Player Matchup

Fenrir
Fenrir
Astro JD
Fenrir
Level 104
God Stats
2W - 0L
1,493 SR
Queue Stats
17W - 14L
1,505 Elo+
Solo
Hera
Hera
GUTTA DIVA
Hera
Level 87
God Stats
8W - 5L
1,598 SR
Queue Stats
93W - 72L
1,554 Elo+
Solo
Jormungandr
Jormungandr
Shin8327
Jormungandr
Level 89
God Stats
13W - 8L
1,565 SR
Queue Stats
98W - 98L
1,419 Elo+
Party 3
Skadi
Skadi
ZeroX2099
Skadi
Level 99
God Stats
16W - 10L
1,545 SR
Queue Stats
302W - 300L
1,394 Elo+
Party 3
Xing Tian
Xing Tian
elchinoRC
Xing Tian
Level 89
God Stats
18W - 17L
1,515 SR
Queue Stats
67W - 78L
1,460 Elo+
Solo
Team Averages
Level 94
1,543 SR
1,466 Elo+

VS

Team Averages
Level 97
1,443 SR
1,480 Elo+
Amaterasu
Amaterasu
Sloopit
Amaterasu
Level 102
God Stats
1W - 2L
1,187 SR
Queue Stats
40W - 40L
1,487 Elo+
Solo
Loki
Loki
Vitor8667
Loki
Level 159
God Stats
0W - 4L
1,171 SR
Queue Stats
153W - 160L
1,457 Elo+
Party 1
Anubis
Anubis
bigdparsa
Anubis
Level 47
God Stats
7W - 6L
1,555 SR
Queue Stats
68W - 94L
1,484 Elo+
Party 2
Geb
Geb
pc7012714mk
Geb
Level 117
God Stats
2W - 2L
1,692 SR
Queue Stats
117W - 131L
1,443 Elo+
Party 1
Skadi
Skadi
sepikhatar
Skadi
Level 60
God Stats
34W - 18L
1,609 SR
Queue Stats
81W - 99L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Astro JD
Fenrir
11
4 / 1 / 2
6,555
596
4,797
7,598
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 3 / 1
7,131
648
4,826
5,088
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Shin8327
Jormungandr
12
1 / 2 / 2
7,357
669
6,709
10,428
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
ZeroX2099
Skadi
10
3 / 3 / 2
6,106
555
7,786
7,698
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
elchinoRC
Xing Tian
11
2 / 0 / 3
6,891
626
5,130
8,481
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Sloopit
Amaterasu
11
1 / 3 / 1
6,035
549
6,830
14,179
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
11
4 / 3 / 4
6,222
566
5,294
7,933
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
bigdparsa
Anubis
10
3 / 3 / 0
6,200
564
3,646
6,895
2,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 3 / 1
5,048
459
2,470
7,227
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
9
1 / 2 / 0
5,203
473
4,912
8,108
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
9
9
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Astro JD
Fenrir
4
1
2
5
W
4
3
1
1.5
W
Jormungandr
Shin8327
Jormungandr
1
2
2
1
L
Amaterasu
Sloopit
Amaterasu
1
3
1
0.5
L
Loki
4
3
4
2
W
Skadi
ZeroX2099
Skadi
3
3
2
1.33
L
Anubis
bigdparsa
Anubis
3
3
0
1
W
Xing Tian
elchinoRC
Xing Tian
2
0
3
3.5
L
0
3
1
0.17
L
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,248
Damage
23,152
39,293
Taken
44,342
20,272
Mitigated
17,950
10,500
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Astro JD
Fenrir
4,797
1,022
0
2,115
7,598
2,515
0
1,302
6,296
0
31,812
W
4,826
718
0
1,870
5,088
1,161
492
2,137
2,951
35,824
1,003
W
Jormungandr
Shin8327
Jormungandr
6,709
2,511
0
3,516
10,428
6,811
306
0
10,428
46,307
2,865
L
Amaterasu
Sloopit
Amaterasu
6,830
3,530
0
7,878
14,179
6,383
0
5,951
8,228
0
39,252
L
Loki
5,294
1,110
0
3,124
7,933
2,339
0
2,478
5,455
0
33,977
W
Skadi
ZeroX2099
Skadi
7,786
2,717
0
1,240
7,698
2,032
342
1,049
6,649
0
39,352
L
Anubis
bigdparsa
Anubis
3,646
93
0
2,813
6,895
2,481
0
3,031
3,864
27,722
0
W
Xing Tian
elchinoRC
Xing Tian
5,130
843
0
1,759
8,481
7,753
216
1,628
6,853
20,428
1,365
L
2,470
258
0
1,488
7,227
4,381
0
1,737
5,490
7,612
0
L
Skadi
4,912
1,711
0
3,148
8,108
2,366
0
2,281
5,827
0
36,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,040
Gold Earned
28,708
293
Minions Killed
226
0
Camps Cleared
0
1,118,319
Distance Traveled
1,114,168
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,555
596
46
4
0
259,579
0
W
Hera
7,131
648
70
6
0
231,297
1
W
Jormungandr
7,357
669
88
8
0
200,583
4
L
Amaterasu
6,035
549
65
6
0
218,617
1
L
Loki
6,222
566
53
5
0
250,033
0
W
Skadi
6,106
555
65
6
0
204,813
0
L
Anubis
6,200
564
45
4
0
219,677
0
W
Xing Tian
6,891
626
24
2
0
222,047
0
L
Geb
5,048
459
9
1
0
203,690
4
L
Skadi
5,203
473
54
5
0
222,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role