Player Matchup

Horus
Horus
Diamond II
RemRossTheBoss
Horus
Diamond II
Level 129
God Stats
1W - 1L
1,815 SR
Queue Stats
201W - 178L
2,309 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum I
Songfully
Kuzenbo
Platinum I
Level 107
God Stats
11W - 9L
1,737 SR
Queue Stats
120W - 109L
2,000 MMR
Party 2
Set
Set
Platinum III
Tonirnonemal
Set
Platinum III
Level 44
God Stats
1W - 4L
1,373 SR
Queue Stats
30W - 20L
1,869 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 93
1,642 SR
2,059 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,819 SR
2,773 MMR
Cupid
Cupid
Grandmaster
Dharth
Cupid
Grandmaster
Level 146
God Stats
4W - 0L
1,939 SR
Queue Stats
206W - 73L
3,066 MMR
Party 1
Camazotz
Camazotz
Grandmaster
Unsuccess
Camazotz
Grandmaster
Level 144
God Stats
18W - 2L
2,038 SR
Queue Stats
1,814W - 203L
3,400 MMR
Party 1
Geb
Geb
Platinum III
smokeyNINJA
Geb
Platinum III
Level 85
God Stats
5W - 9L
1,478 SR
Queue Stats
540W - 607L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
9,134
703
7,068
13,960
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Songfully
Kuzenbo
16
0 / 3 / 2
8,552
658
7,740
14,650
19,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 2
8,725
671
4,427
12,124
11,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothCerberusHou YiFafnirCthulhu

VS

Bans
SerqetKumbhakarnaMedusaAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dharth
Cupid
18
5 / 0 / 5
11,236
864
11,390
9,001
4,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Unsuccess
Camazotz
18
5 / 0 / 5
11,021
848
19,081
16,438
11,088
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
0 / 2 / 8
9,517
732
6,090
9,884
8,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
10
10
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
Dharth
Cupid
5
0
5
7.5
L
2
3
0
0.67
L
Kuzenbo
Songfully
Kuzenbo
0
3
2
0.33
L
0
4
2
0.25
W
Camazotz
Unsuccess
Camazotz
5
0
5
7.5
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,235
Damage
36,561
40,734
Taken
35,323
43,485
Mitigated
23,604
8,672
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Dharth
Cupid
11,390
6,322
3,240
6,189
9,001
4,075
3,836
1,844
6,741
0
52,121
L
7,068
1,910
916
4,181
13,960
12,333
0
2,476
11,118
1,453
24,333
L
Kuzenbo
Songfully
Kuzenbo
7,740
2,048
0
1,156
14,650
19,786
0
2,330
11,920
19,796
248
L
4,427
1,341
0
2,419
12,124
11,366
0
1,241
10,313
0
31,495
W
Camazotz
Unsuccess
Camazotz
19,081
5,112
0
10,278
16,438
11,088
752
3,615
11,911
0
70,070
W
6,090
105
0
491
9,884
8,441
422
1,865
7,403
18,934
265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
31,774
128
Minions Killed
211
0
Camps Cleared
0
709,560
Distance Traveled
751,034
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,236
864
101
8
0
234,973
0
L
Horus
9,134
703
31
2
0
244,013
1
L
Kuzenbo
8,552
658
28
2
0
230,642
5
L
Set
8,725
671
69
5
0
234,905
2
W
Camazotz
11,021
848
97
7
0
267,535
2
W
Geb
9,517
732
13
1
0
248,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role