Player Matchup

Skadi
Skadi
Balfellia
Skadi
Level 170
God Stats
112W - 80L
1,685 SR
Queue Stats
219W - 172L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
Frieeza
Ao Kuang
Level 141
God Stats
4W - 0L
1,889 SR
Queue Stats
94W - 89L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
Killwaker
Cabrakan
Level 171
God Stats
6W - 1L
1,586 SR
Queue Stats
161W - 154L
1,541 Elo+
Party 1
Izanami
Izanami
MJPx
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Mercury
Mercury
Rxsiou
Mercury
Level 29
God Stats
5W - 4L
1,529 SR
Queue Stats
39W - 46L
1,469 Elo+
Party 2
Team Averages
Level 103
1,638 SR
1,529 Elo+

VS

Team Averages
Level 111
1,615 SR
1,579 Elo+
Tiamat
Tiamat
Duzvraguitas
Tiamat
Level 81
God Stats
3W - 6L
1,671 SR
Queue Stats
115W - 108L
1,594 Elo+
Solo
Apollo
Apollo
OsmosisGnomes
Apollo
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,668 Elo+
Solo
King Arthur
King Arthur
PancreaStone
King Arthur
Level 120
God Stats
43W - 39L
1,608 SR
Queue Stats
348W - 313L
1,517 Elo+
Solo
Ares
Ares
SpreaderOfCheeks
Ares
Level 146
God Stats
12W - 4L
1,665 SR
Queue Stats
364W - 324L
1,611 Elo+
Solo
Nemesis
Nemesis
smile4deathblow
Nemesis
Level 158
God Stats
11W - 12L
1,630 SR
Queue Stats
344W - 310L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Balfellia
Skadi
10
2 / 0 / 3
5,676
631
3,814
3,221
908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Frieeza
Ao Kuang
11
3 / 0 / 0
6,183
687
3,961
8,545
2,644
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cabrakan
Killwaker
Cabrakan
8
3 / 0 / 6
5,021
558
6,894
8,018
6,387
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
MJPx
Izanami
9
2 / 2 / 3
5,369
597
4,294
4,666
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Rxsiou
Mercury
9
5 / 0 / 1
5,566
618
3,801
5,107
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 2 / 0
5,150
572
4,377
4,833
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 1
5,393
599
4,238
6,431
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
PancreaStone
King Arthur
9
0 / 3 / 0
5,001
556
4,613
6,487
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

6
0 / 4 / 0
4,028
448
1,672
7,393
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,510
501
1,618
8,580
3,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Skadi
Balfellia
Skadi
2
0
3
3.5
L
Tiamat
0
2
0
0
W
Ao Kuang
Frieeza
Ao Kuang
3
0
0
3
W
Cabrakan
Killwaker
Cabrakan
3
0
6
6
W
Izanami
MJPx
Izanami
2
2
3
1.75
L
1
3
1
0.5
L
King Arthur
PancreaStone
King Arthur
0
3
0
0
W
Mercury
Rxsiou
Mercury
5
0
1
5.5
L
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,764
Damage
16,518
29,557
Taken
33,724
12,856
Mitigated
14,974
13,531
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Balfellia
Skadi
3,814
1,358
0
717
3,221
908
0
1,735
1,314
0
33,456
L
Tiamat
4,377
468
0
1,218
4,833
2,993
0
1,355
3,478
27,368
1,151
W
Ao Kuang
Frieeza
Ao Kuang
3,961
769
0
6,080
8,545
2,644
0
0
8,545
37,184
1,176
W
Cabrakan
Killwaker
Cabrakan
6,894
993
0
3,971
8,018
6,387
0
2,546
5,245
28,068
0
W
Izanami
MJPx
Izanami
4,294
3,293
0
1,682
4,666
1,315
0
300
4,366
0
23,532
L
4,238
2,898
0
2,086
6,431
1,811
0
1,605
4,826
0
33,988
L
King Arthur
PancreaStone
King Arthur
4,613
980
0
1,328
6,487
3,593
0
3,504
2,983
0
28,346
W
Mercury
Rxsiou
Mercury
3,801
2,227
0
1,081
5,107
1,602
0
862
4,127
0
32,702
L
1,672
28
0
1,636
7,393
3,171
0
3,036
4,357
9,289
0
L
1,618
756
0
783
8,580
3,406
0
1,216
7,364
0
27,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,815
Gold Earned
24,082
299
Minions Killed
256
0
Camps Cleared
0
976,057
Distance Traveled
868,140
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,676
631
69
8
0
197,466
0
L
Tiamat
5,150
572
84
9
0
213,327
0
W
Ao Kuang
6,183
687
80
9
0
167,007
0
W
Cabrakan
5,021
558
31
3
0
189,340
2
W
Izanami
5,369
597
56
6
0
174,451
0
L
Apollo
5,393
599
67
7
0
153,619
2
L
King Arthur
5,001
556
53
6
0
146,358
0
W
Mercury
5,566
618
63
7
0
247,793
4
L
Ares
4,028
448
9
1
0
145,115
3
L
Nemesis
4,510
501
43
5
0
209,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role