Player Matchup

Guan Yu
Guan Yu
Claytvn
Guan Yu
Level 127
God Stats
4W - 7L
1,541 SR
Queue Stats
207W - 189L
1,486 Elo+
Solo
Ix Chel
Ix Chel
Fluffycutecat
Ix Chel
Level 127
God Stats
0W - 4L
1,305 SR
Queue Stats
74W - 74L
1,545 Elo+
Party 1
Ganesha
Ganesha
Maightt
Ganesha
Level 235
God Stats
2W - 4L
1,686 SR
Queue Stats
112W - 97L
1,649 Elo+
Solo
Sol
Sol
RandreaM9614
Sol
Level 109
God Stats
15W - 18L
1,529 SR
Queue Stats
594W - 615L
1,482 Elo+
Party 1
Ravana
Ravana
Smîter
Ravana
Level 194
God Stats
8W - 6L
1,658 SR
Queue Stats
245W - 240L
1,643 Elo+
Party 1
Team Averages
Level 158
1,544 SR
1,561 Elo+

VS

Team Averages
Level 158
1,681 SR
1,613 Elo+
Atlas
Atlas
S1lverF0xx
Atlas
Level 148
God Stats
11W - 3L
1,638 SR
Queue Stats
100W - 68L
1,642 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Turtlemanarmy
Maman Brigitte
Level 156
God Stats
6W - 1L
1,746 SR
Queue Stats
139W - 105L
1,646 Elo+
Party 2
Hercules
Hercules
UniversalEnemy7
Hercules
Level 144
God Stats
4W - 3L
1,775 SR
Queue Stats
577W - 539L
1,530 Elo+
Solo
Nu Wa
Nu Wa
cerslays
Nu Wa
Level 159
God Stats
28W - 28L
1,582 SR
Queue Stats
260W - 261L
1,583 Elo+
Solo
Neith
Neith
xXV3n0mKill3rXx
Neith
Level 184
God Stats
9W - 6L
1,664 SR
Queue Stats
105W - 62L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Claytvn
Guan Yu
14
0 / 4 / 1
8,252
485
7,568
16,689
12,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ix Chel
14
1 / 4 / 2
8,969
528
7,684
9,468
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Maightt
Ganesha
13
0 / 1 / 2
8,040
473
4,293
12,580
9,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 0
8,085
476
1,699
10,124
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Smîter
Ravana
17
3 / 2 / 0
9,253
544
6,798
11,586
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 0 / 4
8,419
495
8,302
11,907
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maman Brigitte
Turtlemanarmy
Maman Brigitte
17
7 / 0 / 2
9,388
552
8,769
11,453
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
17
1 / 1 / 6
10,064
592
11,492
15,300
16,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
cerslays
Nu Wa
15
1 / 2 / 4
8,652
509
9,064
7,970
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 1 / 3
9,034
531
10,233
5,276
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Claytvn
Guan Yu
0
4
1
0.13
L
Ix Chel
1
4
2
0.5
L
Ganesha
Maightt
Ganesha
0
1
2
1
L
0
3
0
0
W
Atlas
2
0
4
4
L
Ravana
Smîter
Ravana
3
2
0
1.5
W
Maman Brigitte
Turtlemanarmy
Maman Brigitte
7
0
2
8
W
Hercules
1
1
6
4
W
Nu Wa
cerslays
Nu Wa
1
2
4
1.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,042
Damage
47,860
60,447
Taken
51,906
30,909
Mitigated
35,378
21,638
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Claytvn
Guan Yu
7,568
1,239
471
7,852
16,689
12,267
0
4,845
10,693
0
57,682
L
Ix Chel
7,684
143
794
2,490
9,468
2,721
300
7,322
1,678
81,329
864
L
Ganesha
Maightt
Ganesha
4,293
426
0
2,110
12,580
9,488
0
6,228
6,174
34,951
0
L
1,699
396
0
3,579
10,124
2,598
715
3,034
7,069
46,668
6,180
W
Atlas
8,302
3,381
0
4,270
11,907
10,527
33
5,059
6,848
35,517
2,597
L
Ravana
Smîter
Ravana
6,798
1,521
0
4,342
11,586
3,835
0
6,418
4,926
0
92,999
W
Maman Brigitte
Turtlemanarmy
Maman Brigitte
8,769
316
0
8,163
11,453
4,399
20
1,276
10,177
86,869
0
W
Hercules
11,492
2,296
0
8,769
15,300
16,319
0
581
14,719
15,213
68,847
W
Nu Wa
cerslays
Nu Wa
9,064
2,535
0
1,000
7,970
2,405
103
5,566
2,404
68,044
0
W
10,233
4,597
0
2,695
5,276
1,728
180
1,164
4,112
0
73,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
45,557
595
Minions Killed
576
0
Camps Cleared
0
1,779,361
Distance Traveled
1,800,296
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,252
485
107
6
0
361,372
2
L
Ix Chel
8,969
528
170
10
0
334,350
6
L
Ganesha
8,040
473
24
1
0
348,891
6
L
Sol
8,085
476
134
8
0
323,893
4
W
Atlas
8,419
495
53
3
0
366,811
0
L
Ravana
9,253
544
160
9
0
410,855
0
W
Maman Brigitte
9,388
552
126
7
0
440,003
2
W
Hercules
10,064
592
141
8
0
314,895
0
W
Nu Wa
8,652
509
136
8
0
348,848
3
W
Neith
9,034
531
120
7
0
329,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role