Player Matchup

Xbalanque
Xbalanque
ElZorro4820
Xbalanque
Level 59
God Stats
6W - 3L
1,296 SR
Queue Stats
126W - 112L
1,496 Elo+
Solo
Amaterasu
Amaterasu
Norweiner
Amaterasu
Level 66
God Stats
5W - 3L
1,711 SR
Queue Stats
134W - 135L
1,478 Elo+
Solo
Eset
Eset
ViniciusJO
Eset
Level 109
God Stats
3W - 3L
1,515 SR
Queue Stats
279W - 266L
1,534 Elo+
Solo
Ravana
Ravana
XManInTheSuitX
Ravana
Level 105
God Stats
3W - 1L
1,814 SR
Queue Stats
91W - 88L
1,455 Elo+
Solo
Terra
Terra
crash_bestplayer
Terra
Level 89
God Stats
5W - 1L
1,854 SR
Queue Stats
75W - 86L
1,456 Elo+
Solo
Team Averages
Level 86
1,638 SR
1,484 Elo+

VS

Team Averages
Level 65
1,677 SR
1,472 Elo+
Arachne
Arachne
BabyMaker2
Arachne
Level 46
God Stats
7W - 4L
1,528 SR
Queue Stats
105W - 100L
1,485 Elo+
Solo
Eset
Eset
DemonMunkey236
Eset
Level 65
God Stats
2W - 0L
1,726 SR
Queue Stats
104W - 103L
1,477 Elo+
Solo
Charybdis
Charybdis
GabrielNDr
Charybdis
Level 81
God Stats
19W - 11L
1,673 SR
Queue Stats
108W - 101L
1,493 Elo+
Party 1
Bellona
Bellona
M-A-R-I-G-U-A-S
Bellona
Level 69
God Stats
8W - 2L
1,724 SR
Queue Stats
115W - 98L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Obeliscoxv
Kumbhakarna
Level 64
God Stats
2W - 0L
1,734 SR
Queue Stats
106W - 124L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ElZorro4820
Xbalanque
13
4 / 8 / 1
7,846
560
11,237
14,075
4,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Norweiner
Amaterasu
12
0 / 2 / 0
6,654
475
6,358
18,342
14,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

7
0 / 3 / 0
5,477
391
1,246
3,503
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 4 / 1
6,125
438
2,544
8,404
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 6 / 3
6,291
449
4,687
16,904
8,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BabyMaker2
Arachne
14
6 / 0 / 7
8,319
594
10,865
10,326
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 3
8,131
581
7,797
5,270
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
GabrielNDr
Charybdis
16
9 / 3 / 3
9,592
685
11,724
10,810
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
0 / 0 / 2
8,999
643
9,088
11,165
7,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Obeliscoxv
Kumbhakarna
13
2 / 2 / 16
8,993
642
3,813
11,067
8,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
6
Kills
23
23
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Arachne
BabyMaker2
Arachne
6
0
7
9.5
W
6
1
3
7.5
L
Xbalanque
ElZorro4820
Xbalanque
4
8
1
0.56
W
Charybdis
GabrielNDr
Charybdis
9
3
3
3.5
W
0
0
2
1
L
Amaterasu
Norweiner
Amaterasu
0
2
0
0
W
Kumbhakarna
Obeliscoxv
Kumbhakarna
2
2
16
5
L
0
3
0
0
L
0
4
1
0.13
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,072
Damage
43,287
61,228
Taken
48,638
32,593
Mitigated
25,397
19,111
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BabyMaker2
Arachne
10,865
8,494
0
5,062
10,326
3,666
93
875
9,434
0
59,659
W
7,797
790
228
1,095
5,270
1,670
26
1,523
3,605
43,410
427
L
Xbalanque
ElZorro4820
Xbalanque
11,237
6,179
0
3,306
14,075
4,779
46
2,987
10,960
0
58,716
W
Charybdis
GabrielNDr
Charybdis
11,724
7,340
0
4,595
10,810
3,752
4,033
980
9,830
0
68,784
W
9,088
4,384
0
4,272
11,165
7,934
0
745
10,420
0
66,272
L
Amaterasu
Norweiner
Amaterasu
6,358
3,956
0
9,434
18,342
14,698
0
256
18,086
0
47,470
W
Kumbhakarna
Obeliscoxv
Kumbhakarna
3,813
625
136
2,664
11,067
8,375
278
2,102
8,965
22,863
1,700
L
1,246
43
0
593
3,503
943
0
2,014
1,159
13,382
0
L
2,544
720
0
519
8,404
3,630
0
1,889
6,323
0
41,164
L
4,687
435
1,984
3,275
16,904
8,543
0
3,468
13,293
24,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,393
Gold Earned
44,034
328
Minions Killed
439
0
Camps Cleared
0
1,229,368
Distance Traveled
1,380,083
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,319
594
83
6
0
315,170
0
W
Eset
8,131
581
72
5
0
246,841
0
L
Xbalanque
7,846
560
107
8
0
249,006
0
W
Charybdis
9,592
685
122
9
0
256,443
0
W
Bellona
8,999
643
128
9
0
289,146
2
L
Amaterasu
6,654
475
76
5
0
286,050
0
W
Kumbhakarna
8,993
642
34
2
0
272,483
0
L
Eset
5,477
391
36
3
0
113,277
0
L
Ravana
6,125
438
79
6
0
306,446
0
L
Terra
6,291
449
30
2
0
274,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role