Player Matchup

Vulcan
Vulcan
Diamond V
Bubbashrimp2468
Vulcan
Diamond V
Level 149
God Stats
11W - 10L
1,680 SR
Queue Stats
25W - 23L
2,152 MMR
Party 2
Cerberus
Cerberus
Platinum I
RobertMuldoon
Cerberus
Platinum I
Level 98
God Stats
7W - 5L
1,699 SR
Queue Stats
169W - 153L
2,021 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
SanchezSSJ
Ne Zha
Diamond III
Level 124
God Stats
3W - 5L
1,457 SR
Queue Stats
145W - 116L
2,252 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,612 SR
2,141 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 111
1,761 SR
2,241 MMR
Camazotz
Camazotz
Masters
Dąsh
Camazotz
Masters
Level 77
God Stats
22W - 6L
1,830 SR
Queue Stats
117W - 56L
2,362 MMR
Party 1
Cabrakan
Cabrakan
Diamond V
S2N-GODslayer
Cabrakan
Diamond V
Level 109
God Stats
15W - 8L
1,652 SR
Queue Stats
159W - 154L
1,843 MMR
Solo
Kukulkan
Kukulkan
Masters
kevinklon
Kukulkan
Masters
Level 147
God Stats
26W - 10L
1,800 SR
Queue Stats
353W - 205L
2,518 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 0
10,287
686
14,972
12,399
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RobertMuldoon
Cerberus
18
1 / 1 / 0
11,056
737
11,403
22,748
18,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
SanchezSSJ
Ne Zha
16
0 / 7 / 0
10,073
672
13,550
16,099
8,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
CthulhuSerqetKuzenboBakasuraHou Yi

VS

Bans
FafnirKumbhakarnaXing TianGebShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dąsh
Camazotz
19
2 / 1 / 10
12,437
829
15,020
17,423
11,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
S2N-GODslayer
Cabrakan
19
3 / 0 / 9
12,337
822
8,932
21,413
28,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
kevinklon
Kukulkan
20
8 / 0 / 5
13,981
932
23,008
10,873
4,923
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
13
13
Deaths
1
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Camazotz
Dąsh
Camazotz
2
1
10
7
L
Cerberus
RobertMuldoon
Cerberus
1
1
0
1
W
Cabrakan
S2N-GODslayer
Cabrakan
3
0
9
7.5
L
Ne Zha
SanchezSSJ
Ne Zha
0
7
0
0
W
Kukulkan
kevinklon
Kukulkan
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,925
Damage
46,960
51,246
Taken
49,709
30,149
Mitigated
44,414
9,533
Healing
19,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,972
112
105
1,410
12,399
2,974
0
8,862
2,964
42,154
0
W
Camazotz
Dąsh
Camazotz
15,020
2,235
0
8,264
17,423
11,036
1,513
8,741
8,682
0
54,727
L
Cerberus
RobertMuldoon
Cerberus
11,403
633
0
4,836
22,748
18,687
0
13,428
7,821
41,830
1,123
W
Cabrakan
S2N-GODslayer
Cabrakan
8,932
797
0
6,158
21,413
28,455
746
10,648
10,754
24,485
1,985
L
Ne Zha
SanchezSSJ
Ne Zha
13,550
1,609
0
3,182
16,099
8,488
0
8,052
7,389
0
48,797
W
Kukulkan
kevinklon
Kukulkan
23,008
828
0
5,239
10,873
4,923
1,645
5,956
4,906
86,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
38,755
199
Minions Killed
245
0
Camps Cleared
0
886,229
Distance Traveled
1,007,197
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,287
686
80
5
0
303,184
0
W
Camazotz
12,437
829
77
5
0
339,281
4
L
Cerberus
11,056
737
70
5
0
321,082
3
W
Cabrakan
12,337
822
35
2
0
335,436
1
L
Ne Zha
10,073
672
49
3
0
261,963
0
W
Kukulkan
13,981
932
133
9
0
332,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role