
Jacerys
Chaac
4,356
812
0
2,008
5,939
4,625
0
1,558
4,352
0
15,537
L
Chaac
Pondito79
Chaac
2,661
64
0
1,911
4,610
2,539
0
1,029
3,501
0
14,888
L
Charybdis
RJmeheh
Charybdis
2,887
841
0
1,035
4,403
1,274
0
251
4,142
0
14,435
W
Maman Brigitte
TsD Hera
Maman Brigitte
2,387
111
0
818
3,824
1,195
0
1,753
2,042
9,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,159
Gold Earned
24,851
108
Minions Killed
101
0
Camps Cleared
0
548,168
Distance Traveled
437,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,307
1,061
21
4
0
108,732
2
L
Atlas
4,278
856
0
0
0
16,734
0
L
Ao Kuang
5,336
1,067
14
3
0
119,873
2
W
Arachne
5,581
1,116
14
3
0
114,904
0
W
Artemis
5,031
1,006
25
5
0
93,298
0
L
Hera
4,987
997
28
6
0
82,985
0
W
Chaac
5,120
1,024
28
6
0
123,634
0
L
Chaac
4,920
984
27
5
0
111,582
0
L
Charybdis
5,330
1,066
32
6
0
106,711
0
W
Maman Brigitte
5,120
1,024
20
4
0
107,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role