Player Matchup

Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
PsYkOz_PrO
Awilix
Level 59
God Stats
5W - 9L
1,480 SR
Queue Stats
10W - 18L
1,359 Elo+
Solo
Kukulkan
Kukulkan
SP0LCAS_
Kukulkan
Level 111
God Stats
8W - 4L
1,731 SR
Queue Stats
67W - 67L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Voja994
Cernunnos
Level 58
God Stats
1W - 1L
1,594 SR
Queue Stats
3W - 5L
1,371 Elo+
Solo
Jormungandr
Jormungandr
XploZ Alfa
Jormungandr
Level 62
God Stats
1W - 4L
1,357 SR
Queue Stats
131W - 109L
1,467 Elo+
Solo
Team Averages
Level 86
1,533 SR
1,427 Elo+

VS

Team Averages
Level 104
1,501 SR
1,406 Elo+
Ishtar
Ishtar
 
Ishtar
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SiLENT_Br3ak0ut
Pele
Level 89
God Stats
5W - 7L
1,182 SR
Queue Stats
13W - 26L
1,272 Elo+
Party 1
Sylvanus
Sylvanus
Skerplak
Sylvanus
Level 155
God Stats
1W - 0L
1,348 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Chronos
Chronos
ege-meto
Chronos
Level 106
God Stats
3W - 1L
1,671 SR
Queue Stats
15W - 30L
1,260 Elo+
Party 1
Neith
Neith
xXxjsgxXx
Neith
Level 16
God Stats
2W - 2L
1,802 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 4 / 0
7,425
495
4,635
8,649
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
PsYkOz_PrO
Awilix
10
4 / 6 / 1
6,836
456
4,907
11,454
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
SP0LCAS_
Kukulkan
12
0 / 5 / 1
6,917
461
2,960
8,449
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
Voja994
Cernunnos
11
0 / 5 / 2
6,452
430
4,288
8,559
2,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
XploZ Alfa
Jormungandr
11
0 / 2 / 0
6,687
446
4,571
10,779
8,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
1 / 3 / 0
6,277
418
952
5,884
1,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
8 / 1 / 1
9,485
632
10,540
10,635
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
Skerplak
Sylvanus
12
1 / 0 / 4
7,857
524
4,753
11,460
10,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chronos
ege-meto
Chronos
15
8 / 1 / 1
9,468
631
8,851
11,644
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
xXxjsgxXx
Neith
12
4 / 0 / 2
7,622
508
7,594
6,755
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
22
22
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
W
Ishtar
 
Ishtar
1
3
0
0.33
L
Awilix
PsYkOz_PrO
Awilix
4
6
1
0.75
L
Kukulkan
SP0LCAS_
Kukulkan
0
5
1
0.1
W
8
1
1
8.5
W
Sylvanus
Skerplak
Sylvanus
1
0
4
3
L
Cernunnos
Voja994
Cernunnos
0
5
2
0.2
L
Jormungandr
XploZ Alfa
Jormungandr
0
2
0
0
W
Chronos
ege-meto
Chronos
8
1
1
8.5
W
Neith
xXxjsgxXx
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,361
Damage
32,690
47,890
Taken
46,378
19,578
Mitigated
23,324
10,140
Healing
17,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,635
3,611
0
1,751
8,649
2,511
174
3,830
4,819
0
55,485
W
Ishtar
 
Ishtar
952
629
0
1,676
5,884
1,678
0
536
5,348
0
25,505
L
Awilix
PsYkOz_PrO
Awilix
4,907
1,997
0
2,360
11,454
3,276
0
2,830
8,624
0
31,226
L
Kukulkan
SP0LCAS_
Kukulkan
2,960
101
0
1,111
8,449
2,465
0
1,879
6,570
42,250
186
W
10,540
2,565
0
3,851
10,635
4,391
464
580
10,055
0
77,217
W
Sylvanus
Skerplak
Sylvanus
4,753
1,598
1,883
4,950
11,460
10,844
36
3,889
7,571
22,691
0
L
Cernunnos
Voja994
Cernunnos
4,288
2,055
0
1,149
8,559
2,413
74
2,373
6,186
0
36,863
L
Jormungandr
XploZ Alfa
Jormungandr
4,571
726
0
3,769
10,779
8,913
0
2,273
8,506
32,572
0
W
Chronos
ege-meto
Chronos
8,851
3,774
0
3,825
11,644
4,029
937
1,551
10,082
60,107
7,979
W
Neith
xXxjsgxXx
Neith
7,594
2,988
0
1,639
6,755
2,382
102
1,766
4,989
0
59,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
40,709
347
Minions Killed
399
0
Camps Cleared
0
1,419,268
Distance Traveled
1,326,920
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,425
495
93
6
0
259,302
1
W
Ishtar
6,277
418
39
3
0
133,756
0
L
Awilix
6,836
456
47
3
0
338,157
0
L
Kukulkan
6,917
461
98
7
0
279,646
6
W
Pele
9,485
632
145
10
0
355,544
0
W
Sylvanus
7,857
524
21
1
0
285,083
2
L
Cernunnos
6,452
430
64
4
0
251,240
0
L
Jormungandr
6,687
446
45
3
0
290,923
1
W
Chronos
9,468
631
89
6
0
267,497
2
W
Neith
7,622
508
105
7
0
285,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role