Player Matchup

Pele
Pele
Chewwy69
Pele
Level 161
God Stats
2W - 1L
1,559 SR
Queue Stats
110W - 124L
1,478 Elo+
Party 2
Bacchus
Bacchus
Kubi9034
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,446 Elo+
Solo
Cthulhu
Cthulhu
Moreno-Ross
Cthulhu
Level 102
God Stats
58W - 40L
1,561 SR
Queue Stats
347W - 342L
1,432 Elo+
Solo
Medusa
Medusa
TrashPanda17244
Medusa
Level 129
God Stats
1W - 0L
1,602 SR
Queue Stats
129W - 135L
1,461 Elo+
Party 2
Merlin
Merlin
jjay585
Merlin
Level 146
God Stats
8W - 5L
1,562 SR
Queue Stats
271W - 280L
1,425 Elo+
Solo
Team Averages
Level 128
1,557 SR
1,449 Elo+

VS

Team Averages
Level 78
1,574 SR
1,474 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Crackedfn22
Da Ji
Level 47
God Stats
2W - 1L
1,811 SR
Queue Stats
51W - 50L
1,448 Elo+
Solo
Scylla
Scylla
Damontej143
Scylla
Level 69
God Stats
0W - 2L
1,544 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 1
Sol
Sol
JThingSoNasty
Sol
Level 125
God Stats
1W - 3L
1,380 SR
Queue Stats
13W - 16L
1,438 Elo+
Party 1
Bake Kujira
Bake Kujira
Rain-Trails
Bake Kujira
Level 26
God Stats
1W - 1L
1,637 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
7 / 1 / 2
7,230
657
5,603
8,246
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Kubi9034
Bacchus
10
4 / 0 / 5
6,609
601
3,201
5,502
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Moreno-Ross
Cthulhu
12
2 / 0 / 1
7,000
636
6,896
5,973
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 8
6,732
612
8,530
6,476
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
jjay585
Merlin
12
0 / 0 / 1
7,046
641
1,384
2,514
702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 0
5,380
489
3,275
11,396
5,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 4 / 0
4,644
422
1,708
8,581
2,152
Scylla
11
0 / 1 / 0
5,310
483
1,265
3,407
880
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
4,979
453
5,314
7,809
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
Rain-Trails
Bake Kujira
8
1 / 5 / 0
5,910
537
2,123
8,369
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
16
Kills
1
1
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Pele
7
1
2
8
L
0
4
0
0
L
Scylla
0
1
0
0
L
0
5
0
0
W
Bacchus
Kubi9034
Bacchus
4
0
5
6.5
W
Cthulhu
Moreno-Ross
Cthulhu
2
0
1
2.5
L
Bake Kujira
Rain-Trails
Bake Kujira
1
5
0
0.2
W
3
0
8
7
W
Merlin
jjay585
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,614
Damage
13,685
28,711
Taken
39,562
15,402
Mitigated
15,308
7,423
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,275
1,456
0
3,953
11,396
5,823
0
5,020
5,706
0
32,751
W
Pele
5,603
1,244
0
1,461
8,246
3,282
0
595
7,651
0
63,601
L
1,708
188
0
1,717
8,581
2,152
0
1,796
6,613
0
19,226
L
Scylla
1,265
0
0
0
3,407
880
0
977
2,247
29,640
0
L
5,314
1,321
0
2,262
7,809
1,676
0
1,372
6,437
30,643
956
W
Bacchus
Kubi9034
Bacchus
3,201
435
132
1,706
5,502
4,833
0
3,288
2,214
10,507
1,740
W
Cthulhu
Moreno-Ross
Cthulhu
6,896
247
50
1,830
5,973
4,475
0
0
5,973
42,304
1,179
L
Bake Kujira
Rain-Trails
Bake Kujira
2,123
679
0
430
8,369
4,777
0
1,149
7,220
7,986
1,145
W
8,530
1,980
0
1,639
6,476
2,110
515
2,984
3,492
0
52,515
W
Merlin
jjay585
Merlin
1,384
0
0
605
2,514
702
0
1,265
1,249
39,937
1,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,617
Gold Earned
26,223
400
Minions Killed
227
0
Camps Cleared
0
1,148,739
Distance Traveled
1,064,825
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,380
489
68
6
0
225,452
2
W
Pele
7,230
657
106
10
0
280,864
3
L
Da Ji
4,644
422
29
3
0
189,127
2
L
Scylla
5,310
483
50
5
0
227,896
0
L
Sol
4,979
453
59
5
0
202,602
0
W
Bacchus
6,609
601
13
1
0
222,746
0
W
Cthulhu
7,000
636
98
9
0
240,306
3
L
Bake Kujira
5,910
537
21
2
0
219,748
0
W
Medusa
6,732
612
82
7
0
227,652
0
W
Merlin
7,046
641
101
9
0
177,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role