Player Matchup

Izanami
Izanami
Death by Oni
Izanami
Level 127
God Stats
4W - 4L
1,372 SR
Queue Stats
586W - 594L
1,523 Elo+
Solo
He Bo
He Bo
Obi3Dgamer
He Bo
Level 40
God Stats
2W - 0L
1,707 SR
Queue Stats
15W - 8L
1,499 Elo+
Solo
Anubis
Anubis
Raybonium74
Anubis
Level 85
God Stats
33W - 19L
1,642 SR
Queue Stats
368W - 367L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
Smokecityvet
Sun Wukong
Level 105
God Stats
2W - 1L
1,280 SR
Queue Stats
34W - 46L
1,486 Elo+
Solo
Bacchus
Bacchus
WakelessChunk93
Bacchus
Level 24
God Stats
12W - 13L
1,471 SR
Queue Stats
16W - 19L
1,184 Elo+
Party 2
Team Averages
Level 76
1,494 SR
1,435 Elo+

VS

Team Averages
Level 95
1,359 SR
1,410 Elo+
Ishtar
Ishtar
Aimfordababies
Ishtar
Level 50
God Stats
1W - 2L
1,442 SR
Queue Stats
33W - 36L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
JacobWolverine1
Cliodhna
Level 118
God Stats
0W - 6L
1,120 SR
Queue Stats
125W - 132L
1,445 Elo+
Solo
Bellona
Bellona
Y_u_pump_fake
Bellona
Level 56
God Stats
9W - 11L
1,442 SR
Queue Stats
42W - 62L
1,351 Elo+
Party 1
Surtr
Surtr
its_just_game22
Surtr
Level 119
God Stats
112W - 114L
1,504 SR
Queue Stats
695W - 691L
1,416 Elo+
Solo
Ah Puch
Ah Puch
nappy704
Ah Puch
Level 133
God Stats
1W - 4L
1,287 SR
Queue Stats
247W - 238L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Death by Oni
Izanami
7
2 / 1 / 1
4,198
840
1,232
2,642
587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
6
0 / 0 / 1
3,571
714
704
1,929
462
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
6
2 / 0 / 2
3,611
722
1,408
1,715
535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Smokecityvet
Sun Wukong
6
0 / 1 / 0
3,452
690
2,259
4,589
2,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 3
3,344
669
964
1,951
822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
2,693
539
993
1,702
338
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
1
0 / 0 / 0
912
182
0
0
0
Bellona
3
1 / 2 / 0
2,779
556
1,002
2,278
887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,548
710
2,775
4,501
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
nappy704
Ah Puch
5
0 / 1 / 0
3,079
616
1,224
2,555
508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
4
Kills
2
2
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
Death by Oni
Izanami
2
1
1
2.5
L
Cliodhna
0
0
0
0
W
He Bo
0
0
1
0.5
W
Anubis
2
0
2
3
W
Sun Wukong
Smokecityvet
Sun Wukong
0
1
0
0
W
0
0
3
1.5
L
Bellona
1
2
0
0.5
L
1
0
0
1
L
Ah Puch
nappy704
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,567
Damage
5,994
12,826
Taken
11,036
5,163
Mitigated
3,481
4,570
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
993
724
48
327
1,702
338
0
618
1,000
0
6,027
W
Izanami
Death by Oni
Izanami
1,232
844
0
1,117
2,642
587
88
0
2,642
0
23,420
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
He Bo
704
44
0
500
1,929
462
0
1,185
744
13,004
0
W
Anubis
1,408
117
0
1,298
1,715
535
0
0
1,715
11,746
0
W
Sun Wukong
Smokecityvet
Sun Wukong
2,259
752
0
1,465
4,589
2,757
0
184
4,405
0
18,480
W
964
232
64
126
1,951
822
603
0
1,951
5,140
0
L
Bellona
1,002
345
0
243
2,278
887
0
715
1,443
0
3,929
L
2,775
934
0
1,524
4,501
1,748
0
0
4,501
307
18,183
L
Ah Puch
nappy704
Ah Puch
1,224
107
0
862
2,555
508
0
1,539
1,016
8,584
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,176
Gold Earned
13,011
160
Minions Killed
57
0
Camps Cleared
0
495,996
Distance Traveled
310,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
2,693
539
10
2
0
60,096
0
W
Izanami
4,198
840
50
10
0
95,002
0
L
Cliodhna
912
182
0
0
0
0
0
W
He Bo
3,571
714
33
7
0
99,729
0
W
Anubis
3,611
722
28
6
0
107,656
0
W
Sun Wukong
3,452
690
38
8
0
95,007
0
W
Bacchus
3,344
669
11
2
0
98,602
0
L
Bellona
2,779
556
4
1
0
64,749
0
L
Surtr
3,548
710
25
5
0
93,897
0
L
Ah Puch
3,079
616
18
4
0
91,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role