Player Matchup

Thoth
Thoth
AIphaBetaGamma
Thoth
Level 157
God Stats
2W - 11L
1,229 SR
Queue Stats
499W - 517L
1,539 Elo+
Solo
King Arthur
King Arthur
GIMMETHEFENT
King Arthur
Level 121
God Stats
8W - 9L
1,464 SR
Queue Stats
266W - 275L
1,523 Elo+
Solo
Lancelot
Lancelot
Gunghoagie
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,577 Elo+
Solo
Fafnir
Fafnir
Yeadonevo
Fafnir
Level 157
God Stats
1W - 2L
1,749 SR
Queue Stats
122W - 131L
1,516 Elo+
Solo
Bastet
Bastet
itzadoozi
Bastet
Level 181
God Stats
7W - 5L
1,591 SR
Queue Stats
399W - 418L
1,466 Elo+
Solo
Team Averages
Level 128
1,507 SR
1,524 Elo+

VS

Team Averages
Level 134
1,582 SR
1,519 Elo+
Kuzenbo
Kuzenbo
FairyInABottle
Kuzenbo
Level 143
God Stats
3W - 2L
1,510 SR
Queue Stats
156W - 169L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Grimmjow23
Kukulkan
Level 126
God Stats
8W - 2L
1,687 SR
Queue Stats
471W - 425L
1,524 Elo+
Solo
Hera
Hera
Mlaubzz16
Hera
Level 116
God Stats
15W - 6L
1,489 SR
Queue Stats
152W - 127L
1,464 Elo+
Party 1
Yu Huang
Yu Huang
Oceansssss
Yu Huang
Level 129
God Stats
11W - 5L
1,685 SR
Queue Stats
498W - 508L
1,609 Elo+
Party 1
Sun Wukong
Sun Wukong
swafmaster
Sun Wukong
Level 156
God Stats
3W - 3L
1,537 SR
Queue Stats
320W - 358L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,572
688
10,879
6,937
2,265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GIMMETHEFENT
King Arthur
15
2 / 6 / 3
7,546
686
3,833
13,498
10,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Gunghoagie
Lancelot
14
2 / 4 / 6
8,115
738
7,647
12,646
12,059
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
Yeadonevo
Fafnir
14
3 / 6 / 5
8,795
800
7,348
17,918
21,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
itzadoozi
Bastet
12
1 / 5 / 5
6,873
625
8,398
10,142
3,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 17
10,010
910
6,816
9,713
12,977
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Grimmjow23
Kukulkan
15
3 / 3 / 10
9,454
859
11,547
9,322
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
15
5 / 1 / 15
9,641
876
7,464
5,715
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Oceansssss
Yu Huang
14
4 / 3 / 10
9,285
844
12,032
7,481
2,466
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
swafmaster
Sun Wukong
16
9 / 2 / 14
9,745
886
14,138
12,912
11,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
24
24
Deaths
11
24
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
3
2
17
5.75
L
King Arthur
GIMMETHEFENT
King Arthur
2
6
3
0.58
W
Kukulkan
Grimmjow23
Kukulkan
3
3
10
2.67
L
Lancelot
Gunghoagie
Lancelot
2
4
6
1.25
W
Hera
5
1
15
12.5
W
Yu Huang
Oceansssss
Yu Huang
4
3
10
3
L
Fafnir
Yeadonevo
Fafnir
3
6
5
0.92
L
Bastet
itzadoozi
Bastet
1
5
5
0.7
W
Sun Wukong
swafmaster
Sun Wukong
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,105
Damage
51,997
61,141
Taken
45,143
50,631
Mitigated
32,581
14,355
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,879
103
613
1,341
6,937
2,265
0
5,750
1,139
24,816
0
W
6,816
2,590
2,770
2,206
9,713
12,977
640
3,366
6,113
13,363
0
L
King Arthur
GIMMETHEFENT
King Arthur
3,833
180
611
1,386
13,498
10,913
0
7,828
5,516
0
13,652
W
Kukulkan
Grimmjow23
Kukulkan
11,547
756
933
967
9,322
3,639
667
3,544
5,651
29,333
0
L
Lancelot
Gunghoagie
Lancelot
7,647
1,157
96
1,130
12,646
12,059
0
5,467
6,832
0
14,023
W
Hera
7,464
1,645
580
1,817
5,715
1,968
2,438
3,182
2,533
19,626
0
W
Yu Huang
Oceansssss
Yu Huang
12,032
601
1,439
707
7,481
2,466
1,684
4,762
2,634
18,949
194
L
Fafnir
Yeadonevo
Fafnir
7,348
2,128
2,527
5,472
17,918
21,829
0
12,772
4,833
15,254
1,055
L
Bastet
itzadoozi
Bastet
8,398
1,284
0
1,179
10,142
3,565
0
5,876
4,066
0
14,819
W
Sun Wukong
swafmaster
Sun Wukong
14,138
2,129
1,319
5,514
12,912
11,531
713
3,155
9,410
0
20,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,901
Gold Earned
48,135
91
Minions Killed
132
0
Camps Cleared
0
955,721
Distance Traveled
1,045,502
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,572
688
29
3
0
189,898
0
W
Kuzenbo
10,010
910
18
2
0
218,886
0
L
King Arthur
7,546
686
16
1
0
170,175
0
W
Kukulkan
9,454
859
47
4
0
195,821
0
L
Lancelot
8,115
738
20
2
0
219,046
0
W
Hera
9,641
876
27
2
0
202,643
0
W
Yu Huang
9,285
844
18
2
0
224,210
0
L
Fafnir
8,795
800
11
1
0
168,204
0
L
Bastet
6,873
625
15
1
0
208,398
0
W
Sun Wukong
9,745
886
22
2
0
203,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role