Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Nevenor86
Jormungandr
Level 124
God Stats
15W - 32L
1,294 SR
Queue Stats
513W - 532L
1,445 Elo+
Party 2
Hades
Hades
mkplayer5555
Hades
Level 104
God Stats
16W - 17L
1,429 SR
Queue Stats
238W - 261L
1,375 Elo+
Party 2
Team Averages
Level 117
1,408 SR
1,440 Elo+

VS

Team Averages
Level 62
1,432 SR
1,464 Elo+
Discordia
Discordia
Desoly
Discordia
Level 47
God Stats
16W - 16L
1,539 SR
Queue Stats
129W - 130L
1,471 Elo+
Party 1
Hera
Hera
Legendarey
Hera
Level 61
God Stats
0W - 2L
1,258 SR
Queue Stats
131W - 137L
1,471 Elo+
Party 1
Ganesha
Ganesha
federal_ghost2
Ganesha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 250L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 1 / 3
8,271
827
4,679
9,085
2,676
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Nevenor86
Jormungandr
14
3 / 0 / 5
8,660
866
6,927
7,832
7,841
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 0 / 5
8,584
858
3,667
8,492
3,675
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Desoly
Discordia
14
1 / 1 / 0
7,800
780
8,586
5,418
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 3 / 1
7,121
712
4,879
4,134
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
6,986
699
4,218
8,076
7,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
3
4.5
L
Discordia
Desoly
Discordia
1
1
0
1
L
0
3
1
0.17
W
Jormungandr
Nevenor86
Jormungandr
3
0
5
5.5
L
0
4
1
0.13
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,273
Damage
17,683
25,409
Taken
17,628
14,192
Mitigated
10,297
8,455
Healing
1,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,679
1,789
347
2,558
9,085
2,676
384
6,847
2,238
0
21,942
L
Discordia
Desoly
Discordia
8,586
52
0
750
5,418
1,866
0
3,768
1,650
36,301
0
L
4,879
740
0
420
4,134
1,329
0
3,080
1,054
12,025
0
W
Jormungandr
Nevenor86
Jormungandr
6,927
850
0
1,010
7,832
7,841
0
4,354
3,478
22,645
1,816
L
4,218
251
0
375
8,076
7,102
0
3,447
4,526
14,485
841
W
3,667
364
19
4,521
8,492
3,675
0
5,952
2,540
28,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
21,907
124
Minions Killed
89
0
Camps Cleared
0
572,007
Distance Traveled
546,545
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,271
827
36
4
0
196,413
0
L
Discordia
7,800
780
63
6
0
217,319
3
L
Hera
7,121
712
19
2
0
177,470
1
W
Jormungandr
8,660
866
35
4
0
183,784
0
L
Ganesha
6,986
699
7
1
0
151,756
0
W
Hades
8,584
858
53
5
0
191,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role