Player Matchup

Neith
Neith
AvadaЌedavra
Neith
Level 158
God Stats
0W - 1L
1,975 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 1
Cerberus
Cerberus
Mokokos
Cerberus
Level 47
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 1
Chaac
Chaac
ShadowlordScope7
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 3
Ra
Ra
doubledragon6060
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,369 Elo+
Party 3
Olorun
Olorun
manuballistarius
Olorun
Level 63
God Stats
33W - 17L
1,633 SR
Queue Stats
57W - 42L
1,547 Elo+
Solo
Team Averages
Level 77
1,665 SR
1,474 Elo+

VS

Team Averages
Level 88
1,535 SR
1,516 Elo+
Medusa
Medusa
Danzaiko
Medusa
Level 84
God Stats
15W - 18L
1,489 SR
Queue Stats
202W - 192L
1,465 Elo+
Party 2
Zeus
Zeus
ImTaiLss
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Solo
Sylvanus
Sylvanus
SuceUnPrepus
Sylvanus
Level 47
God Stats
8W - 9L
1,487 SR
Queue Stats
133W - 123L
1,449 Elo+
Party 2
Arachne
Arachne
iDxnss
Arachne
Level 142
God Stats
62W - 46L
1,633 SR
Queue Stats
521W - 524L
1,508 Elo+
Solo
Nu Wa
Nu Wa
xSharkZer
Nu Wa
Level 104
God Stats
331W - 233L
1,566 SR
Queue Stats
441W - 441L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,160
430
5,958
8,308
2,055
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
Mokokos
Cerberus
10
2 / 1 / 1
6,236
520
4,038
9,735
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 3
5,731
478
4,088
10,280
7,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 3 / 1
6,711
559
2,695
6,951
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 6 / 0
7,031
586
6,818
9,946
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Danzaiko
Medusa
12
4 / 1 / 1
7,116
593
7,628
6,328
2,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
13
3 / 1 / 3
7,558
630
3,784
5,253
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
SuceUnPrepus
Sylvanus
12
0 / 0 / 3
6,916
576
5,189
9,235
5,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
iDxnss
Arachne
13
5 / 4 / 4
7,652
638
9,478
13,090
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
xSharkZer
Nu Wa
14
3 / 0 / 3
8,525
710
7,187
3,272
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Medusa
Danzaiko
Medusa
4
1
1
4.5
W
Zeus
3
1
3
4.5
L
Cerberus
Mokokos
Cerberus
2
1
1
2.5
L
0
2
3
0.75
W
Sylvanus
SuceUnPrepus
Sylvanus
0
0
3
1.5
L
1
3
1
0.5
W
Arachne
iDxnss
Arachne
5
4
4
1.75
L
2
6
0
0.33
W
Nu Wa
xSharkZer
Nu Wa
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
33,266
45,220
Taken
37,178
20,860
Mitigated
14,746
13,455
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,958
2,325
0
3,090
8,308
2,055
0
2,165
6,037
0
36,726
W
Medusa
Danzaiko
Medusa
7,628
2,972
0
1,001
6,328
2,199
550
1,625
4,703
0
52,842
W
Zeus
3,784
700
0
1,482
5,253
1,574
736
3,299
1,954
41,065
0
L
Cerberus
Mokokos
Cerberus
4,038
773
0
4,302
9,735
6,573
0
3,475
6,140
21,059
0
L
4,088
821
0
1,334
10,280
7,117
0
1,878
8,187
0
36,791
W
Sylvanus
SuceUnPrepus
Sylvanus
5,189
948
2,390
3,912
9,235
5,499
217
2,001
7,234
20,564
2,148
L
2,695
168
0
2,312
6,951
1,950
0
3,631
3,069
55,338
0
W
Arachne
iDxnss
Arachne
9,478
7,227
0
4,125
13,090
4,521
0
4,402
8,638
0
50,850
L
6,818
2,643
120
2,297
9,946
3,165
0
3,719
5,785
49,670
8,731
W
Nu Wa
xSharkZer
Nu Wa
7,187
1,414
0
1,125
3,272
953
0
1,599
1,673
52,765
2,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
37,767
390
Minions Killed
390
0
Camps Cleared
0
1,241,682
Distance Traveled
1,255,995
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,160
430
60
5
0
233,050
0
W
Medusa
7,116
593
85
7
0
282,285
2
W
Zeus
7,558
630
72
6
0
214,775
0
L
Cerberus
6,236
520
33
3
0
268,449
5
L
Chaac
5,731
478
84
7
0
256,607
0
W
Sylvanus
6,916
576
44
4
0
252,694
2
L
Ra
6,711
559
108
9
0
259,551
3
W
Arachne
7,652
638
72
6
0
271,576
0
L
Olorun
7,031
586
105
9
0
224,025
8
W
Nu Wa
8,525
710
117
10
0
234,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role