Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
TypeGoated
Cu Chulainn
Level 76
God Stats
41W - 36L
1,532 SR
Queue Stats
104W - 111L
1,458 Elo+
Solo
Agni
Agni
drsyberia
Agni
Level 158
God Stats
10W - 12L
1,453 SR
Queue Stats
359W - 322L
1,471 Elo+
Solo
Sobek
Sobek
smile4deathblow
Sobek
Level 158
God Stats
0W - 3L
1,249 SR
Queue Stats
341W - 307L
1,516 Elo+
Solo
Team Averages
Level 130
1,447 SR
1,489 Elo+

VS

Team Averages
Level 127
1,507 SR
1,486 Elo+
Eset
Eset
AghastWalls4
Eset
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 151L
1,508 Elo+
Solo
Cerberus
Cerberus
Darkmoon_2805
Cerberus
Level 158
God Stats
5W - 1L
1,770 SR
Queue Stats
456W - 440L
1,467 Elo+
Solo
Nemesis
Nemesis
SeniorCappa21
Nemesis
Level 87
God Stats
1W - 1L
1,252 SR
Queue Stats
176W - 179L
1,517 Elo+
Solo
Ares
Ares
SloppyMoney
Ares
Level 128
God Stats
9W - 10L
1,515 SR
Queue Stats
298W - 261L
1,569 Elo+
Solo
Cupid
Cupid
gnoirr
Cupid
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 1 / 0
3,622
604
1,249
5,166
1,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
 
Martichoras
6
0 / 2 / 0
3,523
587
2,585
2,901
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TypeGoated
Cu Chulainn
5
0 / 3 / 0
3,506
584
1,617
4,922
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Agni
8
0 / 0 / 0
3,894
649
1,104
1,684
340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
3,603
601
1,691
5,236
3,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,208
701
1,114
1,773
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
Darkmoon_2805
Cerberus
7
1 / 0 / 0
3,582
597
1,410
4,411
2,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
7
1 / 0 / 2
4,206
701
1,923
4,154
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
4 / 0 / 0
4,307
718
2,863
3,859
2,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
gnoirr
Cupid
8
1 / 0 / 1
3,967
661
2,258
2,576
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
L
Martichoras
 
Martichoras
0
2
0
0
W
0
0
1
0.5
W
Cerberus
Darkmoon_2805
Cerberus
1
0
0
1
W
Nemesis
1
0
2
2
W
4
0
0
4
L
Cu Chulainn
TypeGoated
Cu Chulainn
0
3
0
0
L
Agni
0
0
0
0
W
Cupid
gnoirr
Cupid
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,246
Damage
9,568
19,909
Taken
16,773
7,746
Mitigated
7,016
5,881
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,249
242
0
1,215
5,166
1,800
0
603
4,483
0
24,543
L
Martichoras
 
Martichoras
2,585
599
0
272
2,901
799
0
650
2,251
0
23,665
W
1,114
93
0
773
1,773
424
0
512
1,085
20,399
0
W
Cerberus
Darkmoon_2805
Cerberus
1,410
115
0
1,739
4,411
2,476
0
818
3,519
13,317
0
W
Nemesis
1,923
732
0
2,674
4,154
1,000
0
244
3,870
0
17,636
W
2,863
463
0
1,258
3,859
2,463
0
384
3,475
18,108
1,086
L
Cu Chulainn
TypeGoated
Cu Chulainn
1,617
163
0
863
4,922
1,299
0
1,449
3,202
0
16,580
L
Agni
1,104
0
0
838
1,684
340
0
461
1,063
17,202
489
W
Cupid
gnoirr
Cupid
2,258
1,410
423
1,537
2,576
653
0
515
2,061
0
18,806
L
1,691
205
0
2,693
5,236
3,508
0
1,490
3,674
9,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
20,270
161
Minions Killed
187
0
Camps Cleared
0
606,974
Distance Traveled
657,702
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,622
604
45
8
0
137,201
0
L
Martichoras
3,523
587
33
6
0
108,432
0
W
Eset
4,208
701
56
9
0
135,558
1
W
Cerberus
3,582
597
28
5
0
138,519
0
W
Nemesis
4,206
701
36
6
0
152,462
0
W
Ares
4,307
718
23
4
0
113,887
0
L
Cu Chulainn
3,506
584
29
5
0
93,487
0
L
Agni
3,894
649
40
7
0
133,861
2
W
Cupid
3,967
661
44
7
0
117,276
0
L
Sobek
3,603
601
14
2
0
133,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role