Player Matchup

Hera
Hera
JegrimG
Hera
Level 119
God Stats
4W - 3L
1,458 SR
Queue Stats
157W - 164L
1,396 Elo+
Party 1
Ares
Ares
LomecaN12XD
Ares
Level 60
God Stats
3W - 9L
1,320 SR
Queue Stats
150W - 158L
1,468 Elo+
Solo
Atlas
Atlas
MikeySweg
Atlas
Level 44
God Stats
11W - 18L
1,401 SR
Queue Stats
114W - 119L
1,427 Elo+
Solo
Thanatos
Thanatos
gabogamer2002xD
Thanatos
Level 73
God Stats
2W - 5L
1,420 SR
Queue Stats
14W - 17L
1,353 Elo+
Solo
Neith
Neith
sheddn
Neith
Level 16
God Stats
4W - 8L
1,580 SR
Queue Stats
48W - 54L
1,290 Elo+
Party 1
Team Averages
Level 62
1,436 SR
1,387 Elo+

VS

Team Averages
Level 102
1,585 SR
1,436 Elo+
Awilix
Awilix
BigButterz22
Awilix
Level 89
God Stats
3W - 1L
1,700 SR
Queue Stats
242W - 212L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KingTesla
Ah Muzen Cab
Level 129
God Stats
2W - 2L
1,409 SR
Queue Stats
153W - 165L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Red Priest 00
Kukulkan
Level 125
God Stats
15W - 19L
1,467 SR
Queue Stats
259W - 282L
1,366 Elo+
Solo
Mulan
Mulan
fistin97
Mulan
Level 60
God Stats
29W - 18L
1,462 SR
Queue Stats
57W - 57L
1,431 Elo+
Solo
Sobek
Sobek
uhPretzel-_
Sobek
Level 107
God Stats
2W - 0L
1,889 SR
Queue Stats
16W - 10L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
JegrimG
Hera
16
2 / 4 / 0
9,073
534
9,645
8,060
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 7 / 0
7,025
413
4,685
17,837
12,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Atlas
MikeySweg
Atlas
12
3 / 6 / 1
8,144
479
9,636
18,649
15,992
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
15
2 / 5 / 3
8,317
489
4,054
14,311
6,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
sheddn
Neith
12
1 / 3 / 3
7,452
438
8,054
10,619
3,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
10 / 2 / 4
10,077
593
8,223
11,052
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Muzen Cab
KingTesla
Ah Muzen Cab
13
3 / 2 / 7
8,358
492
12,407
11,985
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Red Priest 00
Kukulkan
16
3 / 1 / 2
9,793
576
6,310
6,183
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
fistin97
Mulan
17
8 / 0 / 5
10,937
643
16,567
14,808
11,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 7
7,952
468
4,599
14,712
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
25
25
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Awilix
10
2
4
6
L
Hera
JegrimG
Hera
2
4
0
0.5
W
Ah Muzen Cab
KingTesla
Ah Muzen Cab
3
2
7
3.25
L
0
7
0
0
L
Atlas
MikeySweg
Atlas
3
6
1
0.58
W
Kukulkan
Red Priest 00
Kukulkan
3
1
2
4
W
Mulan
fistin97
Mulan
8
0
5
10.5
L
Thanatos
2
5
3
0.7
L
Neith
sheddn
Neith
1
3
3
0.83
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,074
Damage
48,106
69,476
Taken
58,740
40,785
Mitigated
37,124
15,806
Healing
16,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,223
3,617
0
2,217
11,052
4,746
0
3,066
7,942
0
76,794
L
Hera
JegrimG
Hera
9,645
2,958
0
365
8,060
2,423
0
2,314
5,746
80,648
428
W
Ah Muzen Cab
KingTesla
Ah Muzen Cab
12,407
4,719
0
2,680
11,985
4,013
340
6,090
5,855
0
61,418
L
4,685
395
0
3,040
17,837
12,860
0
627
17,210
31,637
0
L
Atlas
MikeySweg
Atlas
9,636
3,239
64
3,284
18,649
15,992
0
5,075
13,574
26,964
58
W
Kukulkan
Red Priest 00
Kukulkan
6,310
308
0
1,829
6,183
2,365
0
1,696
4,487
73,822
0
W
Mulan
fistin97
Mulan
16,567
3,309
0
6,285
14,808
11,218
0
7,753
6,412
0
77,978
L
Thanatos
4,054
1,276
0
6,505
14,311
6,329
0
669
13,642
0
66,346
L
Neith
sheddn
Neith
8,054
2,623
0
2,548
10,619
3,181
86
2,224
8,395
0
48,788
W
4,599
340
452
3,381
14,712
14,782
68
4,603
10,105
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
47,117
447
Minions Killed
482
0
Camps Cleared
0
1,579,665
Distance Traveled
1,744,678
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,077
593
104
6
0
409,292
0
L
Hera
9,073
534
153
9
0
329,772
0
W
Ah Muzen Cab
8,358
492
102
6
0
328,969
4
L
Ares
7,025
413
58
3
0
267,911
0
L
Atlas
8,144
479
47
3
0
320,158
0
W
Kukulkan
9,793
576
138
8
0
336,272
0
W
Mulan
10,937
643
119
7
0
328,199
0
L
Thanatos
8,317
489
102
6
0
357,624
4
L
Neith
7,452
438
87
5
0
304,200
0
W
Sobek
7,952
468
19
1
0
341,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role