Player Matchup

Bacchus
Bacchus
Catenjoyer17
Bacchus
Level 17
God Stats
3W - 1L
1,614 SR
Queue Stats
17W - 13L
1,526 Elo+
Party 3
Cerberus
Cerberus
DogEnjoyer17
Cerberus
Level 67
God Stats
1W - 1L
1,451 SR
Queue Stats
74W - 70L
1,536 Elo+
Party 3
Ratatoskr
Ratatoskr
EmpxBoss
Ratatoskr
Level 129
God Stats
4W - 2L
1,426 SR
Queue Stats
566W - 533L
1,496 Elo+
Solo
Ix Chel
Ix Chel
JakubMaybe
Ix Chel
Level 127
God Stats
16W - 11L
1,614 SR
Queue Stats
285W - 275L
1,485 Elo+
Party 3
Nut
Nut
xS1M5E
Nut
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 106L
1,513 Elo+
Solo
Team Averages
Level 92
1,521 SR
1,511 Elo+

VS

Team Averages
Level 151
1,534 SR
1,546 Elo+
Bacchus
Bacchus
 
Bacchus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fuscolo
Morgan Le Fay
Level 123
God Stats
2W - 2L
1,646 SR
Queue Stats
99W - 94L
1,568 Elo+
Party 2
Set
Set
MugilTime
Set
Level 144
God Stats
21W - 18L
1,613 SR
Queue Stats
184W - 164L
1,592 Elo+
Party 2
Ra
Ra
Subjective10
Ra
Level 128
God Stats
10W - 5L
1,650 SR
Queue Stats
146W - 105L
1,587 Elo+
Solo
Hachiman
Hachiman
stephencurrynum1
Hachiman
Level 204
God Stats
0W - 1L
1,259 SR
Queue Stats
133W - 174L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Catenjoyer17
Bacchus
13
3 / 1 / 9
8,068
576
6,780
9,140
8,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
DogEnjoyer17
Cerberus
15
1 / 2 / 5
8,534
610
5,599
8,457
4,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
EmpxBoss
Ratatoskr
14
6 / 1 / 7
8,184
585
8,439
8,178
3,171
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
JakubMaybe
Ix Chel
15
6 / 2 / 3
8,996
643
6,448
7,385
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
xS1M5E
Nut
15
7 / 2 / 1
8,966
640
9,061
9,444
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 2
6,441
460
5,638
11,999
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Fuscolo
Morgan Le Fay
12
1 / 7 / 1
6,985
499
4,700
9,612
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 0
7,972
569
3,623
14,278
6,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 4 / 0
8,047
575
4,035
10,904
3,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
2 / 4 / 1
7,595
543
4,193
9,814
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
8
8
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
2
0.4
W
Bacchus
Catenjoyer17
Bacchus
3
1
9
7.5
W
Cerberus
DogEnjoyer17
Cerberus
1
2
5
1.75
W
Ratatoskr
EmpxBoss
Ratatoskr
6
1
7
9.5
L
Morgan Le Fay
Fuscolo
Morgan Le Fay
1
7
1
0.21
W
Ix Chel
JakubMaybe
Ix Chel
6
2
3
3.75
L
3
3
0
1
L
1
4
0
0.25
L
2
4
1
0.63
W
Nut
xS1M5E
Nut
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,327
Damage
22,189
42,604
Taken
56,607
22,954
Mitigated
23,151
12,701
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,638
319
228
2,007
11,999
7,336
0
2,208
9,791
24,273
0
W
Bacchus
Catenjoyer17
Bacchus
6,780
1,425
0
2,252
9,140
8,752
102
2,356
6,784
24,205
0
W
Cerberus
DogEnjoyer17
Cerberus
5,599
389
0
2,025
8,457
4,801
0
2,645
5,348
48,941
104
W
Ratatoskr
EmpxBoss
Ratatoskr
8,439
824
0
270
8,178
3,171
0
2,631
5,487
0
51,457
L
Morgan Le Fay
Fuscolo
Morgan Le Fay
4,700
166
0
1,083
9,612
2,802
0
4,842
4,728
42,000
2,538
W
Ix Chel
JakubMaybe
Ix Chel
6,448
1,097
925
1,719
7,385
2,615
339
3,141
4,206
70,891
0
L
3,623
1,216
0
4,221
14,278
6,307
0
3,457
10,821
0
66,411
L
4,035
531
96
3,604
10,904
3,553
0
5,209
5,257
62,371
424
L
4,193
1,772
0
3,601
9,814
3,153
0
2,631
7,183
0
47,802
W
Nut
xS1M5E
Nut
9,061
4,868
0
5,510
9,444
3,615
0
3,139
6,305
0
70,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,748
Gold Earned
37,040
460
Minions Killed
449
0
Camps Cleared
0
1,532,958
Distance Traveled
1,325,345
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,441
460
31
2
0
285,861
4
W
Bacchus
8,068
576
25
2
0
314,435
0
W
Cerberus
8,534
610
122
9
0
293,813
0
W
Ratatoskr
8,184
585
79
6
0
366,194
2
L
Morgan Le Fay
6,985
499
93
7
0
241,840
0
W
Ix Chel
8,996
643
113
8
0
299,471
0
L
Set
7,972
569
107
8
0
313,094
0
L
Ra
8,047
575
130
9
0
243,251
1
L
Hachiman
7,595
543
88
6
0
241,299
0
W
Nut
8,966
640
121
9
0
259,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role