Player Matchup

Rama
Rama
Airborne1315
Rama
Level 150
God Stats
8W - 17L
1,505 SR
Queue Stats
172W - 220L
1,443 Elo+
Party 1
Ymir
Ymir
KingsRook47
Ymir
Level 25
God Stats
2W - 1L
1,442 SR
Queue Stats
18W - 20L
1,504 Elo+
Party 1
Hun Batz
Hun Batz
McThiccLeQuicc
Hun Batz
Level 157
God Stats
4W - 5L
1,615 SR
Queue Stats
190W - 199L
1,542 Elo+
Party 1
Artio
Artio
RelapsingRag
Artio
Level 65
God Stats
5W - 3L
1,969 SR
Queue Stats
163W - 173L
1,521 Elo+
Solo
Aphrodite
Aphrodite
ninjalol5
Aphrodite
Level 156
God Stats
10W - 13L
1,540 SR
Queue Stats
109W - 140L
1,500 Elo+
Party 1
Team Averages
Level 111
1,614 SR
1,502 Elo+

VS

Team Averages
Level 156
1,544 SR
1,543 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Borknut
Discordia
Level 157
God Stats
4W - 3L
1,347 SR
Queue Stats
319W - 283L
1,548 Elo+
Solo
Susano
Susano
Pac1f1c1land3r
Susano
Level 129
God Stats
7W - 4L
1,594 SR
Queue Stats
300W - 260L
1,549 Elo+
Solo
Xing Tian
Xing Tian
Zhadow090
Xing Tian
Level 197
God Stats
5W - 2L
1,719 SR
Queue Stats
706W - 632L
1,507 Elo+
Solo
Osiris
Osiris
kiqai
Osiris
Level 138
God Stats
4W - 3L
1,560 SR
Queue Stats
329W - 275L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,227
566
6,153
5,253
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
5,486
499
3,498
10,708
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
11
0 / 2 / 1
5,493
499
6,078
9,735
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 5 / 0
5,145
468
2,082
9,559
7,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ninjalol5
Aphrodite
11
1 / 2 / 0
5,677
516
2,085
7,273
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 0 / 2
6,528
593
4,698
8,492
3,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Borknut
Discordia
14
4 / 0 / 3
7,456
678
6,194
3,357
1,409
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 3
5,862
533
5,180
7,712
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Zhadow090
Xing Tian
9
0 / 0 / 3
5,696
518
4,461
9,973
5,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
kiqai
Osiris
13
6 / 0 / 2
8,128
739
8,623
6,183
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
2
1
L
1
1
0
1
W
Discordia
Borknut
Discordia
4
0
3
5.5
L
0
2
2
0.5
L
Hun Batz
0
2
1
0.25
W
2
2
3
1.75
L
0
5
0
0
W
Xing Tian
Zhadow090
Xing Tian
0
0
3
1.5
W
Osiris
kiqai
Osiris
6
0
2
7
L
Aphrodite
ninjalol5
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,896
Damage
29,156
42,528
Taken
35,717
22,896
Mitigated
16,401
15,920
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,698
1,538
0
3,162
8,492
3,142
0
902
7,590
0
54,676
L
6,153
3,630
0
2,489
5,253
1,865
0
910
4,343
0
58,031
W
Discordia
Borknut
Discordia
6,194
414
0
1,927
3,357
1,409
0
965
2,280
55,724
1,192
L
3,498
586
0
2,022
10,708
7,646
1
4,081
6,590
12,904
0
L
Hun Batz
6,078
2,479
0
2,974
9,735
3,057
0
2,343
7,307
0
51,031
W
5,180
1,539
0
3,770
7,712
2,162
0
1,477
6,109
0
40,333
L
2,082
170
100
2,609
9,559
7,904
0
129
8,804
23,466
0
W
Xing Tian
Zhadow090
Xing Tian
4,461
722
2,044
2,613
9,973
5,343
0
1,902
8,027
16,381
0
W
Osiris
kiqai
Osiris
8,623
3,345
0
1,897
6,183
4,345
535
2,095
4,088
0
54,192
L
Aphrodite
ninjalol5
Aphrodite
2,085
240
1,434
4,292
7,273
2,424
0
3,192
4,081
30,987
476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,028
Gold Earned
33,670
349
Minions Killed
383
0
Camps Cleared
0
1,120,721
Distance Traveled
1,146,629
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,528
593
97
9
0
210,752
1
L
Rama
6,227
566
110
10
0
198,933
0
W
Discordia
7,456
678
117
11
0
220,732
4
L
Ymir
5,486
499
26
2
0
194,941
4
L
Hun Batz
5,493
499
84
8
0
280,641
1
W
Susano
5,862
533
63
6
0
256,368
0
L
Artio
5,145
468
47
4
0
215,654
0
W
Xing Tian
5,696
518
20
2
0
235,724
4
W
Osiris
8,128
739
86
8
0
223,053
2
L
Aphrodite
5,677
516
82
7
0
230,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role