Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DonkeyPaste1
Surtr
Level 125
God Stats
0W - 2L
1,517 SR
Queue Stats
57W - 48L
1,554 Elo+
Solo
Tiamat
Tiamat
TheGari47K
Tiamat
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 139L
1,422 Elo+
Solo
Nu Wa
Nu Wa
javel4life
Nu Wa
Level 155
God Stats
216W - 177L
1,553 SR
Queue Stats
232W - 212L
1,490 Elo+
Solo
Rama
Rama
zCheo
Rama
Level 43
God Stats
0W - 1L
1,538 SR
Queue Stats
20W - 20L
1,451 Elo+
Solo
Team Averages
Level 96
1,522 SR
1,484 Elo+

VS

Team Averages
Level 123
1,462 SR
1,494 Elo+
Osiris
Osiris
 
Osiris
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
FRENCHY XVII
Heimdallr
Level 115
God Stats
5W - 7L
1,373 SR
Queue Stats
270W - 267L
1,489 Elo+
Party 1
Horus
Horus
HarshMelloh
Horus
Level 146
God Stats
4W - 6L
1,423 SR
Queue Stats
203W - 177L
1,518 Elo+
Solo
Agni
Agni
Kamster05
Agni
Level 109
God Stats
5W - 4L
1,570 SR
Queue Stats
129W - 117L
1,479 Elo+
Solo
Loki
Loki
Striker 615
Loki
Level 139
God Stats
6W - 6L
1,446 SR
Queue Stats
308W - 299L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
2
0 / 2 / 0
3,248
464
643
2,288
1,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 1 / 1
4,390
627
1,529
5,909
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TheGari47K
Tiamat
8
0 / 2 / 0
4,049
578
1,261
3,338
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
7
0 / 1 / 1
3,963
566
3,608
4,358
906
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
zCheo
Rama
7
1 / 1 / 0
4,017
574
2,620
3,529
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 0
5,954
851
1,403
3,979
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
FRENCHY XVII
Heimdallr
7
0 / 1 / 1
4,236
605
2,563
3,880
1,198
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 0 / 2
4,563
652
2,937
5,749
3,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
9
1 / 0 / 2
5,257
751
2,592
3,228
880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
4 / 2 / 0
5,035
719
2,869
4,441
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
W
Osiris
 
Osiris
2
0
0
2
L
1
1
1
1.5
W
Heimdallr
FRENCHY XVII
Heimdallr
0
1
1
0.5
W
0
0
2
1
W
Agni
1
0
2
2
W
4
2
0
2
L
Tiamat
TheGari47K
Tiamat
0
2
0
0
L
Nu Wa
0
1
1
0.5
L
Rama
zCheo
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,661
Damage
12,364
19,422
Taken
21,277
6,344
Mitigated
8,862
8,694
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
643
195
0
744
2,288
1,096
0
0
2,288
0
3,814
W
Osiris
 
Osiris
1,403
764
0
1,077
3,979
2,574
645
130
3,740
0
32,818
L
1,529
579
0
3,493
5,909
2,115
0
501
5,308
752
21,253
W
Heimdallr
FRENCHY XVII
Heimdallr
2,563
812
0
820
3,880
1,198
0
931
2,949
0
31,014
W
2,937
1,379
640
3,207
5,749
3,155
0
1,926
3,823
0
15,886
W
Agni
2,592
0
0
250
3,228
880
183
1,345
1,883
28,354
424
W
2,869
931
0
2,134
4,441
1,055
0
327
4,114
0
27,859
L
Tiamat
TheGari47K
Tiamat
1,261
135
0
1,012
3,338
1,462
0
1,762
1,347
17,276
0
L
Nu Wa
3,608
1,579
188
2,192
4,358
906
0
0
4,358
23,907
1,250
L
Rama
zCheo
Rama
2,620
1,997
0
1,065
3,529
765
0
0
3,529
0
13,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,667
Gold Earned
25,045
165
Minions Killed
265
0
Camps Cleared
0
672,948
Distance Traveled
798,303
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,248
464
7
1
0
35,820
0
W
Osiris
5,954
851
62
9
0
134,588
0
L
Surtr
4,390
627
44
6
0
181,892
0
W
Heimdallr
4,236
605
63
9
0
145,117
0
W
Horus
4,563
652
21
3
0
157,965
0
W
Agni
5,257
751
64
9
0
165,292
0
W
Loki
5,035
719
55
8
0
195,341
1
L
Tiamat
4,049
578
51
7
0
147,299
1
L
Nu Wa
3,963
566
28
4
0
146,871
0
L
Rama
4,017
574
35
5
0
161,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role