Player Matchup

Yu Huang
Yu Huang
Seelightonly
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,314 Elo+
Party 1
Olorun
Olorun
WalkedTable9077
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,406 Elo+
Solo
Charon
Charon
WiseDrop323
Charon
Level 131
God Stats
33W - 22L
1,614 SR
Queue Stats
868W - 870L
1,477 Elo+
Solo
Susano
Susano
keyboardmosh
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 65L
1,502 Elo+
Solo
Agni
Agni
lasanchovy
Agni
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,255 Elo+
Party 1
Team Averages
Level 48
1,523 SR
1,391 Elo+

VS

Team Averages
Level 66
1,471 SR
1,391 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
DrSlayo
Yu Huang
Level 83
God Stats
1W - 0L
1,431 SR
Queue Stats
34W - 35L
1,452 Elo+
Party 2
King Arthur
King Arthur
Tbr0ski
King Arthur
Level 87
God Stats
1W - 0L
1,211 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 2
Olorun
Olorun
TheLemon999453
Olorun
Level 42
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 64L
1,364 Elo+
Solo
Bacchus
Bacchus
TrashAzzFkBoys
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 158L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Seelightonly
Yu Huang
11
4 / 3 / 1
6,151
1,230
4,766
5,380
1,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
5,318
1,064
3,595
4,949
1,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
10
0 / 4 / 4
5,572
1,114
3,447
5,574
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
6
1 / 1 / 0
4,663
933
731
2,366
824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 4 / 3
5,511
1,102
3,257
5,238
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 1 / 7
7,291
1,458
5,047
5,476
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yu Huang
DrSlayo
Yu Huang
13
6 / 0 / 8
7,860
1,572
9,266
3,385
1,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

King Arthur
Tbr0ski
King Arthur
11
4 / 4 / 5
6,476
1,295
4,949
11,009
7,032
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 2 / 10
6,007
1,201
1,880
4,924
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 0 / 0
4,760
952
0
381
118

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
6
Kills
15
15
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
7
8.5
W
Yu Huang
DrSlayo
Yu Huang
6
0
8
10
L
Yu Huang
Seelightonly
Yu Huang
4
3
1
1.5
W
King Arthur
Tbr0ski
King Arthur
4
4
5
1.63
W
0
2
10
2.5
W
0
0
0
0
L
0
3
3
0.5
L
Charon
0
4
4
0.5
L
Susano
1
1
0
1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
21,142
23,507
Taken
25,175
10,120
Mitigated
11,657
4,950
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,047
2,436
505
2,685
5,476
1,838
784
2,290
3,120
0
14,596
W
Yu Huang
DrSlayo
Yu Huang
9,266
573
253
1,580
3,385
1,148
133
2,774
536
19,825
0
L
Yu Huang
Seelightonly
Yu Huang
4,766
951
345
999
5,380
1,667
0
2,009
3,371
6,686
319
W
King Arthur
Tbr0ski
King Arthur
4,949
315
158
3,151
11,009
7,032
0
5,360
5,587
0
8,978
W
1,880
847
136
1,246
4,924
1,521
972
3,329
1,523
4,453
0
W
0
0
0
0
381
118
0
348
0
0
0
L
3,595
1,636
530
1,077
4,949
1,580
0
2,813
2,136
9,208
0
L
Charon
3,447
100
146
339
5,574
4,540
0
2,966
2,608
10,562
833
L
Susano
731
144
0
535
2,366
824
0
1,330
1,036
0
920
L
3,257
229
30
949
5,238
1,509
0
2,028
3,210
6,662
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,215
Gold Earned
32,394
42
Minions Killed
61
0
Camps Cleared
0
433,791
Distance Traveled
654,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,291
1,458
22
4
0
114,365
0
W
Yu Huang
7,860
1,572
23
5
0
135,668
0
L
Yu Huang
6,151
1,230
5
1
0
101,151
0
W
King Arthur
6,476
1,295
9
2
0
118,771
0
W
Olorun
6,007
1,201
7
1
0
115,470
0
W
Bacchus
4,760
952
0
0
0
170,408
0
L
Olorun
5,318
1,064
10
2
0
78,558
0
L
Charon
5,572
1,114
18
4
0
102,586
0
L
Susano
4,663
933
0
0
0
34,321
0
L
Agni
5,511
1,102
9
2
0
117,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role