Player Matchup

Hou Yi
Hou Yi
Emelqua
Hou Yi
Level 101
God Stats
2W - 3L
1,407 SR
Queue Stats
212W - 195L
1,536 Elo+
Solo
Ganesha
Ganesha
Hombresinombre
Ganesha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,357 Elo+
Solo
Hera
Hera
UsualNoccasionl
Hera
Level 149
God Stats
8W - 2L
1,767 SR
Queue Stats
510W - 541L
1,453 Elo+
Solo
Neith
Neith
X3ntaris
Neith
Level 107
God Stats
8W - 2L
1,719 SR
Queue Stats
231W - 241L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
dalek4eva
Gilgamesh
Level 128
God Stats
2W - 2L
1,359 SR
Queue Stats
238W - 253L
1,482 Elo+
Solo
Team Averages
Level 117
1,551 SR
1,451 Elo+

VS

Team Averages
Level 107
1,468 SR
1,464 Elo+
Serqet
Serqet
 
Serqet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Amante92
Chiron
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 46L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Saniste5154
Kuzenbo
Level 96
God Stats
12W - 7L
1,575 SR
Queue Stats
659W - 773L
1,450 Elo+
Solo
Hercules
Hercules
langesgras
Hercules
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,321 Elo+
Party 1
Ymir
Ymir
xIcemasterx
Ymir
Level 104
God Stats
0W - 2L
1,266 SR
Queue Stats
52W - 43L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Emelqua
Hou Yi
11
4 / 1 / 1
6,568
1,314
3,232
2,249
870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 5
6,193
1,239
1,282
3,474
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 1 / 4
5,954
1,191
3,503
2,139
860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
X3ntaris
Neith
10
0 / 1 / 5
5,825
1,165
2,840
2,878
1,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
dalek4eva
Gilgamesh
11
2 / 2 / 4
6,415
1,283
2,740
4,870
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 0 / 2
4,845
969
298
621
572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
Amante92
Chiron
11
3 / 2 / 2
5,350
1,070
4,396
4,127
1,511
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
Saniste5154
Kuzenbo
5
0 / 0 / 0
4,312
862
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
langesgras
Hercules
9
1 / 3 / 2
4,777
955
1,359
6,993
4,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

11
2 / 2 / 2
5,374
1,075
3,561
5,331
5,319
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
7
Kills
6
6
Deaths
7
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
0
2
1
L
Chiron
Amante92
Chiron
3
2
2
2
W
Hou Yi
Emelqua
Hou Yi
4
1
1
4.5
W
0
1
5
2.5
L
Kuzenbo
Saniste5154
Kuzenbo
0
0
0
0
W
1
1
4
3
W
Neith
X3ntaris
Neith
0
1
5
2.5
W
Gilgamesh
dalek4eva
Gilgamesh
2
2
4
2
L
Hercules
langesgras
Hercules
1
3
2
0.67
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,597
Damage
9,614
15,610
Taken
17,072
9,724
Mitigated
11,518
3,501
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
298
0
9
116
621
572
0
287
334
0
1,492
L
Chiron
Amante92
Chiron
4,396
1,039
397
1,235
4,127
1,511
0
846
3,281
0
10,623
W
Hou Yi
Emelqua
Hou Yi
3,232
1,293
333
333
2,249
870
478
619
1,593
0
7,730
W
1,282
30
240
838
3,474
3,131
0
1,007
2,467
7,035
0
L
Kuzenbo
Saniste5154
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
3,503
633
81
183
2,139
860
234
1,001
1,138
9,340
469
W
Neith
X3ntaris
Neith
2,840
1,021
204
805
2,878
1,144
174
448
2,394
0
11,014
W
Gilgamesh
dalek4eva
Gilgamesh
2,740
880
172
312
4,870
3,719
0
486
4,384
0
5,427
L
Hercules
langesgras
Hercules
1,359
350
87
1,743
6,993
4,116
0
2,256
4,737
0
1,359
L
3,561
253
196
1,222
5,331
5,319
0
1,249
4,082
7,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,955
Gold Earned
24,658
65
Minions Killed
16
0
Camps Cleared
0
501,227
Distance Traveled
332,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,845
969
1
0
0
38,948
0
L
Chiron
5,350
1,070
9
2
0
90,989
0
W
Hou Yi
6,568
1,314
16
3
0
81,512
0
W
Ganesha
6,193
1,239
0
0
0
107,228
0
L
Kuzenbo
4,312
862
0
0
0
0
0
W
Hera
5,954
1,191
11
2
0
111,316
0
W
Neith
5,825
1,165
24
5
0
79,714
0
W
Gilgamesh
6,415
1,283
14
3
0
121,457
0
L
Hercules
4,777
955
0
0
0
112,416
0
L
Ymir
5,374
1,075
6
1
0
90,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role