Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GLUBER8602
Izanami
Level 159
God Stats
8W - 1L
1,637 SR
Queue Stats
550W - 533L
1,519 Elo+
Solo
Charon
Charon
Gzen890
Charon
Level 62
God Stats
7W - 8L
1,449 SR
Queue Stats
166W - 147L
1,459 Elo+
Party 1
Chronos
Chronos
SANTIMO2K
Chronos
Level 124
God Stats
12W - 9L
1,502 SR
Queue Stats
249W - 245L
1,464 Elo+
Party 1
Shiva
Shiva
nosecom
Shiva
Level 81
God Stats
13W - 12L
1,521 SR
Queue Stats
241W - 252L
1,463 Elo+
Party 1
Team Averages
Level 123
1,522 SR
1,481 Elo+

VS

Team Averages
Level 161
1,549 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BORRA10
Anhur
Level 126
God Stats
5W - 5L
1,584 SR
Queue Stats
88W - 75L
1,604 Elo+
Solo
Loki
Loki
LPlayBr
Loki
Level 191
God Stats
0W - 3L
1,647 SR
Queue Stats
123W - 143L
1,467 Elo+
Solo
Ah Puch
Ah Puch
Marcos30
Ah Puch
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 86L
1,430 Elo+
Solo
Horus
Horus
dylanpizzi11
Horus
Level 139
God Stats
20W - 19L
1,517 SR
Queue Stats
692W - 703L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 1 / 5
7,477
623
6,597
5,378
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GLUBER8602
Izanami
14
2 / 0 / 1
8,153
679
4,452
5,538
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Gzen890
Charon
8
3 / 0 / 1
5,952
496
2,610
4,775
2,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
SANTIMO2K
Chronos
12
4 / 2 / 3
6,660
555
6,269
8,912
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
nosecom
Shiva
12
0 / 2 / 3
6,685
557
7,359
10,534
8,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 1
5,149
429
2,464
8,759
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anhur
BORRA10
Anhur
13
0 / 1 / 0
6,860
572
1,485
6,082
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
LPlayBr
Loki
10
1 / 6 / 2
5,811
484
3,937
12,462
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Marcos30
Ah Puch
12
2 / 1 / 1
7,072
589
7,141
4,780
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 0
6,859
572
6,577
12,232
10,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
5
5.5
L
Ne Zha
 
Ne Zha
0
2
1
0.25
L
Anhur
BORRA10
Anhur
0
1
0
0
W
Izanami
GLUBER8602
Izanami
2
0
1
2.5
W
Charon
Gzen890
Charon
3
0
1
3.5
L
Loki
LPlayBr
Loki
1
6
2
0.33
L
Ah Puch
Marcos30
Ah Puch
2
1
1
2.5
W
Chronos
SANTIMO2K
Chronos
4
2
3
2.75
L
2
2
0
1
W
Shiva
nosecom
Shiva
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,287
Damage
21,604
35,137
Taken
44,315
17,209
Mitigated
21,280
10,946
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,597
271
0
1,243
5,378
1,663
244
2,940
2,004
48,253
0
L
Ne Zha
 
Ne Zha
2,464
364
0
3,000
8,759
4,111
0
3,031
5,555
0
28,841
L
Anhur
BORRA10
Anhur
1,485
1,409
0
1,938
6,082
1,931
0
843
5,135
0
54,259
W
Izanami
GLUBER8602
Izanami
4,452
2,156
0
2,699
5,538
1,632
1,084
226
5,312
0
77,143
W
Charon
Gzen890
Charon
2,610
498
0
1,338
4,775
2,854
0
1,154
3,457
8,290
0
L
Loki
LPlayBr
Loki
3,937
1,030
0
3,901
12,462
3,667
0
7,020
5,279
0
37,677
L
Ah Puch
Marcos30
Ah Puch
7,141
146
0
1,601
4,780
1,403
0
2,654
1,916
41,174
2,018
W
Chronos
SANTIMO2K
Chronos
6,269
1,648
0
3,955
8,912
2,680
0
1,996
6,734
49,123
641
L
6,577
2,463
120
3,314
12,232
10,168
0
2,814
9,328
0
40,069
W
Shiva
nosecom
Shiva
7,359
1,440
0
1,711
10,534
8,380
0
0
9,871
6,625
37,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,927
Gold Earned
31,751
437
Minions Killed
376
0
Camps Cleared
0
1,286,243
Distance Traveled
1,232,054
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,477
623
114
10
0
237,942
0
L
Ne Zha
5,149
429
44
4
0
262,538
2
L
Anhur
6,860
572
109
9
0
222,582
4
W
Izanami
8,153
679
148
12
0
229,047
3
W
Charon
5,952
496
18
2
0
296,357
4
L
Loki
5,811
484
63
5
0
257,827
2
L
Ah Puch
7,072
589
89
7
0
251,000
4
W
Chronos
6,660
555
80
7
0
260,938
0
L
Horus
6,859
572
71
6
0
238,107
0
W
Shiva
6,685
557
77
6
0
261,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role