Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Mehdi1229
Nox
Level 171
God Stats
4W - 1L
1,747 SR
Queue Stats
59W - 56L
1,544 Elo+
Solo
Xbalanque
Xbalanque
SmooveCrisp
Xbalanque
Level 123
God Stats
7W - 4L
1,603 SR
Queue Stats
254W - 213L
1,568 Elo+
Party 1
Ares
Ares
SpreaderOfCheeks
Ares
Level 146
God Stats
12W - 4L
1,648 SR
Queue Stats
365W - 326L
1,603 Elo+
Party 1
Osiris
Osiris
ianpog
Osiris
Level 108
God Stats
5W - 4L
1,600 SR
Queue Stats
245W - 210L
1,542 Elo+
Party 1
Team Averages
Level 145
1,620 SR
1,551 Elo+

VS

Team Averages
Level 181
1,570 SR
1,567 Elo+
Cerberus
Cerberus
 
Cerberus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EGO CHECK 27
Tiamat
Level 215
God Stats
1W - 1L
1,813 SR
Queue Stats
235W - 226L
1,542 Elo+
Solo
Ix Chel
Ix Chel
GOLD PANTHER63
Ix Chel
Level 154
God Stats
6W - 8L
1,449 SR
Queue Stats
173W - 182L
1,487 Elo+
Solo
Lancelot
Lancelot
Krow Senpai
Lancelot
Level 196
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Solo
Martichoras
Martichoras
PeckerPumperPaul
Martichoras
Level 213
God Stats
1W - 2L
1,587 SR
Queue Stats
272W - 221L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
2 / 1 / 7
7,837
522
7,466
12,397
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
9 / 0 / 4
10,055
670
9,707
6,271
2,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SmooveCrisp
Xbalanque
15
3 / 3 / 4
8,637
576
8,955
9,745
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 9
8,353
557
9,480
12,248
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Osiris
ianpog
Osiris
15
2 / 0 / 3
9,356
624
6,951
10,988
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 6 / 1
5,711
381
4,487
14,961
10,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
11
0 / 4 / 0
6,963
464
4,339
12,889
10,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 5 / 0
7,159
477
6,817
8,715
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Krow Senpai
Lancelot
13
1 / 2 / 1
7,038
469
4,718
11,394
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
PeckerPumperPaul
Martichoras
14
3 / 2 / 0
8,481
565
6,724
9,877
3,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
5
5
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
1
7
5.5
L
Cerberus
 
Cerberus
0
6
1
0.08
L
Tiamat
0
4
0
0
L
1
5
0
0.2
L
Lancelot
Krow Senpai
Lancelot
1
2
1
0.75
W
9
0
4
11
L
Martichoras
PeckerPumperPaul
Martichoras
3
2
0
1.5
W
Xbalanque
SmooveCrisp
Xbalanque
3
3
4
1.67
W
3
1
9
7.5
W
Osiris
ianpog
Osiris
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,559
Damage
27,085
51,649
Taken
57,836
27,278
Mitigated
31,996
18,767
Healing
11,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,466
1,210
0
5,706
12,397
4,001
0
4,441
7,956
0
59,682
L
Cerberus
 
Cerberus
4,487
40
0
4,305
14,961
10,743
0
5,416
9,434
22,129
0
L
Tiamat
4,339
194
0
2,960
12,889
10,950
0
2,509
9,640
38,301
2,580
L
6,817
437
423
1,562
8,715
1,939
0
4,316
4,107
54,079
0
L
Lancelot
Krow Senpai
Lancelot
4,718
1,270
0
480
11,394
4,834
0
3,843
7,423
0
54,413
W
9,707
1,587
0
1,648
6,271
2,314
484
3,152
3,077
76,366
2,414
L
Martichoras
PeckerPumperPaul
Martichoras
6,724
2,590
0
1,852
9,877
3,530
630
1,820
8,057
0
62,262
W
Xbalanque
SmooveCrisp
Xbalanque
8,955
4,557
0
4,557
9,745
3,622
206
1,286
8,459
0
76,554
W
9,480
741
0
3,775
12,248
10,067
165
2,945
9,222
30,610
3,370
W
Osiris
ianpog
Osiris
6,951
1,743
0
3,081
10,988
7,274
6
2,557
7,667
0
69,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
35,352
530
Minions Killed
425
0
Camps Cleared
0
1,477,992
Distance Traveled
1,443,059
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,837
522
87
6
0
338,367
2
L
Cerberus
5,711
381
28
2
0
263,926
5
L
Tiamat
6,963
464
73
5
0
271,979
4
L
Ix Chel
7,159
477
96
6
0
290,307
1
L
Lancelot
7,038
469
97
6
0
355,027
5
W
Nox
10,055
670
158
11
0
312,215
2
L
Martichoras
8,481
565
131
9
0
261,820
0
W
Xbalanque
8,637
576
116
8
0
265,217
2
W
Ares
8,353
557
37
2
0
301,765
6
W
Osiris
9,356
624
132
9
0
260,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role