Player Matchup

Horus
Horus
Dreadnaught1585
Horus
Level 59
God Stats
4W - 4L
1,517 SR
Queue Stats
61W - 57L
1,453 Elo+
Party 1
Ravana
Ravana
Guy-_-Sensei-_-
Ravana
Level 117
God Stats
6W - 3L
1,643 SR
Queue Stats
40W - 39L
1,497 Elo+
Party 1
Vamana
Vamana
Jiraiya2066
Vamana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,502 Elo+
Party 1
Xing Tian
Xing Tian
KohaiNaughty
Xing Tian
Level 156
God Stats
12W - 11L
1,555 SR
Queue Stats
303W - 361L
1,475 Elo+
Solo
Agni
Agni
PancreaStone
Agni
Level 120
God Stats
26W - 20L
1,637 SR
Queue Stats
345W - 312L
1,529 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,491 Elo+

VS

Team Averages
Level 127
1,509 SR
1,477 Elo+
Olorun
Olorun
 
Olorun
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Cherumm
Athena
Level 145
God Stats
2W - 1L
1,536 SR
Queue Stats
29W - 25L
1,487 Elo+
Solo
Fenrir
Fenrir
Ctack
Fenrir
Level 191
God Stats
7W - 4L
1,559 SR
Queue Stats
320W - 307L
1,544 Elo+
Solo
Persephone
Persephone
McMatterhorn
Persephone
Level 77
God Stats
8W - 5L
1,582 SR
Queue Stats
196W - 210L
1,445 Elo+
Solo
Nike
Nike
gnxalo
Nike
Level 123
God Stats
4W - 7L
1,366 SR
Queue Stats
190W - 242L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,387
414
5,333
12,355
5,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 3
6,044
465
6,010
9,959
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
11
3 / 5 / 0
6,550
504
4,527
10,014
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
KohaiNaughty
Xing Tian
12
0 / 3 / 1
7,167
551
8,006
17,194
12,201
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 2
6,735
518
3,094
6,843
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
8 / 0 / 1
8,793
676
11,863
6,561
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Athena
Cherumm
Athena
12
1 / 1 / 8
7,727
594
3,773
8,926
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Ctack
Fenrir
14
9 / 1 / 3
8,520
655
8,228
12,464
5,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
McMatterhorn
Persephone
13
2 / 3 / 5
8,111
624
7,876
7,519
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
gnxalo
Nike
14
1 / 0 / 4
8,521
655
8,599
11,362
8,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
21
21
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
0
1
8.5
W
Athena
Cherumm
Athena
1
1
8
5
W
Fenrir
Ctack
Fenrir
9
1
3
10.5
L
0
5
2
0.2
L
1
5
3
0.5
L
Vamana
3
5
0
0.6
L
Xing Tian
KohaiNaughty
Xing Tian
0
3
1
0.17
W
Persephone
McMatterhorn
Persephone
2
3
5
1.5
L
0
3
2
0.33
W
Nike
gnxalo
Nike
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
40,339
56,365
Taken
46,832
26,332
Mitigated
26,050
13,577
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
11,863
7,270
156
4,994
6,561
2,335
2,344
709
5,693
70,765
0
W
Athena
Cherumm
Athena
3,773
1,327
0
1,854
8,926
7,483
55
497
8,195
17,436
2,054
W
Fenrir
Ctack
Fenrir
8,228
1,317
0
1,923
12,464
5,753
0
1,525
10,755
0
65,982
L
5,333
2,445
520
3,303
12,355
5,746
0
6,629
5,596
0
23,868
L
6,010
1,116
0
1,480
9,959
3,537
0
3,495
6,254
0
38,219
L
Vamana
4,527
1,692
0
2,070
10,014
3,277
0
6,603
3,343
0
34,552
L
Xing Tian
KohaiNaughty
Xing Tian
8,006
1,012
0
4,250
17,194
12,201
0
2,353
14,841
55,987
3,225
W
Persephone
McMatterhorn
Persephone
7,876
170
0
1,952
7,519
1,996
390
1,464
5,929
43,303
1,617
L
3,094
261
0
1,954
6,843
1,571
0
3,272
3,411
44,167
0
W
Nike
gnxalo
Nike
8,599
1,322
0
1,000
11,362
8,483
44
6,516
4,746
0
68,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
41,672
341
Minions Killed
464
0
Camps Cleared
0
1,408,218
Distance Traveled
1,370,458
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,793
676
107
8
0
240,413
0
W
Athena
7,727
594
31
2
0
285,491
2
W
Fenrir
8,520
655
107
8
0
330,851
2
L
Horus
5,387
414
27
2
0
299,934
0
L
Ravana
6,044
465
63
5
0
281,006
1
L
Vamana
6,550
504
52
4
0
292,048
0
L
Xing Tian
7,167
551
113
9
0
252,971
3
W
Persephone
8,111
624
82
6
0
260,527
6
L
Agni
6,735
518
86
7
0
282,259
0
W
Nike
8,521
655
137
11
0
253,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role