Player Matchup

Sylvanus
Sylvanus
CaptainSquawks
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,507 Elo+
Solo
Zeus
Zeus
Karlito1995
Zeus
Level 126
God Stats
0W - 1L
1,578 SR
Queue Stats
55W - 44L
1,499 Elo+
Party 2
Arachne
Arachne
Sotho
Arachne
Level 98
God Stats
0W - 1L
1,636 SR
Queue Stats
49W - 33L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
katniss-188
Cu Chulainn
Level 58
God Stats
4W - 2L
1,744 SR
Queue Stats
104W - 125L
1,510 Elo+
Solo
Heimdallr
Heimdallr
radial_actress0
Heimdallr
Level 72
God Stats
0W - 1L
1,172 SR
Queue Stats
25W - 29L
1,453 Elo+
Party 2
Team Averages
Level 100
1,526 SR
1,497 Elo+

VS

Team Averages
Level 93
1,442 SR
1,429 Elo+
Merlin
Merlin
Sencler
Merlin
Level 158
God Stats
3W - 2L
1,497 SR
Queue Stats
47W - 39L
1,514 Elo+
Solo
Mercury
Mercury
ShadowlordScope7
Mercury
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,329 Elo+
Party 1
Aphrodite
Aphrodite
Smarpey
Aphrodite
Level 127
God Stats
1W - 5L
1,244 SR
Queue Stats
116W - 94L
1,436 Elo+
Solo
King Arthur
King Arthur
doubledragon6060
King Arthur
Level 28
God Stats
1W - 1L
1,357 SR
Queue Stats
6W - 6L
1,329 Elo+
Party 1
Olorun
Olorun
manuballistarius
Olorun
Level 63
God Stats
33W - 18L
1,614 SR
Queue Stats
57W - 43L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
3
0 / 3 / 1
5,798
322
624
5,978
1,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 5 / 1
10,747
597
17,706
13,700
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Sotho
Arachne
15
4 / 9 / 2
8,970
498
11,195
23,270
8,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
katniss-188
Cu Chulainn
15
3 / 4 / 4
9,644
536
12,696
17,416
15,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
radial_actress0
Heimdallr
11
1 / 8 / 0
7,142
397
5,211
14,129
3,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Sencler
Merlin
18
7 / 1 / 7
11,102
617
11,292
7,948
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 4 / 11
9,766
543
8,135
16,835
6,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Smarpey
Aphrodite
15
3 / 1 / 12
10,565
587
5,569
16,227
16,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
doubledragon6060
King Arthur
17
7 / 4 / 7
10,707
595
13,888
21,272
19,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

18
9 / 1 / 8
11,501
639
17,386
16,024
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
11
Kills
29
29
Deaths
11
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
3
1
0.17
L
3
5
1
0.7
W
Merlin
Sencler
Merlin
7
1
7
10.5
W
3
4
11
2.13
W
Aphrodite
Smarpey
Aphrodite
3
1
12
9
L
Arachne
Sotho
Arachne
4
9
2
0.56
W
King Arthur
doubledragon6060
King Arthur
7
4
7
2.63
L
Cu Chulainn
katniss-188
Cu Chulainn
3
4
4
1.25
W
9
1
8
13
L
Heimdallr
radial_actress0
Heimdallr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,432
Damage
56,270
74,493
Taken
78,306
34,163
Mitigated
52,875
16,032
Healing
31,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
624
410
450
1,050
5,978
1,021
0
4,857
1,121
3,173
0
L
17,706
1,577
0
4,568
13,700
4,753
1,289
6,839
6,861
81,910
2,420
W
Merlin
Sencler
Merlin
11,292
393
0
452
7,948
3,581
877
3,981
3,967
90,997
0
W
8,135
4,017
0
3,592
16,835
6,710
954
4,745
12,090
0
71,702
W
Aphrodite
Smarpey
Aphrodite
5,569
1,506
5,572
9,951
16,227
16,085
775
4,447
11,780
29,481
857
L
Arachne
Sotho
Arachne
11,195
7,925
0
6,520
23,270
8,601
43
9,764
13,506
0
53,715
W
King Arthur
doubledragon6060
King Arthur
13,888
1,111
0
2,100
21,272
19,153
48
5,597
15,675
6,799
64,493
L
Cu Chulainn
katniss-188
Cu Chulainn
12,696
1,251
0
2,789
17,416
15,856
0
3,867
13,549
13,276
59,493
W
17,386
8,261
1,889
8,066
16,024
7,346
9,441
3,547
12,477
103,386
12,138
L
Heimdallr
radial_actress0
Heimdallr
5,211
1,890
0
655
14,129
3,932
1
9,597
4,532
0
31,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,301
Gold Earned
53,641
391
Minions Killed
604
0
Camps Cleared
0
1,279,012
Distance Traveled
1,989,695
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,798
322
3
0
0
58,007
0
L
Zeus
10,747
597
138
8
0
296,204
0
W
Merlin
11,102
617
156
9
0
373,144
5
W
Mercury
9,766
543
110
6
0
478,805
0
W
Aphrodite
10,565
587
39
2
0
350,010
0
L
Arachne
8,970
498
77
4
0
334,514
0
W
King Arthur
10,707
595
118
7
0
384,980
4
L
Cu Chulainn
9,644
536
122
7
0
315,197
4
W
Olorun
11,501
639
181
10
0
402,756
3
L
Heimdallr
7,142
397
51
3
0
275,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role