Player Matchup

Aphrodite
Aphrodite
Agah
Aphrodite
Level 166
God Stats
1W - 0L
1,316 SR
Queue Stats
110W - 118L
1,574 Elo+
Party 2
Thor
Thor
CCihan
Thor
Level 199
God Stats
19W - 10L
1,603 SR
Queue Stats
217W - 231L
1,591 Elo+
Party 2
Hou Yi
Hou Yi
DsOnlyBronze
Hou Yi
Level 128
God Stats
1W - 1L
1,315 SR
Queue Stats
11W - 16L
1,489 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FALLN
Tsukuyomi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 101L
1,545 Elo+
Solo
Bacchus
Bacchus
IIB0ZKURTII
Bacchus
Level 171
God Stats
2W - 5L
1,335 SR
Queue Stats
302W - 335L
1,568 Elo+
Party 2
Team Averages
Level 161
1,414 SR
1,553 Elo+

VS

Team Averages
Level 136
1,489 SR
1,503 Elo+
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
americano34
Kukulkan
Level 142
God Stats
5W - 5L
1,622 SR
Queue Stats
224W - 226L
1,497 Elo+
Solo
Sol
Sol
lDonaRl
Sol
Level 149
God Stats
4W - 9L
1,370 SR
Queue Stats
399W - 411L
1,523 Elo+
Party 1
Bellona
Bellona
llFiXll
Bellona
Level 128
God Stats
3W - 5L
1,450 SR
Queue Stats
531W - 556L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Agah
Aphrodite
15
0 / 1 / 3
8,594
661
4,185
13,341
9,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
CCihan
Thor
17
6 / 1 / 4
9,974
767
17,325
12,036
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
16
4 / 2 / 5
9,579
737
14,623
10,689
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
FALLN
Tsukuyomi
16
2 / 3 / 7
9,417
724
14,179
13,423
5,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
IIB0ZKURTII
Bacchus
16
1 / 2 / 11
10,101
777
8,592
13,998
18,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 3 / 7
8,509
655
5,201
12,616
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
 
Yu Huang
15
2 / 2 / 4
8,382
645
8,260
9,086
3,921
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
americano34
Kukulkan
13
1 / 3 / 8
8,026
617
7,826
10,592
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
16
2 / 3 / 3
8,664
666
12,644
10,203
4,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
llFiXll
Bellona
16
2 / 2 / 6
8,238
634
13,257
19,461
19,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
13
Kills
9
9
Deaths
13
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
3
7
1.83
L
Yu Huang
 
Yu Huang
2
2
4
2
W
Aphrodite
Agah
Aphrodite
0
1
3
1.5
W
Thor
CCihan
Thor
6
1
4
8
W
Hou Yi
4
2
5
3.25
W
Tsukuyomi
FALLN
Tsukuyomi
2
3
7
1.83
W
Bacchus
IIB0ZKURTII
Bacchus
1
2
11
3.25
L
Kukulkan
americano34
Kukulkan
1
3
8
1.67
L
Sol
2
3
3
1.17
L
Bellona
llFiXll
Bellona
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,904
Damage
47,188
63,487
Taken
61,958
44,517
Mitigated
37,921
34,922
Healing
34,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,201
287
17,050
6,887
12,616
5,697
0
2,272
10,344
12,455
531
L
Yu Huang
 
Yu Huang
8,260
169
1,234
1,065
9,086
3,921
0
1,690
7,396
21,432
0
W
Aphrodite
Agah
Aphrodite
4,185
126
11,723
9,189
13,341
9,974
0
6,421
6,920
22,393
0
W
Thor
CCihan
Thor
17,325
510
1,675
1,537
12,036
5,646
0
7,773
4,263
0
25,460
W
Hou Yi
14,623
3,586
675
1,430
10,689
5,023
1,731
6,383
4,306
0
31,166
W
Tsukuyomi
FALLN
Tsukuyomi
14,179
1,862
1,888
3,596
13,423
5,651
0
7,143
6,280
0
33,695
W
Bacchus
IIB0ZKURTII
Bacchus
8,592
274
473
2,736
13,998
18,223
248
6,147
7,851
12,326
820
L
Kukulkan
americano34
Kukulkan
7,826
342
687
431
10,592
4,346
61
2,187
8,405
21,401
0
L
Sol
12,644
951
700
1,480
10,203
4,084
0
1,771
8,432
28,959
1,734
L
Bellona
llFiXll
Bellona
13,257
735
1,003
3,736
19,461
19,873
0
4,397
15,064
985
16,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,665
Gold Earned
41,819
150
Minions Killed
122
0
Camps Cleared
0
1,233,270
Distance Traveled
1,196,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,509
655
25
2
0
256,755
0
L
Yu Huang
8,382
645
17
1
0
252,814
0
W
Aphrodite
8,594
661
34
3
0
279,334
0
W
Thor
9,974
767
20
2
0
257,815
0
W
Hou Yi
9,579
737
50
4
0
225,269
0
W
Tsukuyomi
9,417
724
33
3
0
262,784
0
W
Bacchus
10,101
777
13
1
0
208,068
0
L
Kukulkan
8,026
617
23
2
0
204,042
0
L
Sol
8,664
666
49
4
0
235,825
0
L
Bellona
8,238
634
8
1
0
246,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role