Player Matchup

Ra
Ra
Bobby Plush
Ra
Level 236
God Stats
10W - 9L
1,575 SR
Queue Stats
574W - 571L
1,503 Elo+
Solo
Bakasura
Bakasura
QQKorny
Bakasura
Level 173
God Stats
3W - 5L
1,603 SR
Queue Stats
331W - 313L
1,599 Elo+
Solo
Medusa
Medusa
SixthCone731143
Medusa
Level 89
God Stats
15W - 10L
1,655 SR
Queue Stats
233W - 240L
1,518 Elo+
Solo
Ganesha
Ganesha
UniversalEnemy7
Ganesha
Level 144
God Stats
1W - 3L
1,476 SR
Queue Stats
538W - 493L
1,542 Elo+
Solo
Ne Zha
Ne Zha
yabishlikesme
Ne Zha
Level 32
God Stats
0W - 1L
1,550 SR
Queue Stats
9W - 1L
1,917 Elo+
Solo
Team Averages
Level 135
1,572 SR
1,616 Elo+

VS

Team Averages
Level 155
1,662 SR
1,527 Elo+
Scylla
Scylla
Hyvzz
Scylla
Level 271
God Stats
21W - 17L
1,569 SR
Queue Stats
502W - 576L
1,516 Elo+
Solo
Cu Chulainn
Cu Chulainn
KLAW_Bleu
Cu Chulainn
Level 170
God Stats
16W - 8L
1,741 SR
Queue Stats
140W - 112L
1,636 Elo+
Solo
Chaac
Chaac
KizikazaPro
Chaac
Level 12
God Stats
2W - 0L
1,770 SR
Queue Stats
6W - 9L
1,478 Elo+
Party 1
Neith
Neith
Masterwind1234
Neith
Level 144
God Stats
9W - 6L
1,609 SR
Queue Stats
136W - 119L
1,500 Elo+
Party 1
Nox
Nox
dins_fire_
Nox
Level 177
God Stats
8W - 3L
1,620 SR
Queue Stats
292W - 299L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
8,696
512
10,248
8,661
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
QQKorny
Bakasura
16
2 / 2 / 0
9,165
539
11,423
20,608
12,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
2 / 5 / 0
8,844
520
10,989
13,957
5,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 3
7,933
467
8,191
17,071
13,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 3
8,426
496
4,634
13,176
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hyvzz
Scylla
17
5 / 1 / 3
9,426
554
15,291
9,486
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KLAW_Bleu
Cu Chulainn
16
3 / 2 / 5
10,040
591
12,765
19,738
13,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

15
3 / 3 / 8
8,662
510
8,399
16,561
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 9
9,817
577
11,969
10,869
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

13
2 / 0 / 8
8,613
507
4,252
9,383
9,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
17
17
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Scylla
Hyvzz
Scylla
5
1
3
6.5
W
Cu Chulainn
KLAW_Bleu
Cu Chulainn
3
2
5
2.75
W
3
3
8
2.33
W
4
1
9
8.5
L
Bakasura
QQKorny
Bakasura
2
2
0
1
L
2
5
0
0.4
L
0
4
3
0.38
W
2
0
8
6
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,485
Damage
52,676
73,473
Taken
66,037
41,754
Mitigated
37,030
23,692
Healing
16,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,248
75
741
2,853
8,661
4,185
0
3,751
4,910
83,599
1,385
W
Scylla
Hyvzz
Scylla
15,291
2,011
0
2,570
9,486
2,931
0
4,603
4,593
86,833
0
W
Cu Chulainn
KLAW_Bleu
Cu Chulainn
12,765
1,770
0
4,735
19,738
13,470
12
2,443
14,565
5,338
77,354
W
8,399
1,290
0
3,215
16,561
7,418
0
5,529
10,496
0
71,038
W
11,969
3,849
0
4,287
10,869
4,042
993
1,255
9,429
0
78,017
L
Bakasura
QQKorny
Bakasura
11,423
6,865
0
10,072
20,608
12,634
0
2,645
17,963
0
57,923
L
10,989
3,478
0
3,438
13,957
5,298
182
1,340
12,617
0
83,892
L
8,191
822
0
4,789
17,071
13,180
0
9,063
8,008
26,725
1,157
W
4,252
360
0
1,411
9,383
9,169
0
3,274
5,818
22,285
433
L
4,634
976
0
1,799
13,176
6,457
0
3,923
9,253
0
65,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,064
Gold Earned
46,558
580
Minions Killed
528
0
Camps Cleared
0
1,832,415
Distance Traveled
1,728,292
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,696
512
179
11
0
389,177
0
W
Scylla
9,426
554
145
9
0
336,441
3
W
Cu Chulainn
10,040
591
139
8
0
332,024
5
W
Chaac
8,662
510
102
6
0
372,584
0
W
Neith
9,817
577
116
7
0
335,190
5
L
Bakasura
9,165
539
153
9
0
379,893
0
L
Medusa
8,844
520
137
8
0
320,197
3
L
Ganesha
7,933
467
6
0
0
346,274
2
W
Nox
8,613
507
26
2
0
352,053
3
L
Ne Zha
8,426
496
105
6
0
396,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role