Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CrustyCurbs
Sun Wukong
Level 105
God Stats
2W - 0L
1,711 SR
Queue Stats
43W - 35L
1,516 Elo+
Party 1
Shiva
Shiva
MoGrizz
Shiva
Level 129
God Stats
16W - 11L
1,600 SR
Queue Stats
507W - 506L
1,491 Elo+
Solo
Olorun
Olorun
PleasenoIfriend
Olorun
Level 26
God Stats
1W - 2L
1,323 SR
Queue Stats
12W - 17L
1,470 Elo+
Solo
Ullr
Ullr
dizzyang
Ullr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,486 Elo+
Party 1
Team Averages
Level 108
1,527 SR
1,493 Elo+

VS

Team Averages
Level 113
1,466 SR
1,464 Elo+
Pele
Pele
CHEVCHELİOUS
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 185L
1,410 Elo+
Solo
Ao Kuang
Ao Kuang
KEVINATOR97
Ao Kuang
Level 149
God Stats
3W - 2L
1,621 SR
Queue Stats
139W - 142L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
PreCooledCoast
Baron Samedi
Level 126
God Stats
5W - 8L
1,438 SR
Queue Stats
623W - 619L
1,429 Elo+
Solo
Camazotz
Camazotz
SweatAndTears
Camazotz
Level 109
God Stats
0W - 3L
1,176 SR
Queue Stats
331W - 322L
1,409 Elo+
Solo
Martichoras
Martichoras
uranfgtbro
Martichoras
Level 117
God Stats
9W - 9L
1,597 SR
Queue Stats
446W - 454L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
4 / 2 / 3
8,594
859
4,205
7,405
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
CrustyCurbs
Sun Wukong
12
1 / 4 / 4
7,458
746
6,273
8,744
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shiva
MoGrizz
Shiva
13
1 / 2 / 7
7,944
794
6,728
10,985
8,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
2 / 2 / 6
8,998
900
8,338
7,836
3,179
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
14
1 / 2 / 4
8,289
829
5,055
7,775
2,727
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,940
594
0
0
0
Ao Kuang
KEVINATOR97
Ao Kuang
16
7 / 3 / 2
8,833
883
8,318
12,012
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
PreCooledCoast
Baron Samedi
11
0 / 3 / 6
7,299
730
6,257
6,207
2,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
SweatAndTears
Camazotz
16
0 / 2 / 7
8,201
820
5,415
9,793
7,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
uranfgtbro
Martichoras
17
5 / 2 / 3
9,718
972
10,364
7,776
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
9
Kills
12
12
Deaths
10
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
3
2.75
L
0
0
0
0
W
Sun Wukong
CrustyCurbs
Sun Wukong
1
4
4
0.75
L
Ao Kuang
KEVINATOR97
Ao Kuang
7
3
2
2.67
W
Shiva
MoGrizz
Shiva
1
2
7
2.25
W
2
2
6
2.5
L
Baron Samedi
PreCooledCoast
Baron Samedi
0
3
6
1
L
Camazotz
SweatAndTears
Camazotz
0
2
7
1.75
W
Ullr
1
2
4
1.5
L
Martichoras
uranfgtbro
Martichoras
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,599
Damage
30,354
42,745
Taken
35,788
21,515
Mitigated
24,918
15,217
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,205
560
206
844
7,405
2,710
399
2,017
5,343
0
19,010
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
CrustyCurbs
Sun Wukong
6,273
965
599
735
8,744
4,086
160
3,901
4,726
0
11,803
L
Ao Kuang
KEVINATOR97
Ao Kuang
8,318
1,185
487
3,417
12,012
10,869
771
3,015
8,377
11,905
219
W
Shiva
MoGrizz
Shiva
6,728
668
3,656
3,529
10,985
8,813
0
3,690
7,099
0
11,445
W
8,338
2,725
2,032
1,622
7,836
3,179
1,260
2,822
4,852
21,585
357
L
Baron Samedi
PreCooledCoast
Baron Samedi
6,257
313
727
1,526
6,207
2,733
112
997
4,960
13,210
0
L
Camazotz
SweatAndTears
Camazotz
5,415
496
562
1,791
9,793
7,788
336
1,464
7,896
1,398
13,718
W
Ullr
5,055
1,031
349
1,645
7,775
2,727
0
2,411
5,257
0
16,109
L
Martichoras
uranfgtbro
Martichoras
10,364
1,653
854
2,773
7,776
3,528
306
2,048
5,537
0
35,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,283
Gold Earned
39,991
129
Minions Killed
95
0
Camps Cleared
0
886,584
Distance Traveled
551,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,594
859
27
3
0
165,332
0
L
Pele
5,940
594
0
0
0
0
0
W
Sun Wukong
7,458
746
12
1
0
189,221
0
L
Ao Kuang
8,833
883
5
1
0
192,639
0
W
Shiva
7,944
794
18
2
0
198,713
0
W
Olorun
8,998
900
34
3
0
144,272
0
L
Baron Samedi
7,299
730
11
1
0
87,271
0
L
Camazotz
8,201
820
25
3
0
140,672
0
W
Ullr
8,289
829
38
4
0
189,046
0
L
Martichoras
9,718
972
54
5
0
131,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role