Player Matchup

Sylvanus
Sylvanus
Bbeastin711
Sylvanus
Level 75
God Stats
38W - 28L
1,656 SR
Queue Stats
171W - 129L
1,562 Elo+
Party 1
Nu Wa
Nu Wa
La_Ashlan
Nu Wa
Level 153
God Stats
11W - 8L
1,608 SR
Queue Stats
201W - 175L
1,544 Elo+
Party 1
Hachiman
Hachiman
Trucker1214
Hachiman
Level 36
God Stats
5W - 3L
1,611 SR
Queue Stats
28W - 13L
1,679 Elo+
Solo
Tsukuyomi
Tsukuyomi
iDhiegow
Tsukuyomi
Level 120
God Stats
1W - 1L
1,199 SR
Queue Stats
2W - 2L
1,415 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 122
God Stats
208W - 203L
1,568 SR
Queue Stats
208W - 203L
1,518 Elo+
Solo
Team Averages
Level 101
1,528 SR
1,544 Elo+

VS

Team Averages
Level 123
1,628 SR
1,468 Elo+
Izanami
Izanami
BETTER person12
Izanami
Level 107
God Stats
3W - 1L
1,915 SR
Queue Stats
38W - 51L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
Benf05
Aphrodite
Level 104
God Stats
2W - 6L
1,426 SR
Queue Stats
45W - 75L
1,429 Elo+
Party 2
Horus
Horus
Dobby05
Horus
Level 125
God Stats
13W - 12L
1,546 SR
Queue Stats
118W - 152L
1,468 Elo+
Party 2
Hercules
Hercules
ngroat27
Hercules
Level 129
God Stats
1W - 2L
1,674 SR
Queue Stats
375W - 376L
1,534 Elo+
Party 2
Ares
Ares
theBR0WNiE
Ares
Level 148
God Stats
18W - 14L
1,577 SR
Queue Stats
363W - 389L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bbeastin711
Sylvanus
14
2 / 0 / 11
8,766
548
6,752
13,044
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
La_Ashlan
Nu Wa
15
0 / 0 / 12
9,464
592
9,002
5,498
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Trucker1214
Hachiman
18
8 / 1 / 2
10,576
661
9,708
4,837
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
iDhiegow
Tsukuyomi
14
3 / 4 / 4
8,217
514
7,928
12,894
4,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
yimby101
Vulcan
15
6 / 2 / 2
9,311
582
14,210
5,791
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,870
492
1,727
7,599
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Aphrodite
Benf05
Aphrodite
13
4 / 4 / 1
8,065
504
6,751
11,389
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Dobby05
Horus
14
2 / 2 / 3
7,884
493
5,211
15,250
6,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
ngroat27
Hercules
15
0 / 2 / 1
8,737
546
3,048
13,337
14,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 7 / 0
6,542
409
5,073
16,633
11,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
19
Kills
7
7
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Sylvanus
Bbeastin711
Sylvanus
2
0
11
7.5
L
Aphrodite
Benf05
Aphrodite
4
4
1
1.13
L
Horus
Dobby05
Horus
2
2
3
1.75
W
Nu Wa
La_Ashlan
Nu Wa
0
0
12
6
W
Hachiman
Trucker1214
Hachiman
8
1
2
9
W
Tsukuyomi
iDhiegow
Tsukuyomi
3
4
4
1.25
L
Hercules
ngroat27
Hercules
0
2
1
0.25
L
0
7
0
0
W
Vulcan
yimby101
Vulcan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,600
Damage
21,810
42,064
Taken
64,208
24,358
Mitigated
37,709
14,663
Healing
21,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,727
1,317
0
1,593
7,599
2,170
0
1,409
6,090
0
54,298
W
Sylvanus
Bbeastin711
Sylvanus
6,752
1,277
949
3,920
13,044
12,385
16
5,428
7,568
22,216
0
L
Aphrodite
Benf05
Aphrodite
6,751
767
2,630
5,190
11,389
3,281
0
7,233
3,742
51,625
1,622
L
Horus
Dobby05
Horus
5,211
2,048
480
3,779
15,250
6,638
0
4,697
10,206
0
65,217
W
Nu Wa
La_Ashlan
Nu Wa
9,002
2,458
52
1,403
5,498
3,617
196
734
4,432
60,240
0
W
Hachiman
Trucker1214
Hachiman
9,708
6,345
0
2,436
4,837
1,676
277
467
4,370
0
102,935
W
Tsukuyomi
iDhiegow
Tsukuyomi
7,928
1,750
0
4,572
12,894
4,387
0
2,892
9,910
0
65,764
L
Hercules
ngroat27
Hercules
3,048
516
0
5,797
13,337
14,201
0
6,368
6,358
0
70,490
L
5,073
34
0
1,744
16,633
11,419
0
7,993
8,252
14,202
1,692
W
Vulcan
yimby101
Vulcan
14,210
369
0
1,331
5,791
2,293
810
2,670
3,121
64,042
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
39,098
524
Minions Killed
504
0
Camps Cleared
0
1,569,514
Distance Traveled
1,568,524
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,870
492
113
7
0
305,184
2
W
Sylvanus
8,766
548
24
2
0
286,914
6
L
Aphrodite
8,065
504
115
7
0
281,480
0
L
Horus
7,884
493
110
7
0
350,510
0
W
Nu Wa
9,464
592
127
8
0
278,539
3
W
Hachiman
10,576
661
157
10
0
296,109
0
W
Tsukuyomi
8,217
514
98
6
0
364,063
0
L
Hercules
8,737
546
149
9
0
311,906
3
L
Ares
6,542
409
17
1
0
319,444
4
W
Vulcan
9,311
582
118
7
0
343,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role