Player Matchup

Nike
Nike
Gold II
MikhailMG18
Nike
Gold II
Level 149
God Stats
10W - 6L
1,645 SR
Queue Stats
126W - 127L
1,633 MMR
Solo
Anhur
Anhur
Gold IV
Púnk
Anhur
Gold IV
Level 41
God Stats
1W - 1L
1,639 SR
Queue Stats
31W - 23L
1,601 MMR
Solo
Cupid
Cupid
Platinum V
SirTraline
Cupid
Platinum V
Level 188
God Stats
3W - 3L
1,625 SR
Queue Stats
128W - 123L
1,641 MMR
Solo
Agni
Agni
Platinum III
i0badwolf0i
Agni
Platinum III
Level 78
God Stats
2W - 2L
1,578 SR
Queue Stats
113W - 106L
1,732 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
xfjsdljlksdf
Kumbhakarna
Platinum V
Level 185
God Stats
14W - 14L
1,487 SR
Queue Stats
523W - 520L
1,666 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,595 SR
1,655 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 133
1,455 SR
1,699 MMR
Susano
Susano
Platinum V
Charlyasecas
Susano
Platinum V
Level 129
God Stats
1W - 2L
1,427 SR
Queue Stats
167W - 150L
1,706 MMR
Party 2
Ra
Ra
Diamond V
JeanGhost
Ra
Diamond V
Level 203
God Stats
0W - 4L
1,107 SR
Queue Stats
170W - 173L
2,086 MMR
Solo
Bacchus
Bacchus
Gold V
Shaghetey
Bacchus
Gold V
Level 45
God Stats
3W - 2L
1,843 SR
Queue Stats
24W - 34L
1,664 MMR
Party 1
Chang'e
Chang'e
Gold I
pedrodilafuente
Chang'e
Gold I
Level 140
God Stats
0W - 2L
1,319 SR
Queue Stats
69W - 63L
1,520 MMR
Party 2
Ullr
Ullr
Gold II
ºPULLYº
Ullr
Gold II
Level 149
God Stats
3W - 5L
1,582 SR
Queue Stats
486W - 493L
1,520 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,063
606
2,952
6,247
3,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Púnk
Anhur
13
4 / 2 / 2
7,260
726
5,532
4,825
1,510
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cupid
12
5 / 1 / 2
6,710
671
8,262
6,285
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
0 / 1 / 4
6,246
625
3,270
4,842
1,201
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
xfjsdljlksdf
Kumbhakarna
12
8 / 0 / 3
6,912
691
5,236
8,391
3,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Maman BrigitteThanatosLokiAwilix

VS

Bans
CthulhuAthenaJanusRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
10
1 / 4 / 0
4,976
498
2,078
6,831
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 0
6,128
613
4,155
6,267
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Shaghetey
Bacchus
9
0 / 2 / 2
5,214
521
1,419
10,231
9,228
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 1
5,108
511
1,856
7,241
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
9
2 / 4 / 0
5,145
515
4,375
6,316
1,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
5
5
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Susano
1
4
0
0.25
L
2
3
0
0.67
W
0
1
5
2.5
W
Anhur
Púnk
Anhur
4
2
2
2.5
L
Bacchus
Shaghetey
Bacchus
0
2
2
0.5
W
Cupid
5
1
2
6
W
0
1
4
2
L
0
4
1
0.13
W
Kumbhakarna
xfjsdljlksdf
Kumbhakarna
8
0
3
9.5
L
Ullr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,252
Damage
13,883
30,590
Taken
36,886
10,997
Mitigated
16,817
11,122
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,078
464
0
2,020
6,831
1,753
0
2,641
4,190
0
24,969
L
4,155
457
192
1,710
6,267
2,284
0
3,607
2,660
47,379
0
W
2,952
320
0
1,334
6,247
3,395
0
934
5,313
0
23,827
W
Anhur
Púnk
Anhur
5,532
2,995
0
1,745
4,825
1,510
24
1,693
3,132
0
51,429
L
Bacchus
Shaghetey
Bacchus
1,419
210
0
3,513
10,231
9,228
0
1,171
9,060
11,023
0
W
Cupid
8,262
3,541
604
1,821
6,285
1,810
757
855
5,380
0
46,634
W
3,270
343
0
2,597
4,842
1,201
0
2,170
2,478
45,483
0
L
1,856
0
0
2,329
7,241
1,864
0
447
6,794
25,494
0
W
Kumbhakarna
xfjsdljlksdf
Kumbhakarna
5,236
415
0
3,021
8,391
3,081
0
1,397
6,766
34,071
1,517
L
Ullr
4,375
1,217
0
735
6,316
1,688
0
496
5,820
0
30,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
26,571
359
Minions Killed
287
0
Camps Cleared
0
1,036,209
Distance Traveled
1,030,510
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,976
498
57
6
0
233,202
1
L
Ra
6,128
613
106
11
0
202,824
0
W
Nike
6,063
606
31
3
0
213,195
0
W
Anhur
7,260
726
85
9
0
185,726
0
L
Bacchus
5,214
521
22
2
0
204,222
0
W
Cupid
6,710
671
91
9
0
194,559
1
W
Agni
6,246
625
87
9
0
212,706
3
L
Chang'e
5,108
511
50
5
0
188,871
2
W
Kumbhakarna
6,912
691
65
7
0
230,023
3
L
Ullr
5,145
515
52
5
0
201,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role