Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BloodyCampi
Kuzenbo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,632 Elo+
Solo
Rama
Rama
ElPepinoV2
Rama
Level 93
God Stats
0W - 2L
1,166 SR
Queue Stats
36W - 32L
1,535 Elo+
Solo
Vulcan
Vulcan
L-O-B-O-666
Vulcan
Level 149
God Stats
10W - 3L
1,770 SR
Queue Stats
205W - 195L
1,549 Elo+
Party 2
Team Averages
Level 133
1,487 SR
1,543 Elo+

VS

Team Averages
Level 134
1,606 SR
1,526 Elo+
Nu Wa
Nu Wa
Aqua__KH
Nu Wa
Level 105
God Stats
13W - 13L
1,480 SR
Queue Stats
72W - 76L
1,476 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Binbit
Maman Brigitte
Level 169
God Stats
4W - 3L
1,455 SR
Queue Stats
36W - 27L
1,542 Elo+
Solo
Sobek
Sobek
Mullcih1
Sobek
Level 144
God Stats
7W - 4L
1,564 SR
Queue Stats
705W - 700L
1,476 Elo+
Solo
Apollo
Apollo
WaleeBTW
Apollo
Level 117
God Stats
2W - 0L
1,758 SR
Queue Stats
138W - 101L
1,615 Elo+
Solo
Vamana
Vamana
xDarkLight11x
Vamana
Level 135
God Stats
10W - 1L
1,774 SR
Queue Stats
184W - 172L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 3 / 4
8,208
586
5,009
13,047
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
 
Xing Tian
11
2 / 6 / 1
6,759
483
4,808
16,106
11,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
BloodyCampi
Kuzenbo
11
0 / 2 / 3
6,367
455
2,702
9,827
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 1
7,444
532
3,895
9,671
2,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
14
5 / 2 / 1
8,231
588
9,514
6,758
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aqua__KH
Nu Wa
13
2 / 7 / 2
7,875
563
5,817
9,748
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Binbit
Maman Brigitte
16
7 / 3 / 2
10,137
724
15,604
13,968
4,627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Mullcih1
Sobek
1
0 / 0 / 0
4,352
311
0
0
0
Apollo
WaleeBTW
Apollo
15
5 / 2 / 0
9,151
654
8,922
7,768
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 0 / 3
8,065
576
5,976
11,802
7,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
12
Kills
16
16
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
4
2
L
Xing Tian
 
Xing Tian
2
6
1
0.42
W
Nu Wa
Aqua__KH
Nu Wa
2
7
2
0.43
W
Maman Brigitte
Binbit
Maman Brigitte
7
3
2
2.67
L
Kuzenbo
BloodyCampi
Kuzenbo
0
2
3
0.75
L
1
3
1
0.5
L
Vulcan
5
2
1
2.75
W
Sobek
Mullcih1
Sobek
0
0
0
0
W
Apollo
WaleeBTW
Apollo
5
2
0
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
36,319
55,409
Taken
43,286
29,633
Mitigated
16,615
10,702
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,009
1,907
0
5,002
13,047
4,655
0
3,940
9,107
0
66,961
L
Xing Tian
 
Xing Tian
4,808
80
0
1,690
16,106
11,875
0
11,683
4,423
27,248
255
W
Nu Wa
Aqua__KH
Nu Wa
5,817
1,018
0
303
9,748
1,839
0
6,966
2,535
53,533
142
W
Maman Brigitte
Binbit
Maman Brigitte
15,604
1,192
0
9,242
13,968
4,627
57
4,201
8,981
80,728
1,482
L
Kuzenbo
BloodyCampi
Kuzenbo
2,702
727
0
633
9,827
8,721
116
1,239
8,588
18,586
0
L
3,895
3,338
0
2,847
9,671
2,343
0
356
9,315
0
62,640
L
Vulcan
9,514
784
0
530
6,758
2,039
25
4,068
2,690
66,255
699
W
Sobek
Mullcih1
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
WaleeBTW
Apollo
8,922
6,460
0
2,971
7,768
3,061
424
1,312
6,456
0
73,238
W
5,976
2,049
0
1,298
11,802
7,088
0
3,058
8,611
0
69,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,009
Gold Earned
39,580
440
Minions Killed
478
0
Camps Cleared
0
1,373,914
Distance Traveled
1,177,642
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,208
586
119
9
0
319,199
0
L
Xing Tian
6,759
483
56
4
0
262,683
0
W
Nu Wa
7,875
563
107
8
0
263,174
0
W
Maman Brigitte
10,137
724
135
10
0
298,715
0
L
Kuzenbo
6,367
455
26
2
0
246,993
0
L
Rama
7,444
532
110
8
0
272,637
0
L
Vulcan
8,231
588
129
9
0
272,402
0
W
Sobek
4,352
311
0
0
0
0
0
W
Apollo
9,151
654
122
9
0
283,640
2
W
Vamana
8,065
576
114
8
0
332,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role