Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Kapööny
Apollo
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
201W - 207L
1,452 Elo+
Solo
Anubis
Anubis
LiseUke
Anubis
Level 129
God Stats
2W - 3L
1,535 SR
Queue Stats
53W - 66L
1,511 Elo+
Solo
Nu Wa
Nu Wa
VincereAutMore
Nu Wa
Level 167
God Stats
3W - 2L
1,659 SR
Queue Stats
323W - 316L
1,500 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,493 Elo+

VS

Team Averages
Level 128
1,560 SR
1,454 Elo+
Heimdallr
Heimdallr
AndrewW99
Heimdallr
Level 153
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
Garadex
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 1
Hercules
Hercules
Reszelo
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
alidmc35
Ah Puch
Level 158
God Stats
13W - 9L
1,617 SR
Queue Stats
665W - 667L
1,498 Elo+
Solo
Kali
Kali
graccceful
Kali
Level 124
God Stats
4W - 4L
1,428 SR
Queue Stats
762W - 717L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 2 / 4
8,107
811
9,600
11,612
11,195
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
 
Geb
13
0 / 3 / 4
7,461
746
6,011
8,235
7,121
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Kapööny
Apollo
13
1 / 5 / 5
7,610
761
6,236
9,099
3,201
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
LiseUke
Anubis
12
3 / 6 / 3
7,325
733
4,599
7,582
3,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 4
7,201
720
10,168
8,655
2,815
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AndrewW99
Heimdallr
15
5 / 2 / 10
8,658
866
9,235
7,754
3,145
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Garadex
Sun Wukong
15
4 / 1 / 9
8,565
857
5,018
8,856
5,262
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Reszelo
Hercules
13
1 / 2 / 12
7,882
788
2,304
8,725
7,242
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
alidmc35
Ah Puch
16
9 / 1 / 11
9,907
991
20,383
10,024
3,952
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 12
8,468
847
7,004
12,570
9,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
7
Kills
21
21
Deaths
8
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
4
2
L
Geb
 
Geb
0
3
4
0.67
W
Heimdallr
AndrewW99
Heimdallr
5
2
10
5
W
Sun Wukong
Garadex
Sun Wukong
4
1
9
8.5
L
Apollo
Kapööny
Apollo
1
5
5
0.7
L
Anubis
LiseUke
Anubis
3
6
3
0.75
W
Hercules
Reszelo
Hercules
1
2
12
3.5
L
1
5
4
0.6
W
Ah Puch
alidmc35
Ah Puch
9
1
11
14.5
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,614
Damage
43,944
45,183
Taken
47,929
27,375
Mitigated
29,415
9,202
Healing
22,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,600
422
430
1,733
11,612
11,195
0
5,597
5,774
0
19,192
L
Geb
 
Geb
6,011
85
604
1,076
8,235
7,121
0
4,419
3,707
13,656
0
W
Heimdallr
AndrewW99
Heimdallr
9,235
3,007
404
2,510
7,754
3,145
1,249
3,221
4,533
0
27,319
W
Sun Wukong
Garadex
Sun Wukong
5,018
737
1,675
2,480
8,856
5,262
383
3,976
4,880
0
18,033
L
Apollo
Kapööny
Apollo
6,236
2,801
821
1,736
9,099
3,201
0
3,727
5,192
0
11,657
L
Anubis
LiseUke
Anubis
4,599
0
150
194
7,582
3,043
0
2,967
4,540
16,365
0
W
Hercules
Reszelo
Hercules
2,304
198
1,113
2,563
8,725
7,242
78
4,626
4,099
0
4,508
L
10,168
1,091
795
1,663
8,655
2,815
0
3,361
5,118
19,824
0
W
Ah Puch
alidmc35
Ah Puch
20,383
525
1,584
3,278
10,024
3,952
792
3,870
6,154
37,025
755
W
7,004
1,729
1,028
5,658
12,570
9,814
228
5,085
7,485
0
14,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,704
Gold Earned
43,480
110
Minions Killed
136
0
Camps Cleared
0
974,303
Distance Traveled
1,003,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,107
811
27
3
0
196,026
0
L
Geb
7,461
746
18
2
0
150,401
0
W
Heimdallr
8,658
866
41
4
0
179,265
0
W
Sun Wukong
8,565
857
40
4
0
209,277
0
L
Apollo
7,610
761
20
2
0
212,579
0
L
Anubis
7,325
733
25
3
0
188,611
0
W
Hercules
7,882
788
3
0
0
192,395
0
L
Nu Wa
7,201
720
20
2
0
226,686
0
W
Ah Puch
9,907
991
37
4
0
203,463
0
W
Kali
8,468
847
15
2
0
218,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role