Player Matchup

Thor
Thor
Echoman105
Thor
Level 32
God Stats
2W - 3L
1,612 SR
Queue Stats
42W - 55L
1,503 Elo+
Solo
Cabrakan
Cabrakan
LaZr_Vaiin
Cabrakan
Level 105
God Stats
1W - 2L
1,596 SR
Queue Stats
164W - 183L
1,491 Elo+
Party 1
Baron Samedi
Baron Samedi
OnionKT
Baron Samedi
Level 142
God Stats
15W - 18L
1,527 SR
Queue Stats
142W - 148L
1,498 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,497 Elo+

VS

Team Averages
Level 63
1,567 SR
1,509 Elo+
Neith
Neith
DaddyDonair13
Neith
Level 47
God Stats
2W - 0L
1,588 SR
Queue Stats
21W - 39L
1,417 Elo+
Solo
Thoth
Thoth
MoriTD
Thoth
Level 100
God Stats
12W - 15L
1,502 SR
Queue Stats
254W - 243L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
dandanwu123
Erlang Shen
Level 43
God Stats
21W - 12L
1,611 SR
Queue Stats
111W - 104L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 6
11,171
859
9,842
13,667
5,191
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cabrakan
LaZr_Vaiin
Cabrakan
15
4 / 4 / 6
10,586
814
7,605
17,172
19,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Baron Samedi
OnionKT
Baron Samedi
17
5 / 3 / 2
11,337
872
8,741
11,642
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 9
10,811
832
8,898
7,165
2,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Thoth
MoriTD
Thoth
17
5 / 5 / 6
11,450
881
9,393
9,908
2,798
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
dandanwu123
Erlang Shen
17
6 / 6 / 6
11,603
893
14,450
14,717
12,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
12
Kills
12
12
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
3
5
6
1.2
L
Cabrakan
LaZr_Vaiin
Cabrakan
4
4
6
1.75
W
Thoth
MoriTD
Thoth
5
5
6
1.6
L
Baron Samedi
OnionKT
Baron Samedi
5
3
2
2
W
Erlang Shen
dandanwu123
Erlang Shen
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,188
Damage
32,741
42,481
Taken
31,790
30,862
Mitigated
17,624
8,412
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,898
1,576
0
2,321
7,165
2,303
1,240
2,630
4,513
0
45,370
L
9,842
2,301
0
1,840
13,667
5,191
0
3,221
9,928
0
41,535
L
Cabrakan
LaZr_Vaiin
Cabrakan
7,605
1,379
0
2,460
17,172
19,911
0
3,796
13,074
17,323
1,398
W
Thoth
MoriTD
Thoth
9,393
205
0
454
9,908
2,798
1,936
5,699
4,180
37,474
0
L
Baron Samedi
OnionKT
Baron Samedi
8,741
618
1,038
3,074
11,642
5,760
396
3,008
8,210
39,572
0
W
Erlang Shen
dandanwu123
Erlang Shen
14,450
7,567
0
2,330
14,717
12,523
656
7,112
7,580
0
23,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
33,864
134
Minions Killed
151
0
Camps Cleared
0
623,243
Distance Traveled
701,110
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,811
832
76
6
0
240,055
0
L
Thor
11,171
859
45
3
0
206,418
0
L
Cabrakan
10,586
814
22
2
0
217,279
1
W
Thoth
11,450
881
54
4
0
210,242
2
L
Baron Samedi
11,337
872
67
5
0
199,546
0
W
Erlang Shen
11,603
893
21
2
0
250,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role