Player Matchup

Baba Yaga
Baba Yaga
Crawond
Baba Yaga
Level 158
God Stats
1W - 2L
1,340 SR
Queue Stats
36W - 49L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
Merses
Cthulhu
Level 158
God Stats
1W - 0L
1,495 SR
Queue Stats
44W - 49L
1,468 Elo+
Party 1
Mercury
Mercury
Mindr1pper
Mercury
Level 141
God Stats
3W - 1L
1,730 SR
Queue Stats
26W - 23L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
evgeniy68ru
Danzaburou
Level 39
God Stats
12W - 19L
1,365 SR
Queue Stats
29W - 43L
1,295 Elo+
Solo
Odin
Odin
thiemo0204
Odin
Level 84
God Stats
15W - 6L
1,642 SR
Queue Stats
159W - 173L
1,419 Elo+
Solo
Team Averages
Level 116
1,514 SR
1,430 Elo+

VS

Team Averages
Level 74
1,595 SR
1,459 Elo+
Hachiman
Hachiman
 
Hachiman
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AresPro12
Geb
Level 95
God Stats
6W - 5L
1,629 SR
Queue Stats
203W - 176L
1,523 Elo+
Party 2
Fenrir
Fenrir
Grobar1116
Fenrir
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 60L
1,419 Elo+
Party 3
Mulan
Mulan
Reapi3412
Mulan
Level 23
God Stats
5W - 5L
1,687 SR
Queue Stats
51W - 81L
1,370 Elo+
Party 3
Sol
Sol
Shun75
Sol
Level 105
God Stats
2W - 3L
1,656 SR
Queue Stats
420W - 399L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Crawond
Baba Yaga
15
7 / 2 / 2
8,972
641
10,591
7,119
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Merses
Cthulhu
14
10 / 2 / 5
9,461
676
13,741
10,959
11,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Mindr1pper
Mercury
12
1 / 1 / 4
7,235
517
2,898
9,242
3,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
evgeniy68ru
Danzaburou
11
1 / 3 / 2
6,872
491
4,866
6,958
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 2 / 3
7,984
570
5,646
9,987
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 0 / 0
7,448
532
5,786
6,430
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 5
6,907
493
3,927
12,143
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Fenrir
Grobar1116
Fenrir
12
5 / 5 / 3
7,995
571
4,476
11,397
4,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mulan
Reapi3412
Mulan
11
1 / 9 / 1
6,840
489
5,376
15,684
6,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sol
Shun75
Sol
13
2 / 3 / 3
8,335
595
7,449
12,438
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
20
Kills
10
10
Deaths
20
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
0
0
2
L
0
3
5
0.83
W
Baba Yaga
Crawond
Baba Yaga
7
2
2
4
L
Fenrir
Grobar1116
Fenrir
5
5
3
1.3
W
Cthulhu
Merses
Cthulhu
10
2
5
6.25
W
Mercury
Mindr1pper
Mercury
1
1
4
3
L
Mulan
Reapi3412
Mulan
1
9
1
0.17
L
Sol
Shun75
Sol
2
3
3
1.17
W
Danzaburou
evgeniy68ru
Danzaburou
1
3
2
0.67
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,742
Damage
27,014
44,265
Taken
58,092
26,396
Mitigated
24,298
8,172
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,786
3,648
0
3,297
6,430
1,897
484
0
6,430
0
57,536
L
3,927
638
0
3,150
12,143
7,503
0
3,149
8,994
16,204
0
W
Baba Yaga
Crawond
Baba Yaga
10,591
462
0
2,253
7,119
2,941
679
2,080
5,039
66,590
0
L
Fenrir
Grobar1116
Fenrir
4,476
868
0
952
11,397
4,198
0
5,870
5,527
0
38,870
W
Cthulhu
Merses
Cthulhu
13,741
705
0
1,990
10,959
11,516
297
2,179
8,780
53,371
1,859
W
Mercury
Mindr1pper
Mercury
2,898
713
0
829
9,242
3,249
0
2,337
6,905
0
47,689
L
Mulan
Reapi3412
Mulan
5,376
843
0
2,390
15,684
6,650
0
6,757
8,927
0
41,491
L
Sol
Shun75
Sol
7,449
1,988
0
5,541
12,438
4,050
1,197
7,455
4,983
62,840
1,394
W
Danzaburou
evgeniy68ru
Danzaburou
4,866
1,551
391
1,365
6,958
2,321
72
2,066
4,892
0
35,656
W
5,646
856
0
1,344
9,987
6,369
0
2,686
7,301
0
53,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
37,525
415
Minions Killed
376
0
Camps Cleared
0
1,358,482
Distance Traveled
1,330,581
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,448
532
111
8
0
261,281
6
L
Geb
6,907
493
19
1
0
268,195
0
W
Baba Yaga
8,972
641
107
8
0
285,557
1
L
Fenrir
7,995
571
60
4
0
305,554
0
W
Cthulhu
9,461
676
81
6
0
256,430
0
W
Mercury
7,235
517
88
6
0
317,213
0
L
Mulan
6,840
489
62
4
0
245,965
0
L
Sol
8,335
595
124
9
0
249,586
3
W
Danzaburou
6,872
491
61
4
0
221,906
0
W
Odin
7,984
570
78
6
0
277,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role