Player Matchup

Olorun
Olorun
IX nekros XI
Olorun
Level 59
God Stats
2W - 0L
1,720 SR
Queue Stats
19W - 10L
1,463 Elo+
Party 1
Yemoja
Yemoja
UnworthySoul
Yemoja
Level 49
God Stats
3W - 0L
1,727 SR
Queue Stats
18W - 10L
1,443 Elo+
Party 1
Fenrir
Fenrir
tren2swxy_
Fenrir
Level 43
God Stats
23W - 25L
1,395 SR
Queue Stats
126W - 148L
1,342 Elo+
Solo
Team Averages
Level 50
1,614 SR
1,416 Elo+

VS

Team Averages
Level 36
1,369 SR
1,214 Elo+
Cupid
Cupid
JeabsAGS
Cupid
Level 38
God Stats
2W - 3L
1,350 SR
Queue Stats
13W - 37L
1,269 Elo+
Party 2
Mercury
Mercury
SixthPathSage33
Mercury
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,113 Elo+
Solo
Da Ji
Da Ji
wettybandz
Da Ji
Level 27
God Stats
4W - 4L
1,256 SR
Queue Stats
11W - 38L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 2 / 10
11,347
1,032
10,455
7,797
3,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
3 / 1 / 9
9,485
862
7,379
9,681
8,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Fenrir
tren2swxy_
Fenrir
16
7 / 0 / 5
10,374
943
6,379
4,732
2,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JeabsAGS
Cupid
14
2 / 6 / 0
8,522
775
7,264
11,356
4,202
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 4 / 2
8,046
731
1,921
7,899
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
13
1 / 6 / 2
8,379
762
8,108
10,962
4,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
3
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Olorun
6
2
10
5.5
L
Cupid
JeabsAGS
Cupid
2
6
0
0.33
L
0
4
2
0.25
W
Yemoja
3
1
9
7.5
W
Fenrir
tren2swxy_
Fenrir
7
0
5
9.5
L
Da Ji
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
17,293
22,210
Taken
30,217
15,162
Mitigated
12,010
7,211
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
10,455
4,007
1,400
2,195
7,797
3,410
2,848
28
7,769
42,232
211
L
Cupid
JeabsAGS
Cupid
7,264
4,511
37
611
11,356
4,202
0
6,668
4,543
0
22,708
L
1,921
449
0
604
7,899
2,962
367
4,935
2,838
0
17,109
W
Yemoja
7,379
584
1,251
1,491
9,681
8,927
929
12
9,669
17,739
0
W
Fenrir
tren2swxy_
Fenrir
6,379
1,175
0
874
4,732
2,825
0
29
4,703
0
20,427
L
Da Ji
8,108
3,193
0
288
10,962
4,846
0
6,158
4,619
0
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,206
Gold Earned
24,947
118
Minions Killed
100
0
Camps Cleared
0
589,203
Distance Traveled
547,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,347
1,032
67
6
0
197,057
0
L
Cupid
8,522
775
39
4
0
168,422
0
L
Mercury
8,046
731
32
3
0
184,200
0
W
Yemoja
9,485
862
29
3
0
169,580
0
W
Fenrir
10,374
943
22
2
0
222,566
0
L
Da Ji
8,379
762
29
3
0
194,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role